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401. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Another scoutly feedback thread wrote: Contents: [S1] Introduction [S2] Dampening ability of scouts compared to med frames [S3] Speed differences and viability of speed tanking [S4] EHP differences [S5] Versatility [...
- by Krom Ganesh - at 2014.01.06 23:03:00
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402. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: I will always believe that the Commando is better suited for scouts. We even have the black eagle. I mean, think about what the commando is to the heavy. Higher speed, +1 equipment slot, dual light weapons... Even the n...
- by Krom Ganesh - at 2014.01.06 22:31:00
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403. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: Active Scanners are less fun than other EQ, but it takes alot of module slots to compete with one. Option A: Run 1 Precision Enhancer, 2 Range Extenders Option B: Run an A-19 Active Scanner The latter consistently o...
- by Krom Ganesh - at 2014.01.06 22:22:00
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404. Lightframe headcount. - in General Discussions [original thread]
Sinboto Simmons wrote: updated Not entirely. Sinboto Simmons wrote: Ginja: 23 Minja: 33 23 total There are 23 Gal scouts and 33 Minjas but there are only 23 scouts in total? Are the Minjas seceding from the scout class?
- by Krom Ganesh - at 2014.01.06 08:56:00
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405. Uprising 1.8 and lack of communication. - in General Discussions [original thread]
Robert Conway wrote: Maken Tosch wrote: Someone needs to pay attention more often. A blog or forum post would be appreciated please. It's not that I haven't been paying attention. I constantly check the forums and just haven't seen much pe...
- by Krom Ganesh - at 2014.01.06 08:48:00
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406. Uprising 1.8 and lack of communication. - in General Discussions [original thread]
CCP already confirmed 1.8 will not be releasing in January.
- by Krom Ganesh - at 2014.01.06 07:28:00
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407. LEAKED FOOTAGE: Minmatar Cloak Device! - in General Discussions [original thread]
Knight Soiaire wrote: http://www.youtube.com/watch?v=CDNUReQWf78 Wrong. The min's get the rusty poop barrel.
- by Krom Ganesh - at 2014.01.06 01:24:00
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408. Lightframe headcount. - in General Discussions [original thread]
True Adamance wrote: Amarinja? ....Aminja? Calinja? Ammassin? (Amarr + Assassin) Calsair? (Caldari + Corsair)
- by Krom Ganesh - at 2014.01.06 01:18:00
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409. Lightframe headcount. - in General Discussions [original thread]
Gal scout for now. Still waiting for my Cal scout.
- by Krom Ganesh - at 2014.01.05 21:51:00
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410. Let's talk dust: Matari turrets. - in General Discussions [original thread]
People are probably going to throw things at me for saying this, but I'd like to see the Autocannon being more geared towards being an Anti-aircraft weapon. For example, 4 barrels, fairly high ROF, good range, and able to aim much higher than the ...
- by Krom Ganesh - at 2014.01.05 19:08:00
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411. A Refocus Of Scouts - in General Discussions [original thread]
Chunky Munkey wrote: I think scouts need to be treated as the logis of their weight class. Scouts are a support role, but right now their use is torn between assassins, actual scouts, and fast assault suits. The solution is to give us a combat...
- by Krom Ganesh - at 2014.01.05 13:21:00
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412. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: This guy seems to be saying that scouts should be AV suits. Does that sound stupid to anyone else? I think there should be 2xlight weapon/2xEquipment T2 light suit that should specialize in AV and sniping, but making the s...
- by Krom Ganesh - at 2014.01.03 01:17:00
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413. I'm not the only one that thinks cloaks in Dust are Ridiculous , Right? - in General Discussions [original thread]
Matticus Monk wrote: I'm very nervous about cloaks. I'd rather CCP just tune up the other scout attributes a tad bit and leave cloaks out of the game.... I'm nervous about it as well, but not about whether it will be OP or not. As much as p...
- by Krom Ganesh - at 2013.12.31 06:06:00
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414. Question about Weapons and their counter-parts - in General Discussions [original thread]
As Martyr stated, CCP has plans for racial pistols but have not mentioned any plans for racial shotguns, laser rifles, sniper rifles (except for the Min precision rifle), and SMGs for the Amarr and Gallente. I hope the Amarr do get an SMG and it ...
- by Krom Ganesh - at 2013.12.30 17:50:00
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415. Magsec SMG Placeholder? - in General Discussions [original thread]
Someone said the Ishukone Assault SMG was commissioned by one of the leaders of Ishukone because of the friendship he had with the Minmatar people. He also (secretly) gave them the cure for a disease as well. Going by how Caldari weaponry usually...
- by Krom Ganesh - at 2013.12.30 17:36:00
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416. [Request] Please reconsider the racial knives - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Yea no, the minmatar shall not have a staff for a cqc weapon. How about we just give them a war axe. And I also really want brass knuckles for the amarr. Just imagine glowing fist of light heading right for your skull. It ...
- by Krom Ganesh - at 2013.12.30 11:00:00
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417. let's talk dust: long range rifles: how to balence in CQC? - in General Discussions [original thread]
Chunky Munkey wrote: Isn't good enough at long range!? It's fantastic at long range! It's better than the LR ffs. I have a much easier time using the SCR and even the CR at range than the RR. The LR is very UP and is in need of a decent buf...
- by Krom Ganesh - at 2013.12.30 04:35:00
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418. Armoured Personnel Carrier When? - in Feedback/Requests [original thread]
Necandi Brasil wrote: MAV's SOON ... TM ... That is gorgeous. Is there one of those images for the Caldari MAV?
- by Krom Ganesh - at 2013.12.30 04:16:00
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419. Let's fix Recall vehicle feature - in General Discussions [original thread]
As much as I'd like to have RDVs pick up recalled vehicles, coding that is much, much more difficult than a drop off system. How about adding a risk vs. reward system? (Just throwing out an idea, please don't kill me) Recalling a vehicle reduce...
- by Krom Ganesh - at 2013.12.30 04:12:00
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420. let's talk dust: long range rifles: how to balence in CQC? - in General Discussions [original thread]
Sinboto Simmons wrote: Everyone knows the power of the rail/scrambler rifles at long range combat they shred everything in front of them long range, as they should, but this power isn't restricted to just long range combat. Simply put: the ra...
- by Krom Ganesh - at 2013.12.30 03:36:00
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