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1061. Top ten tips for new players. - in General Discussions [original thread]
Shameless bump, but also the addition of another tip. At the beginning of the match, never, EVER stay near your spawn point. If you're a defender, run up and try to push the attackers back, with maybe one or two guarding the backdoors. If you're ...
- by Laheon - at 2012.07.17 10:04:00
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1062. Ship Boarding Actions: Bringing Dust 514 and EVE closer together. - in General Discussions [original thread]
^ Allowing mercs to board EVE ships, frankly, isn't practical for either game. The lore behind EVE ships is that capsuleers, by themselves, can command any ship with minimal space for life support, living quarters, etc as they need only a minimal...
- by Laheon - at 2012.07.17 09:58:00
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1063. Are, we in U.S get the Logistics suit yet from Slay? - in General Discussions [original thread]
On a related note, where do you get slay from?
- by Laheon - at 2012.07.17 08:46:00
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1064. Ship Boarding Actions: Bringing Dust 514 and EVE closer together. - in General Discussions [original thread]
^ That post. Ship-to-ship wouldn't work.
- by Laheon - at 2012.07.15 12:53:00
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1065. we made it to 1mil kills - in General Discussions [original thread]
CCP should have made it 1.5mil kills... Or 2mil! That would've been fun.
- by Laheon - at 2012.07.13 10:49:00
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1066. How many Skill points do people have? - in General Discussions [original thread]
About 4mil, maybe just under.
- by Laheon - at 2012.07.12 21:27:00
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1067. Top ten tips for new players. - in General Discussions [original thread]
1. Keep Moving. This is self-explanatory, and no matter what the situation, you should be moving. You are a much harder target to hit if you're moving. In a firefight? Strafe unpredictably, and move forwards/backwards too. Try doing a beeline towa...
- by Laheon - at 2012.07.12 21:16:00
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1068. we made it to 1mil kills - in General Discussions [original thread]
Ima Leet wrote: i'm not telling anyone to quit, i'm just saying we're not going to make it... this is the stats from ONE day, from CCP Cmdr Wang, #2Posted: 2012.07.12 06:27 | Report Update: total number of kills scored yesterday was 71052. Onl...
- by Laheon - at 2012.07.12 19:02:00
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1069. Beta weekend #1 dropsuit reward ? - in General Discussions [original thread]
No reward for July 4th weekend. Suits will, I think, be BPO's so you don't need to restock. They'll be outstripped by the T2 suits anyway, so there's no long-term balance to consider.
- by Laheon - at 2012.07.12 13:20:00
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1070. To Heavy users: Your feedback needed here - in General Discussions [original thread]
^ In an assault suit, I can happily take out a heavy. Keep some range, keep moving, don't let him track you. Grenades help. In a heavy suit, I can take out an assault, too. It's just a learning curve, you learn how to deal with the different sui...
- by Laheon - at 2012.07.12 11:03:00
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1071. To Heavy users: Your feedback needed here - in General Discussions [original thread]
Forge gun is truly terrible for anti infantry, because of the crosshair shaking, the charging, and the low ROF. The SMG, however, is an excellent anti infantry gun. I've taken out a lot of assault suits (and even a heavy suit!) with an SMG on a he...
- by Laheon - at 2012.07.12 10:45:00
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1072. What will your Dust policies be? - in General Discussions [original thread]
I'll probably join a DUST merc corp, if I find a decent one. People who have played EVE know how hard it is to find a decent corp with decent people... Maybe once I've played enough, I'll join a nullsec corp.
- by Laheon - at 2012.07.10 15:05:00
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1073. CCP LOOK AT THIS, THIS IS WHAT WE WANT TO SEE IN THE GAME - in General Discussions [original thread]
How about an option to keep loadouts stocked up constantly? Sort of like a market order on EvE, but it never runs out, and it only replenishes when you get back to merc quarter instead of everytime the stock drops one. It'd be nice to not to have...
- by Laheon - at 2012.07.09 16:30:00
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1074. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
Trevak Shi wrote: Listen, it is not the fact that this is a JUST a video game, and it is not real life. This game is attempting to evoke a more REALISTIC mentality and approach to gaming. Have you ever played Eve? MF''s are ruthless and espe...
- by Laheon - at 2012.07.07 09:52:00
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1075. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
Trevak Shi wrote: Chao Wolf wrote: Not a glitch its some players learning to use their environment Listen. This is warfare on a video scale. What my Cadre in the Army used to always tell me was this; "If you ain't cheating, you ain't tr...
- by Laheon - at 2012.07.07 07:51:00
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1076. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
zekina zek wrote: my job in the battle is to carry around my team and make sure we dominate all capture points, i sweep for drop uplinks, and when i have a gunner i do not crush people and i let him get the kills. it is much faster getting +25 ...
- by Laheon - at 2012.07.07 00:38:00
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1077. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
zekina zek wrote: look you little pansies. THIS IS WAR. there is no FAIR PLAy. you KILL OR GET KILLED. if your too stupid to get a better strategy to get an advantage then you deserve to die. if you dont get in a dropship and patrol those tow...
- by Laheon - at 2012.07.06 22:57:00
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1078. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
Although, if what I read somewhere was correct in that buildings will be randomly generated in slots, this problem will be lessened a lot. Unless the tall buildings stay the same for each game... It's alright for now, but for release, CCP needs t...
- by Laheon - at 2012.07.06 18:06:00
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1079. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
Rasatsu wrote: No fair fights, except everyone has the chance to fight. And there is the problem. By camping a *vital* spawn point, which also granted him FOV over all of B, spawn of B, right up to the wall leading to A, he completely shut...
- by Laheon - at 2012.07.06 17:58:00
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1080. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
Rasatsu wrote: If they keep trying to spawn at a place where you can see (on the map lol) that explosions and **** is happening, then Darwin has some theories about what should happen to those players. Perhaps, but on the other hand, there ...
- by Laheon - at 2012.07.06 17:29:00
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