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601. Scout Registry / Killboard - in General Discussions [original thread]
pseudosnipre wrote: IWS mentioned SMGs as deserving of nerf...hesitant to put Amy sp into them or ar for the time being. https://forums.dust514.com/default.aspx?g=posts&t=120782 I use SMGs and the regular and assault versions are VERY...
- by Krom Ganesh - at 2013.11.15 01:13:00
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602. Scout Registry / Killboard - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=postmessage&t=120409&f=729&q=1497066 CCP LogicLoop wrote: I will bring this up with the Game Designers and other Level Designers in our meeting this morning so as to at least begin a discu...
- by Krom Ganesh - at 2013.11.15 01:05:00
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603. Active scanners are balanced, In game content isn't - in General Discussions [original thread]
Oswald Rehnquist wrote: Krom Ganesh wrote: Which is why I've been saying the active scanner first and foremost needs a sizeable nerf to its cooldown. That way you can scan before you breach an area or search for ambushes. If we get rid ...
- by Krom Ganesh - at 2013.11.15 01:03:00
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604. Active scanners are balanced, In game content isn't - in General Discussions [original thread]
Oswald Rehnquist wrote: You can gain the benefits of signature tanking + moderate brick tanking or you can purely brick tank. Its that people aren't willing to signature tank at all, which is more the fault of the medium frames not wanting to ...
- by Krom Ganesh - at 2013.11.15 00:47:00
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605. I am dissatisfied with the Minmatar Assault bonus. - in General Discussions [original thread]
Oswald Rehnquist wrote: Garth Mandra wrote: I'd like to see all assault suits get a not quite direct damage boost to their racial weapons (laser heat build up, projectile clip size, plasma reload?, rail range?). And then add in another assa...
- by Krom Ganesh - at 2013.11.15 00:36:00
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606. Active scanners are balanced, In game content isn't - in General Discussions [original thread]
The problem with active scanners is that they allow their user to scan too frequently. When both teams have a constant feed of each others locations (because the best counter to the active scanner is... the active scanner), tactics goes out the wi...
- by Krom Ganesh - at 2013.11.15 00:29:00
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607. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Krom if you don't already have it, bump you Hacking up the passive 5%/ lvl bonus is enough to make a difference. This would be my suggestion. I already have hacking at three (such an expensive skill ). Anyways, I wasn't pl...
- by Krom Ganesh - at 2013.11.14 23:52:00
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608. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Swarms are getting boned. Wouldn't upgrade 'em at this time. Is the nerf going to change them that much? I was planning on specing into them more (I have lvl1) if I got a respec when the Cal Scout is released. It is so m...
- by Krom Ganesh - at 2013.11.14 23:14:00
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609. CLOKI - in General Discussions [original thread]
Sounds more like a fitting that uses the cloak and REs.
- by Krom Ganesh - at 2013.11.14 21:48:00
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610. Scout Registry / Killboard - in General Discussions [original thread]
Rich o wrote: Krom Ganesh wrote: Hmmm... Sounds like it would make the scout completely irrelevant if mediums could fit dampeners without giving up any of their tank. Scouts already are completely irrelevant..... Not entirely. Scout ar...
- by Krom Ganesh - at 2013.11.14 21:46:00
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611. Scout Registry / Killboard - in General Discussions [original thread]
Hmmm... Sounds like it would make the scout completely irrelevant if mediums could fit dampeners without giving up any of their tank.
- by Krom Ganesh - at 2013.11.14 20:57:00
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612. Scout Registry / Killboard - in General Discussions [original thread]
I think Logiloop knows what we are talking about just not that we see it as a major problem for us.
- by Krom Ganesh - at 2013.11.14 14:49:00
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613. CCP, do the initial spawn in like how BF3 does it - in General Discussions [original thread]
Yes please. I hate when I have to sit there for 20 or so seconds to spawn when every second is critical for my scout to rush the center objectives.
- by Krom Ganesh - at 2013.11.14 04:10:00
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614. Black Eagle Scout - in General Discussions [original thread]
Arkena Wyrnspire wrote: Would it be possible to wear a Black Eagles suit in a tank and have the kills count, do you think? Nope. CCP stated the kills have to be with the 'Black Eagle' Weapons that are prefitted on the suit. Edit: Link
- by Krom Ganesh - at 2013.11.13 20:24:00
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615. Anybody picking up a PS4 on Friday? - in General Discussions [original thread]
Currently saving up money for it. Probably pick one up after Christmas.
- by Krom Ganesh - at 2013.11.13 18:55:00
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616. I'm getting the feeling....... - in General Discussions [original thread]
Nyra Volki wrote: That I'm in that galaxie far far away. Like seriously i feel like a clone solder from starwars does anyone see the similarity between EvE and Starwars. Nope. EVE/Dust is quite different from Star Wars. Imagine if the storm ...
- by Krom Ganesh - at 2013.11.13 18:52:00
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617. new weapon videos - in General Discussions [original thread]
CPM got to see a video but CCP won't release it to us.
- by Krom Ganesh - at 2013.11.13 18:00:00
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618. Let's talk dust: Who's an 'average' player in here? - in General Discussions [original thread]
On a good day, above average. The rest of the time, around average.
- by Krom Ganesh - at 2013.11.13 16:44:00
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619. Fantasy Weapon(s)/Suits/Vehicles for Dust Basically Anything - in General Discussions [original thread]
Legged tank that moves slower than HAVs but can move in all directions.
- by Krom Ganesh - at 2013.11.13 16:39:00
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620. If you think TTK is short now... - in General Discussions [original thread]
CLONE117 wrote: ________________________________ i only want a low ttk for my enemy. and a high ttk for myself/ ______________________________________________________ ^ thats pretty much how majority of the players are thinking. currently I...
- by Krom Ganesh - at 2013.11.13 16:07:00
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