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221. Request weapon : AA gun - in Feedback/Requests [original thread]
Serimos Haeraven wrote: I've seen infantry run to cover while I'm detonating their friends from the sky, and a lot of people are actually pretty good at avoiding me, just keep trying to run under the dropships so he has to maneuver around to tr...
- by Krom Ganesh - at 2014.01.16 14:46:00
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222. Request weapon : AA gun - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Personally, I do not feel that Dropships are unbalanced versus infantry: Forge Guns of all stripes are extremely dangerous to even a skilled pilot; Swarm Launchers are exceptionally dangerous to an unhardened 'ship, while...
- by Krom Ganesh - at 2014.01.16 14:25:00
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223. Scout Registry / Killboard - in General Discussions [original thread]
Aero Yassavi wrote: Neither. It is like the assault forge gun and plasma cannon. You have a charge up time, then it instantly fires off one shot. Really? The impression I got from the description was that it worked like a mini-SCR.
- by Krom Ganesh - at 2014.01.15 23:53:00
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224. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Sidearm Scouts The Ion Pistol will have a charged shot for alpha hits Aeon's thread o' "leaks" Though from the sounds of the description, you better hope that charged shot hits or you're stuck with an overheated weap...
- by Krom Ganesh - at 2014.01.15 23:29:00
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225. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Erobthedude wrote: Shouldn't the Minmitar scout benefit from having a reduced scan profile so that we can get close enough to benefit from an increase in melee and nova knife damage? Or will scout suits be changed to have an innate lower scan p...
- by Krom Ganesh - at 2014.01.15 20:40:00
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226. Side Arm Respec for scouts - in General Discussions [original thread]
JP Acuna wrote: Is there any reliable source where i can see all this info about new variants and bonuses everyone is talking about? I haven't seen any official stuff or dev comments. Here for information from CCP's test server Here for...
- by Krom Ganesh - at 2014.01.15 02:22:00
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227. Scout Registry / Killboard - in General Discussions [original thread]
@Appia As I've stated many times before, the logistics class is in need of change. It shouldn't receive bonuses to all equipment. If that was changed, then it is not difficult to balance an E-War so it isn't best used by logistics. E-War would a...
- by Krom Ganesh - at 2014.01.14 20:31:00
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228. Scout Registry / Killboard - in General Discussions [original thread]
Iron Wolf Saber wrote: That is a Rhetorical Question to be honest with you. You just wanting a confirmation in the answer you think its for is not going to garner any love. The purpose of the question was to learn why CCP wants to remove th...
- by Krom Ganesh - at 2014.01.14 20:22:00
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229. Fire has started a blaze!!!! (Caldari scout pics inside) - in General Discussions [original thread]
Iron Wolf Saber wrote: You sure its caldari? I mean there are two amarr factions with grey paint schemes the imperial navy namely. Is this a subtle hint that this new suit is the Amarr Pilot and Pilots will be getting different models?
- by Krom Ganesh - at 2014.01.14 20:14:00
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230. Scout Registry / Killboard - in General Discussions [original thread]
Iron Wolf Saber wrote: Well going to push for a just a pure unadultered +1 EQ on scouts see how far I get. The SA or GE are nearly equal on reasons why losing it is a bad idea, maybe half and half but bleh not fun argument. Thank you. Can ...
- by Krom Ganesh - at 2014.01.14 20:11:00
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231. Scout Registry / Killboard - in General Discussions [original thread]
Cyrius Li-Moody wrote: Every time I see someone say that scouts should not be in combat I just face palm. Seriously guys? No one in here is saying they shouldn't be. Everyone I've seen, including myself, is saying their bonuses shouldn't be ...
- by Krom Ganesh - at 2014.01.14 19:53:00
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232. Scout Registry / Killboard - in General Discussions [original thread]
@Ruthless Lee Aero explained the necessity of specializations well enough. Yes, the scout needs to be buffed now. Yes, one of those buffs should be a second equipment slot. Yes, better stats should also be added. But we still need to ensure the ...
- by Krom Ganesh - at 2014.01.14 19:50:00
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233. Scout Registry / Killboard - in General Discussions [original thread]
It is much better for everyone if each of the roles are split into a class where they each can get their well-deserved attention. Scout <- E-War, Specialist Weapons E-War users want a 2nd equipment and bonuses to E-War. Specialist Weapons wan...
- by Krom Ganesh - at 2014.01.14 18:23:00
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234. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: I have four dragonfly fits which I use regularly. One is optimized for sniping. One is optimized for uplink placement / infiltration. One is optimized for cqc engagements / demolitions. One is optimized for midrange flanki...
- by Krom Ganesh - at 2014.01.14 18:16:00
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235. Scout Registry / Killboard - in General Discussions [original thread]
Daxxis KANNAH wrote: Why are we constantly trying to dream up solutions / workarounds when there isnt a problem ???? - We have been told in passing that there is one. The world is flat you all - believe it. If nothing else, there is at leas...
- by Krom Ganesh - at 2014.01.14 17:27:00
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236. Scout Registry / Killboard - in General Discussions [original thread]
Knight Soiaire wrote: Honestly, I'd rather keep my Grenade. Fluxes are better than SMGs for equipment clearup. Flux RE. Fixed.
- by Krom Ganesh - at 2014.01.14 17:02:00
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237. Scout Registry / Killboard - in General Discussions [original thread]
Oswald Rehnquist wrote: Quil Evrything wrote: So, something to consider. If we were going that direction, I'd suggest making the scout more combat oriented 1) infiltrators (aka light commandos) 2L/1G/1EQ 2) Harrier (EWAR scout) 2SA / 3...
- by Krom Ganesh - at 2014.01.14 16:59:00
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238. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
Aeon Amadi wrote: You're not the only one suggesting it, it's just that it's not the optimal solution and further complicates things. Instead of trying to balance out four scouts we'd then have to balance out eight - let alone all of the tiers ...
- by Krom Ganesh - at 2014.01.14 16:46:00
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239. NOTHING for Heavies in 1.8 ???? is this correct? - in General Discussions [original thread]
WAR-MONGER SLAUGHTER wrote: any word on bonuses for the heavy variants? Possible new heavy bonuses are listed in this thread . CCP has noted that all of the information from the test server is not final, but no one has really complained abo...
- by Krom Ganesh - at 2014.01.14 16:14:00
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240. NOTHING for Heavies in 1.8 ???? is this correct? - in General Discussions [original thread]
WAR-MONGER SLAUGHTER wrote: if we get the other suits... ill be good money... I can wait for weapons..FOR NOW... but .. we need something this update... are the new racial variants confirmed then??? Not confirmed as ready for 1.8 yet, but C...
- by Krom Ganesh - at 2014.01.14 16:00:00
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