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261. Minmatar Scout: Racial Bonus - in General Discussions [original thread]
Mossellia Delt wrote: For the matter, who here, as a scout, WANTS to be in a combat role? Instead of being a useless piece of crap only worth putting dropuplinks behind enemy lines and dying? In all honesty, who spec'd into scouts like myself...
- by Krom Ganesh - at 2014.01.13 20:34:00
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262. Respec looking rather obvious - in General Discussions [original thread]
For better or worse, Cal scout > 5.
- by Krom Ganesh - at 2014.01.13 20:08:00
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263. What frame size were pilot suits, when saw saw them briefly a few patches ago? - in General Discussions [original thread]
Light. You can still find the pilot suit listed under the light dropsuits in the market.
- by Krom Ganesh - at 2014.01.13 20:00:00
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264. @ CCP Remnant: No Quid Pro Quo (Pretty Please) - in General Discussions [original thread]
Ghost Kaisar wrote: Snip I agree with you. The scout shouldn't be geared towards direct offense. We already have two classes that are supposed to do that. (That is not to say we shouldn't be effective at combat. That is more up to the play...
- by Krom Ganesh - at 2014.01.13 19:51:00
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265. Scout Registry / Killboard - in General Discussions [original thread]
@Ghost That gal logi bonus just needs to be changed. Either reduce its bonus so a scout can avoid a gal logi proto scanner with 1 cmp damp or change the bonus so it gives a range bonus instead of a precision bonus.
- by Krom Ganesh - at 2014.01.13 19:23:00
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266. Scout Registry / Killboard - in General Discussions [original thread]
icdedppul wrote: with the info we have right now, unless your going G Scout there is no point skilling into a scout frame if you dont really want to play with cloak. Judging by this statement I assume you don't know Remnant already confirmed...
- by Krom Ganesh - at 2014.01.13 19:02:00
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267. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
Stefan Stahl wrote: Also: Remember to make an active variant that works as an anti-scanner for the Caldari Logibros to equip. Tacnet/IFF Jammers are something that should be implemented but that should not be for the logis. They can use it, ...
- by Krom Ganesh - at 2014.01.13 18:36:00
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268. Minmatar Scout: Racial Bonus - in General Discussions [original thread]
mr musturd wrote: If knives received a 25% buff any suit could out knife the minny hello speed tanked logi with knives, you knew the bonus when you spec'd into it my friend, I suggest you grab a pair of knives Aren't knifers always talking ...
- by Krom Ganesh - at 2014.01.13 18:00:00
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269. [Request] "Assassin" light specialization: 3 sidearms + bonuses to sid... - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: That's perfect but to be balanced : Only 2 sidearms slot. (One knife and one weapon.) No grenade slots. 1 equipements. That was for the drawbacks. Now the best is yet to come ^^ Same Slots and PG/CPU than assault : But...
- by Krom Ganesh - at 2014.01.13 17:57:00
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270. Gallante Scout Question - in General Discussions [original thread]
Smooth Assassin wrote: I'm i losing 5% of my passive scan bonus? Yep. I expect this to come with a boost to passive scan range for all scouts (20 most likely though 25 would be nice). 20m base and a 25% range boost would give you slightly mo...
- by Krom Ganesh - at 2014.01.13 17:00:00
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271. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Name: Assassin I think this would be best placed as a T3 suit. It could get the bonuses of the scout as well as the lower base scan profile (what use is an easy to discover assassin?) and have better base speed...
- by Krom Ganesh - at 2014.01.13 16:39:00
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272. Renaming Scout class - in General Discussions [original thread]
I like Covert Ops
- by Krom Ganesh - at 2014.01.13 16:18:00
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273. Scout Registry / Killboard - in General Discussions [original thread]
Oswald Rehnquist wrote: If a cal scout gets a damp and a radius increase, I don't see why we can't tact on another skill to the cal scout Precision is more useful than an aoe precision raiser, I agree with that, so maybe just have both. I also...
- by Krom Ganesh - at 2014.01.13 16:15:00
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274. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
Garrett Blacknova wrote: IgniteableAura wrote: I know exactly what lowering the precision of the enemy means. How is that at all useful to the scout, that already is not at all worried about their profile. Its a buff to nonscouts....which is...
- by Krom Ganesh - at 2014.01.13 15:50:00
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275. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
IgniteableAura wrote: Garrett Blacknova wrote: You seem to both be misunderstanding what an INCREASE in someone's Scan Precision means. Higher Scan Precision means LESS ability to detect targets. It's a NERF to enemies. It makes enemies near...
- by Krom Ganesh - at 2014.01.13 15:49:00
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276. [bug?] Passive scanning and equipment - in Technical Support/Bugs [original thread]
Since the devs are feeling chatty, bump.
- by Krom Ganesh - at 2014.01.13 15:42:00
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277. Scout Registry / Killboard - in General Discussions [original thread]
Hmmm.... someone pointed out that I misread the new proposed cal scout bonus affecting enemy precision and not profile. That is not a good bonus. If it only affects suit scan precision, then it is completely useless as the only fit that it would...
- by Krom Ganesh - at 2014.01.13 15:39:00
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278. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
Garrett Blacknova wrote: You seem to both be misunderstanding what an INCREASE in someone's Scan Precision means. Higher Scan Precision means LESS ability to detect targets. It's a NERF to enemies. It makes enemies near your suit less likely ...
- by Krom Ganesh - at 2014.01.13 15:21:00
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279. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
IgniteableAura wrote: CCP Remnant wrote: So here's a question... would you like a Caldari Scout skill that actually increased the precision of anyone caught within the passive radius even if there was NO UI FEEDBACK telling you the adjuste...
- by Krom Ganesh - at 2014.01.13 15:16:00
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280. Scouting - in General Discussions [original thread]
The key to combat in a scout suit is to never enter an engagement with an enemy that is facing towards you (unless he is near death). If an enemy is looking in your direction, fallback as if you are running away and then flank around to his side...
- by Krom Ganesh - at 2014.01.13 15:06:00
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