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341. Combat Rifle Best Rifle - in General Discussions [original thread]
ReGnYuM wrote: I would never use the standard CR in Planetary Conquest matches. If you can figure out why? I will give you 20 Mill ISK Lag? Full auto weapons will continue firing even when you have 0 frames but it will be harder for the ...
- by Krom Ganesh - at 2014.01.09 17:45:00
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342. How cloaking will work (post by CCP) - in General Discussions [original thread]
Poonmunch wrote: Exactly my point. Snipers will get overpowered with this cloak (and I'm a sniper). Please read my whole post. Munch CCP already stated that a single sniper shot will deactivate cloak. Unless you are counter-sniping, that...
- by Krom Ganesh - at 2014.01.09 16:58:00
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343. Scout Registry / Killboard - in General Discussions [original thread]
Knight Soiaire wrote: I'm betting 1mil ISK that the Logi's bonus also effects Cloaking Equipment, calling it now. I'm worried over the fact that the Scout racials and skills have been uploaded to SiSi but there is no sign of the actual Cloak E...
- by Krom Ganesh - at 2014.01.09 16:54:00
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344. [Feedback] Scout bonuses gleaned off of SiSi - in Feedback/Requests [original thread]
Changes to scout stats I'd like to see: Increase in cpu/pg OR Change 10% cloak fitting reduction per level to 15% reduction per level - If the bonuses are changed to the SiSi ones with no change to scout cpu/pg, then our bonus is devalued since lo...
- by Krom Ganesh - at 2014.01.09 15:22:00
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345. [Feedback] Scout bonuses gleaned off of SiSi - in Feedback/Requests [original thread]
Daxxis KANNAH wrote: Scout Registry wrote: ^ Yes, indeed. Did we just wait 8 months for a kick in the pants? They call it Love Well, we need to inform CCP we are not into S&M then.
- by Krom Ganesh - at 2014.01.09 14:59:00
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346. [feedback] Gallente scout nerf (please don't let this happen CCP) - in Feedback/Requests [original thread]
Sana Rayya wrote: I'd be curious to know how many scouts actually used range amplifiers. I did on an alt and wanted to skill this up on my main, but the direction CCP seems to be leaning makes me hesitant to try anything stealth related until 1...
- by Krom Ganesh - at 2014.01.09 14:58:00
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347. [feedback] Gallente scout nerf (please don't let this happen CCP) - in Feedback/Requests [original thread]
Son-Of A-Gun wrote: My solution to this problem, as was stated in the beginning of this post is to increase the base scan radius of all scouts from 16m to 20m I suspect this will be what CCP is going to do. They seem to be balancing max pass...
- by Krom Ganesh - at 2014.01.09 14:48:00
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348. If You Got an Infantry Respec - in General Discussions [original thread]
Cal Scout -> 5 Electronics/Engineering -> 4 Dampening -> 5 RR or CR -> prof 3 SMG -> prof 3 Shield skill -> 5 Shield extension/regulation -> 5 Nanos -> 3 Uplinks -> 2 Cloaking -> 5 I'll decide what else to spend sp o...
- by Krom Ganesh - at 2014.01.09 14:22:00
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349. I bought some powdered water - in Rookie Training Grounds [original thread]
All bow before the almighty google: Heat. "Powdered water" is of course finely crushed ice, and to get what you really want (liquid water), you only need to add heat.
- by Krom Ganesh - at 2014.01.09 14:11:00
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350. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: I could pull out a 6k damage sniper and you'd welcome it. Rail tank?
- by Krom Ganesh - at 2014.01.09 13:57:00
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351. Scout Registry / Killboard - in General Discussions [original thread]
CCP Remnant wrote: - The cloak field is a piece of equipment. I, for one, welcome our new invsi-logi overlords.
- by Krom Ganesh - at 2014.01.09 13:53:00
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352. Armor on calscout. - in General Discussions [original thread]
Llast 326 wrote: How do the Min mediums compare to the Cal mediums? I never pay attention I just flux em and hit em with whatever is at hand Basic Mediums (S/A): Caldari - 210/120 Minmatar - 150/135
- by Krom Ganesh - at 2014.01.09 00:05:00
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353. New Scout Bonuses from Singularity - in General Discussions [original thread]
Son-Of A-Gun wrote: "...While integrated friction and impact dampening reduce the overal sound signature." What is up *****es! I knew there was a reason I thought it was sound. I've read that before. while the scout suit may decrease our s...
- by Krom Ganesh - at 2014.01.09 00:02:00
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354. New Scout Bonuses from Singularity - in General Discussions [original thread]
Son-Of A-Gun wrote: Not Ecco location. It travels around objects the same principle as sonar. Also prolonged exposure to X and gamma rays will kill you. If you are useing a frequency with a long enough wave length to pa through walls it will al...
- by Krom Ganesh - at 2014.01.08 23:24:00
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355. Armor on calscout. - in General Discussions [original thread]
I'm more curious about its shield recharge rate and delay. Will they be the same as the minmatar and gallente scout? It already seemed odd that the min and gal scout both have the same recharge rate and delay unlike all the other dropsuits.
- by Krom Ganesh - at 2014.01.08 23:09:00
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356. Scout Registry / Killboard - in General Discussions [original thread]
@Quil Think about how long it takes you to kill someone when you get the drop on them. Unless you are a bad shot or using an UP weapon, it usually isn't very long. As long as you attack while they are facing away from you, the enemy shouldn't have...
- by Krom Ganesh - at 2014.01.08 21:30:00
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357. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Now that I've seen the Caldari Scout's dropsuit description, I'm not really seeing how the cal scout bonus is going to be useful. If you are already cloaked, wouldn't you start shooting them while they were facing away from you? Unless TTK goes u...
- by Krom Ganesh - at 2014.01.08 21:26:00
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358. New Scout Bonuses from Singularity - in General Discussions [original thread]
pseudosnipre wrote: Krom Ganesh wrote: Son-Of A-Gun wrote: I'm pretty sure it is based on sound because radar can't see through walls. Yes, radar can. Typically radar uses electromagnetic waves that have longer wavelengths than visible...
- by Krom Ganesh - at 2014.01.08 20:46:00
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359. New Scout Bonuses from Singularity - in General Discussions [original thread]
Son-Of A-Gun wrote: I'm pretty sure it is based on sound because radar can't see through walls. Yes, radar can. Typically radar uses electromagnetic waves that have longer wavelengths than visible light. These waves are absorbed and reflecte...
- by Krom Ganesh - at 2014.01.08 20:42:00
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360. New Scout Bonuses from Singularity - in General Discussions [original thread]
Son-Of A-Gun wrote: Since Cloacking is visual and scan is based on sound (decibels - dB) I would imagine that you show up on radar regaurdless of cloaking. Actually, decibels do not necessarily refer to sound. Decibels are simply a gain fact...
- by Krom Ganesh - at 2014.01.08 20:03:00
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