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Madison Four
57
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Posted - 2012.10.07 01:54:00 -
[1] - Quote
When I first loaded up Dust last build, I immediately went for the Scout Suit.
This is the description of the Arbiter from Character Creation:
Quote:Specialists in reconnaissance and precision combat, Arbiters are elite operatives who possess a preternatural awareness of the Battlefield.
I imagined the Scout suit would function more like the Infiltrator suit in Planetside. Which was my primary loadout in the Original Planetside.
I expected to be able to sneak around the battlefield, taking key objectives, dropping support items like Drop Uplinks, Sniper-hunting,
I expected to be forced to pack light, be fast enough to get from point A to Point B using covers and stealth. (in Planetide, the Infil suit could only carry Pistols, a Knife, Explosives, and a hacking tool.)
I expected to not be visible when I am standing still. The faster I moved, the more visible I would become.
I expected that if I got caught in my sneakiness, I would run away, or I would die.
I expected that if I engaged an enemy head-up, I would die. Heavier Armored opponents with assault rifles would hold a clear advantage over me head to head. So I would have to be smarter and outwit my opponents through stealth and positioning. and Patience.
I expected to be able to sneak up on straggling targets or snipers in the hills and assassinate them quickly before they can react, and then move on before others came.
I expected to be able to position myself in a manner in which I could give valuable intel to my team/squadmates through voice comms.
I expected that this role would take a lot of patience, and be a slow-paced sneaky style of gameplay, at least until the shooting started, at which point I'd have killed someone and then be running for my life because of it. Or I would have made a mistake and been discovered, and be running for my life because of it.
I expected to be able to use explosives to booby-trap and sabotage vehicles, or stealth to steal vehicles from under the noses of their drivers.
I expected to be the primary hacker in any battle, because I can hack faster than anyone.
I expected to be able to change the course of a losing battle, by sneaking out of a camping and working my way to and capturing a objective on the other side of the map, away from where my team is holed up.
I was highly, and still am, HIGHLY disappointed that the Scout suit turned out to be little more than just a lighter assault suit made for bunnyhopping and circle-strafing. Thus, I decided to play Logistics instead.
So while everyone is saying that the scout suit is useless now because of the strafe speed nerf, for me, the Scout Suit has ALWAYS been useless.
and without real stealth, not some vague "signal profile reduction" that may or may not work, it will continue to be useless.
just my silly scrub opinion, anyway.
heh. typing me makes me want to give the Scout another shot. dunno, if I will though. |
Logi Bro
ZionTCD Legacy Rising
836
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Posted - 2012.10.07 01:57:00 -
[2] - Quote
So uhh...what I'm getting here is: Less strafing and jumping, and a buff to efficacy of stealth based modules on the scout suit? If so, I completely agree, the scout suit isn't even close to what I think of when I hear the name. |
Madison Four
57
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Posted - 2012.10.07 02:03:00 -
[3] - Quote
Logi Bro wrote:So uhh...what I'm getting here is: Less strafing and jumping, and a buff to efficacy of stealth based modules on the scout suit? If so, I completely agree, the scout suit isn't even close to what I think of when I hear the name.
eh, I'm neither here nor there on the strafing and jumping.
But I want stealth on the suit. real, tangible, "You can't see me unless I am running" stealth.
and if they are going to keep the strafe speeds the way they are now, the Scout suit NEEDS stealth anyhow. |
Madison Four
57
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Posted - 2012.10.07 03:14:00 -
[4] - Quote
back on page 1 |
Baal Roo
Subdreddit Test Alliance Please Ignore
810
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Posted - 2012.10.07 03:25:00 -
[5] - Quote
Madison Four wrote:Logi Bro wrote:So uhh...what I'm getting here is: Less strafing and jumping, and a buff to efficacy of stealth based modules on the scout suit? If so, I completely agree, the scout suit isn't even close to what I think of when I hear the name. eh, I'm neither here nor there on the strafing and jumping. But I want stealth on the suit. real, tangible, "You can't see me unless I am running" stealth. and if they are going to keep the strafe speeds the way they are now, the Scout suit NEEDS stealth anyhow.
Nothing says "fun" like half a team of invisible snipers, amirite? |
8404-0000 GREEN
Zumari Force Projection Caldari State
20
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Posted - 2012.10.07 03:34:00 -
[6] - Quote
maybe not invisible but no name tag from X distance based on a skill |
Vincam Velmoriar
Villore Sec Ops Gallente Federation
103
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Posted - 2012.10.07 03:41:00 -
[7] - Quote
I agree with the OP. There is no scouting with scout suits. There is no stealth or sneaking. No assassin gameplay. Every time a scout has tried to sneak up on me since I've been playing an assault suit, I've won. They're so easy to take down, which is the way it should be, but they're also easy to spot. Not the way it should be.
Also, this should go in feedback, with the other 3 or 4 threads on it. One of them by me. |
Madison Four
57
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Posted - 2012.10.07 03:42:00 -
[8] - Quote
Baal Roo wrote:Madison Four wrote:Logi Bro wrote:So uhh...what I'm getting here is: Less strafing and jumping, and a buff to efficacy of stealth based modules on the scout suit? If so, I completely agree, the scout suit isn't even close to what I think of when I hear the name. eh, I'm neither here nor there on the strafing and jumping. But I want stealth on the suit. real, tangible, "You can't see me unless I am running" stealth. and if they are going to keep the strafe speeds the way they are now, the Scout suit NEEDS stealth anyhow. Nothing says "fun" like half a team of invisible snipers, amirite?
But but you got teh mad gunplay skills so it shouldnt matter right? You can circle strafe the bullets with your gunplay skills. besides, nobody in the game can aim and shoot and hit you except you bunnyhopping dancers, so what are you concerned about?
A more serious answer:
No, invisible snipers are not fun. Naturally there would have to be some sort of tradeoff. Like a Scout suit variant that foregoes a light weapon slot in favor of 2 sidearms and stealth.
Boom, no invisible snipers. they turn the strafe speed back up to Unreal Tournament levels, you get your bunnyhop tip-toe tango "gunplay", I get my stealth, everyone is happy. amirite? except the people who "can't aim" I guess. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.10.07 03:43:00 -
[9] - Quote
The game is unfinished. Cloaking is coming. The scout suit description specifically mentions it being designed to use cloaking devices effectively. So uh, wait out. |
Madison Four
57
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Posted - 2012.10.07 03:48:00 -
[10] - Quote
Fivetimes Infinity wrote:The game is unfinished. Cloaking is coming. The scout suit description specifically mentions it being designed to use cloaking devices effectively. So uh, wait out.
This was already understood.
I was answering a question Baal Roo asked me in another thread, what did I think the Scout suit was designed for.
I always thought it was designed for Stealth gameplay. |
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Syeleos
Tronhadar Free Guard Minmatar Republic
17
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Posted - 2012.10.07 03:58:00 -
[11] - Quote
You know what WOULD be nice? If we could move faster while crouching while wearing a Scout suit, among other things. The suit is useless for many things, besides not being the stealthy kind of suit. |
Vincam Velmoriar
Villore Sec Ops Gallente Federation
103
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Posted - 2012.10.07 04:04:00 -
[12] - Quote
Fivetimes Infinity wrote:The game is unfinished. Cloaking is coming. The scout suit description specifically mentions it being designed to use cloaking devices effectively. So uh, wait out.
I like your optimism, but if I could inject a little realism here, let's look at the recent history of the call to arms from the forum: Swarm launchers were OP, thus nerfed. RE's were OP thus nerfed. Tanks were OP, thus nerfed. Scout suits were OP, thus nerfed.
What makes you think that cloaking won't be met with bloodcurdling screams of "It's OP" and "nerf it!"? The first time some AR wielding assault guy gets killed by someone who de-cloaked right behind him, he's going to get on his pc, come here, and cry nerf. That's how these forums work. I haven't been immune from it either. It's the culture here. Cloaking will be neutered at best, and removed altogether at worst.
I truly hope you're right, but somehow I doubt it... |
Gaff Origami
ZionTCD Legacy Rising
49
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Posted - 2012.10.07 04:08:00 -
[13] - Quote
I've actually had some pretty good luck with the Scout suit. I can go 10:2ish fairly regularly with a handful of caps at the start of the round. I have 2 primary loadouts, 1 in which I'm the fastest player on the map (usually) with a 8% speed buff which gives me about 8.5 m/s sprint and one where I'm probably invisible on everyone's scanners (25% skill profile dampening and 15% equipment dampening). As long as I choose my position carefully I don't see much incoming fire. If I were to step out onto a perch where I could survey the entire map and the entire map could survey me I'd die quickly.
The goal is to always be outside the range of AR and limited your exposure to potential counter-sniping locations on the map. I'm also convinced the profile dampening works because I've had enemies walk by me that I could clearly see on my scanner and they never even turned my direction. |
Vincam Velmoriar
Villore Sec Ops Gallente Federation
103
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Posted - 2012.10.07 04:17:00 -
[14] - Quote
Gaff Origami wrote:I've actually had some pretty good luck with the Scout suit. I can go 10:2ish fairly regularly with a handful of caps at the start of the round. I have 2 primary loadouts, 1 in which I'm the fastest player on the map (usually) with a 8% speed buff which gives me about 8.5 m/s sprint and one where I'm probably invisible on everyone's scanners (25% skill profile dampening and 15% equipment dampening). As long as I choose my position carefully I don't see much incoming fire. If I were to step out onto a perch where I could survey the entire map and the entire map could survey me I'd die quickly.
The goal is to always be outside the range of AR and limited your exposure to potential counter-sniping locations on the map. I'm also convinced the profile dampening works because I've had enemies walk by me that I could clearly see on my scanner and they never even turned my direction.
That's good, but an assault can get pretty close to your speed with modules as well, and they have more of them and more CPU/GPU. Plus they have more hitpoints. So I'm pretty sure an assault build buffed all the way up could do just as well as both of your builds, and have more hit points to spare. That's why the scout suit is being talked about now. |
Supercakers
Algintal Core Gallente Federation
45
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Posted - 2012.10.07 04:27:00 -
[15] - Quote
Any kind of stealth gear isn't really in yet, besides the profile dampeners and stuff like that, that just went in. Cloaking of many kinds is coming I hear, as well as many other additions and changes. The gear/options we have now is *not* the final setup of what we'll have to choose to work with and being tuned. Many types of gear are being added and tuned as the beta develops, I'm looking forward to seeing new gear as they add it. |
Madison Four
57
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Posted - 2012.10.07 04:57:00 -
[16] - Quote
I can confirm that the Profile dampeners do work.
I've had several people stroll right on past me. and then after I shoot them from behind and they die I am like "He really didn't see me? at all?" I am only using the Militia Profile Dampener + The bonuses from Dropsuit Command for now.
mostly when I am still, and crouching though. I wonder how much crouching and crouchwalking affects your scan profile. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
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Posted - 2012.10.07 10:01:00 -
[17] - Quote
Reducing your profile actually worked last build too, via the dropsuit command skill. Myself and a few other players noticed that when we got that skill trained to 4 we suddenly had a much easier time sneaking up on people. Now we have several skills and a module that affects that stat. |
Codename Bear
Villore Sec Ops Gallente Federation
8
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Posted - 2012.10.07 10:19:00 -
[18] - Quote
It's definitely better after the new update. We need a lot more tutorials so we actually know what the suit is doing for us. Sure you move a little faster, but from any other standpoint it sucks just reading the stats. |
Tyrius Madison
97
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Posted - 2012.10.07 17:49:00 -
[19] - Quote
Codename Bear wrote:It's definitely better after the new update. We need a lot more tutorials so we actually know what the suit is doing for us. Sure you move a little faster, but from any other standpoint it sucks just reading the stats.
agreed, at the very least, the descriptions on equipment and modules need to be more specific. |
Vincam Velmoriar
Villore Sec Ops Gallente Federation
103
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Posted - 2012.10.07 18:30:00 -
[20] - Quote
If we get a cloaking buff, scouts might be useful. |
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Tyrius Madison
97
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Posted - 2012.10.07 18:36:00 -
[21] - Quote
Vincam Velmoriar wrote:If we get a cloaking buff, scouts might be useful.
thats all I want.
I'm willing to forego light weapons and only use sidearms to get it, if necessary. |
Tyrius Madison
97
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Posted - 2012.10.07 19:27:00 -
[22] - Quote
back up to page 1. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
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Posted - 2012.10.07 19:36:00 -
[23] - Quote
Never played one but I imagined they would be fast, sneaky and agile, but would not be able to take much damage compared to others.
They now appear to a very weak assault, with none of the benefits above but still die quickly. |
Unit-775
Villore Sec Ops Gallente Federation
36
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Posted - 2012.10.07 19:42:00 -
[24] - Quote
What i expected from the Scout Suit was.
Something along the line of a Taranis Interceptor in Eve.
Basically:
getting naked (aka almost no armor)
doing drugs to get crazy (Damage mods)
and be fast like hell.
Add some razor sharp Nova Knives and go on rampage.
The last thing the enemy should notice, is a shadow behind him when he gets the Knives pushed inside his cranium. |
Vincam Velmoriar
Villore Sec Ops Gallente Federation
103
|
Posted - 2012.10.07 20:54:00 -
[25] - Quote
Unit-775 wrote:What i expected from the Scout Suit was.
Something along the line of a Taranis Interceptor in Eve.
Basically:
getting naked (aka almost no armor)
doing drugs to get crazy (Damage mods)
and be fast like hell.
Add some razor sharp Nova Knives and go on rampage.
The last thing the enemy should notice, is a shadow behind him when he gets the Knives pushed inside his cranium.
They have the no armor part, but not the speed. |
Baal Roo
Subdreddit Test Alliance Please Ignore
810
|
Posted - 2012.10.07 20:55:00 -
[26] - Quote
Vincam Velmoriar wrote:Unit-775 wrote:What i expected from the Scout Suit was.
Something along the line of a Taranis Interceptor in Eve.
Basically:
getting naked (aka almost no armor)
doing drugs to get crazy (Damage mods)
and be fast like hell.
Add some razor sharp Nova Knives and go on rampage.
The last thing the enemy should notice, is a shadow behind him when he gets the Knives pushed inside his cranium. They have the no armor part, but not the speed.
All the drawbacks, none of the positives |
Tyrius Madison
97
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Posted - 2012.10.07 21:00:00 -
[27] - Quote
I actually managed to one-shot Knife someone yesterday.
It was a very gratifying payoff for all the work involved.
and it was the only knife kill from anyone in the entire match. I imagine everyone else seeing my Knife kill spam and going "WTF?" |
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