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361. (CPM)Skill requirements for cloak? - in General Discussions [original thread]
Aero Yassavi wrote: CCP has stated that the cloaking device will be an equipment. If this is still to be believed, then the Cloaking skill will be a 3x skill like all other equipment. This means about 1 million SP to get prototype cloaking devi...
- by Krom Ganesh - at 2014.01.08 19:19:00
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362. So Scouts will never be able to hide from scanners? - in General Discussions [original thread]
Skihids wrote: It would be a touch more fair if the active scanner lit up the user like active radar/sonar does today. The scout would know what part of the map to avoid and the rest of the team would know who to kill first. Add a touch of ris...
- by Krom Ganesh - at 2014.01.08 19:05:00
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363. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Aero Yassavi wrote: Aero Yassavi to the rescue! Personally, I want the Amarr scout to have a bonus for total stamina and stamina regen, since all Amarr suits have the most stamina. We'd be the slowest scouts but faster in the long run. I'd lik...
- by Krom Ganesh - at 2014.01.08 18:51:00
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364. So Scouts will never be able to hide from scanners? - in General Discussions [original thread]
Vell0cet wrote: If CCP was smart they would wait to release these changes until all of the scout suits and the cloak was finished. From a coding standpoint, cloaks aren't that complicated to do. Cloaks will be a MAJOR game-changer for scouts, a...
- by Krom Ganesh - at 2014.01.08 18:10:00
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365. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Quil Evrything wrote: New Scout question: Can you pull up the attributes, to confirm or deny whether any scout suits get more than 1 EQ slot? For that matter, would be good to know the slot count on caldari and amarr scouts, too. I'll presume ...
- by Krom Ganesh - at 2014.01.08 17:56:00
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366. Scout Registry / Killboard - in General Discussions [original thread]
CCP's to-do list: 1. Buff everything but scouts - check 2. Further troll scouts - check 3. Determine the meaning of life - In progress 4. PvE, MTACs, Speeders, and MAVs 5. Buff scouts
- by Krom Ganesh - at 2014.01.08 17:01:00
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367. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Roy Ventus wrote: Oh yeah. I understand the worry then . If Scouts are easier to detect, it would screw up their worth. I'm guessing you don't want both the Amarr and Caldari to have an advantage for that? The Gallente are given the ability ...
- by Krom Ganesh - at 2014.01.08 16:55:00
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368. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: Hmmm ... I wonder if Cloak will be to a Scout what a Hardener is to a Tank? Tank takes Damage; Tank activates Hardener; Tank now safe. Scout gets Scanned; Scout activates Cloak; Scout now safe. My 150k AV fit cannot eas...
- by Krom Ganesh - at 2014.01.08 16:46:00
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369. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Roy Ventus wrote: Scout bonuses. I don't quite understand why everyone's at them but then I barely started running scouts and I'm unfamiliar with the current situation on them. First off, they removed the scan profile reduction. It's poss...
- by Krom Ganesh - at 2014.01.08 16:41:00
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370. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
jerrmy12 kahoalii wrote: What does the caldari bonus mean? My guess is that the cloak will have a limited charge amount where each use reduces the charge by some amount. The cal bonus will make it so they get more uses out of the cloak. E.G...
- by Krom Ganesh - at 2014.01.08 16:29:00
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371. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: Well we no longer have a class it seems. FTFY.
- by Krom Ganesh - at 2014.01.08 16:04:00
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372. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Daxxis KANNAH wrote: I didnt know this was what was proposed. I thought it was your proposal. so just transfer the Child Please to CCP Same. Transfer my "Get out" to CCP as well. Can anyone verify the new scout bonuses on the test ser...
- by Krom Ganesh - at 2014.01.08 15:51:00
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373. Scout Registry / Killboard - in General Discussions [original thread]
New scout bonuses? Link1 Link2 Please be fake, please be fake. >_<
- by Krom Ganesh - at 2014.01.08 15:48:00
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374. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
@Jackbubu Terrible bonuses are terrible. The cloak is far to situational for it to be the centerpiece of any specialization. Not to mention we lose our scan stealth, I.E. One of the few good things about the scout.
- by Krom Ganesh - at 2014.01.08 15:39:00
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375. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
jackbubu wrote: just gonna leave this here Quote: Scout Suit Bonus: +10% bonus to PG/CPU cost of cloak field per level. Amarr Scout Bonus: 5% reduction to cloak field cooldown per level. Caldari Scout Bonus: 5% reduction to firing cloak c...
- by Krom Ganesh - at 2014.01.08 15:37:00
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376. Are they mercs? and vehicle talk. - in General Discussions [original thread]
We die a lot. It would be incredibly cost inefficient to buy custom dropsuits at the rate we go through them. It is much cheaper to buy off-the-shelf copies. Also, when we spawn, we are in a new suit so it is going to still be clean. Edit: Thoug...
- by Krom Ganesh - at 2014.01.08 15:03:00
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377. So Scouts will never be able to hide from scanners? - in General Discussions [original thread]
Scout Registry wrote: We've been through this before; history as our guide: * Expect no hugs and/or meaningful changes. * Expect to be indirectly nerfed. Again. Do not be hopeful. Cloak will not be ready. CCP will continue to work on Cloak, a...
- by Krom Ganesh - at 2014.01.08 14:49:00
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378. Reinventing the basic frames - in General Discussions [original thread]
jenza aranda wrote: The alternative would be to take a page out of EVE's book, get rid of basic, advanced and prototype tiers and simply make the specialisation suits T2 while the basics T1. However this would take a lot of work. honestly its j...
- by Krom Ganesh - at 2014.01.08 14:33:00
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379. Reinventing the basic frames - in General Discussions [original thread]
jenza aranda wrote: Honestly I would sooner see the basic suits removed. They could still be reworked to have a use. E.G. Increase the base eHP of the basic light suit so it can be a fast assault Increase the base speed of the basic heavy ...
- by Krom Ganesh - at 2014.01.08 14:19:00
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380. Scout Registry / Killboard - in General Discussions [original thread]
Daxxis KANNAH wrote: Are we sure about that last sentence. I thought it was 3 resistances with one being higher against the racial foe's weapon type Caldari and Gallente resist shield damage and armor damage types respectively. Minmatar an...
- by Krom Ganesh - at 2014.01.08 14:08:00
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