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1201. The Vote!!!!!! - in General Discussions [original thread]
Yes, the mass driver needs a small nerf. I base this off of my 1 week of using the exo-5. I'm STD gal scout with no plates or extenders and I'm high K/Ds each game. Just today I went 21/4 (that's probably the best I've ever done). I'm also win...
- by Krom Ganesh - at 2013.09.01 20:57:00
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1202. The Most ULTIMATE Petition; Ever - in General Discussions [original thread]
Signed
- by Krom Ganesh - at 2013.09.01 20:32:00
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1203. Insta-sploding dropships - in Feedback/Requests [original thread]
Hopefully 1.4 will fix this: Quote: * New vehicle/infantry collision system & damage tuning to lower the effect of the 'murder taxi' If not, someone needs to poke CCP Wolfman to applying/modifying the vehicle/infantry collision system to w...
- by Krom Ganesh - at 2013.09.01 17:27:00
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1204. Why do people say the AR is OP? - in General Discussions [original thread]
Since I'm a scout and I don't use ARs, I can't really comment about them. However, after a week of using the EXO-5 MD, I think that MDs are close to being balanced but need some minor tweaking. As I said before, I'm a scout so I die easily to ev...
- by Krom Ganesh - at 2013.09.01 02:40:00
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1205. Announcement:Dev blog: No Fighting in the Lab Room: New Outpost Coming in Uprising 1.4 - in Announcement and Events [original thread]
Overall looks like an awesome map. The only concern I have is that the center square-ish area appears to be inaccessible from the ground which means it will be yet another place where people will use dropships to create a spawn hub. More whack-a...
- by Krom Ganesh - at 2013.09.01 01:32:00
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1206. Replace AV grenades with Polymer Coagulants - in General Discussions [original thread]
Funny. I thought of this as well a while ago. The only difference was that I also thought of them also disabling the vehicles weapons or perhaps reducing their ability to turn their turrets. Might still be a good proto-variant given your above i...
- by Krom Ganesh - at 2013.08.31 19:36:00
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1207. [Request] Events that directly affect gameplay - in Feedback/Requests [original thread]
CLONE117 wrote: how tough would this drone be? super tough or so weak a single forge gun will do it tough?.... For it to be worthy of a special event, the drone would have to be tough enough that it would take a concentrated effort by a goo...
- by Krom Ganesh - at 2013.08.25 03:13:00
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1208. [Request] Events that directly affect gameplay - in Feedback/Requests [original thread]
Meeko Fent wrote: On the unexpected encounter, let's not have be a giant drone, more like a swarm of drones. It used to be like the "hopeless assault" way back in beta, and the attackers damn near always won. I like your thought though. I...
- by Krom Ganesh - at 2013.08.25 02:16:00
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1209. [Request] Events that directly affect gameplay - in Feedback/Requests [original thread]
Does anyone else find Dust's events boring? Is there really any point to having "Do normal battle activity X for Y amount of times to get reward Z"? At best, this only causes players to pay more attention for opportunities to do X and at worst com...
- by Krom Ganesh - at 2013.08.24 19:20:00
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1210. Make scouts fly. - in Feedback/Requests [original thread]
Eh... I don't think this game needs flying suits. It would be either super overpowered or almost worthless. (Though an equipment to glide might be interesting) What CCP should do is completely revamp all rooftops so that they are accessible witho...
- by Krom Ganesh - at 2013.08.24 18:38:00
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1211. [Request] For the art team: skyboxes, terrain textures, and vegetation request t... - in Feedback/Requests [original thread]
CLONE117 wrote: we dont need better graphics we need pve! Pretty sure those are two different teams. Not sure how good pve would be if you put a group of artists in charge of it but if that's what you want....
- by Krom Ganesh - at 2013.08.23 01:21:00
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1212. Defining Races and Roles : The first step to proper balancing - in Feedback/Requests [original thread]
+1
- by Krom Ganesh - at 2013.07.24 22:12:00
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1213. How many skill points have you earned? - in General Discussions [original thread]
~5.5mil
- by Krom Ganesh - at 2013.07.24 22:01:00
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1214. [Request] Sniper rifle bullet drop - in Feedback/Requests [original thread]
Not worth CCP's time and effort. From What Snipers Need Krom Ganesh wrote: distance to hypothetical target = 300 meters travel time of flechette = (300m) / (2500m/s) = 0.12s Acceleration due to gravity of Earth* =9.81m/s^2 Distance bullet...
- by Krom Ganesh - at 2013.07.21 21:23:00
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1215. [request] make cooked grenades explode in our hand even if we die before throwin... - in Feedback/Requests [original thread]
Pandora Mars wrote: I disagree with this request. 1. Suicide bombers are a horrible thing to my eyes. 2. Everytime "player" get engaged in CQC and thinks he's losing the gunfight, he will cook a grenade and possibly get a free kill... Not coo...
- by Krom Ganesh - at 2013.07.21 21:16:00
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1216. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: Shotty GoBang wrote: Rich o wrote: According to this 1.3 will bring dropsuit changes. Unfortunately it does not show which dropsuit(s) will be affected but let's hope it's our lovely scout-suit Great find, Rico o! ...
- by Krom Ganesh - at 2013.07.14 17:20:00
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1217. [Request] DONG! - in Feedback/Requests [original thread]
Hmmm.... I'm getting a strange feeling of deja vu... Anyways, I don't think you should get 5 WP for headshots specifically, but I'd support 5 WP for overkilliing an enemy so they can't be revived (which headshots do).
- by Krom Ganesh - at 2013.07.13 02:48:00
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1218. DONG! - in General Discussions [original thread]
I don't think you should get 5 WP for headshots specifically, but I'd support 5 WP for overkilliing an enemy so they can't be revived (which headshots do).
- by Krom Ganesh - at 2013.07.13 02:36:00
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1219. Pausing Active Boosters - in Feedback/Requests [original thread]
If you gave people free control of when their booster is active, then CCP may as well make active boosters only active when you are logged in and reduce the duration of the boosters. Otherwise that 30 day booster would be lasting months if not years.
- by Krom Ganesh - at 2013.07.13 02:31:00
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1220. feedback/buggs weekly update? - in General Discussions [original thread]
I was wondering this as well. What will we do without our weekly assurance that CCP actually potentially maybe listens to us... sometimes?
- by Krom Ganesh - at 2013.07.13 02:28:00
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