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601. Sticky:Ashland Domination Feedback - in Domination Gamemode [original thread]
Bug in 1.4 The "straight" and "L" pipes are now connected, ie: you can run from one end to the other. The bug is that the map view still shows a gap between the two ends of the pipes, which no longer exists. This would be in cell F8.
- by Kristoff Atruin - at 2013.09.07 21:28:00
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602. PC Battle Finder display bug - in Technical Support/Bugs [original thread]
When a district you own is being attacked the "Clones:" line in the details for the district will show daily clone production amount / max clone amount, instead of how many clones you have. ie: right now our cargo hub is being attacked and the fi...
- by Kristoff Atruin - at 2013.09.07 05:14:00
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603. [Petition] increase TTKs - in General Discussions [original thread]
How the hell is hit and run supposed to work when you die in less than 2 seconds? Hint: it doesn't. There is only hit and hope you hit first.
- by Kristoff Atruin - at 2013.09.06 21:37:00
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604. [Petition] increase TTKs - in General Discussions [original thread]
There's something more going on than aim assist. Last night using a standard assault rifle on a standard minmatar logi suit, I went toe to toe with an HMG. I was using m+kb, so aim assist wasn't a factor. I was curious to see what would happen, so...
- by Kristoff Atruin - at 2013.09.06 17:05:00
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605. How To Own With Nova Knives - in General Discussions [original thread]
Profile dampers worked during closed beta, but since release there's been no real point. I used to have a fair bit of dampening on some of my medium suits and people would be slow to notice me even if I was standing right out in the open shooting ...
- by Kristoff Atruin - at 2013.08.28 15:06:00
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606. Why do we stay 24/7 in own armor - in General Discussions [original thread]
In the eve lore there are clones of varying quality, largely determined by the grade of biomass used to grow the clone. Capsuleers have clones that are custom made to match their original body. Mercs use "military grade" clones which, as Bubba poi...
- by Kristoff Atruin - at 2013.08.26 18:10:00
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607. active scanners will be necasary with 1.4 - in General Discussions [original thread]
I always run an A-45 active scanner on my proto logi suits, since I have 4 equipment slots. I've pulled off some crazy, dangerzone moves skirmishing against entire squads by myself because I was able to see where they all were at all times and whe...
- by Kristoff Atruin - at 2013.08.25 15:28:00
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608. Mass Drivers - The Explanation - in General Discussions [original thread]
If I've got another 100 ehp, then it could very well take 1 more round to kill me. That raises the odds that the mass driver will need to reload, and gives me a little more time to gtfo when I'm in the MD's ideal kill zone.
- by Kristoff Atruin - at 2013.08.22 14:49:00
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609. Mass Drivers - The Explanation - in General Discussions [original thread]
The buff to armor tanking should help with this.
- by Kristoff Atruin - at 2013.08.22 13:45:00
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610. Dusts turn to be put on back burner AKA Valkyrie - in General Discussions [original thread]
EVR started on oculus, in fact it began as an oculus experiment. There's no way they'd drop support for it.
- by Kristoff Atruin - at 2013.08.22 13:19:00
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611. Dusts turn to be put on back burner AKA Valkyrie - in General Discussions [original thread]
At FanFest this year CCP laid out a vision for turning EVE into a brand and developing a whole pile of games that fit into the one universe. The concept was a single universe that you could interact with in many different ways. Hell, they have guy...
- by Kristoff Atruin - at 2013.08.22 13:18:00
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612. War against Eon? - in General Discussions [original thread]
I'm in the 5% :smug: In eve terms you'd call the group fighting EON a coalition, since it includes alliances. It isn't an association formally enabled by in-game mechanics, in the way that corporations will join an alliance. Coalitions are create...
- by Kristoff Atruin - at 2013.08.20 18:03:00
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613. So i'm a Cal Logi, my suit prenerf and post nerf - in General Discussions [original thread]
Psst. If you want to have max ehp and good equipment without a cpu mod, downgrade your weapon like the rest of the logis.
- by Kristoff Atruin - at 2013.08.01 01:01:00
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614. Holy ****! - in General Discussions [original thread]
I was also there. I had 4 ships in our staging system ready to go so that if I died, I could reship and get back into the fight. Around 600 million isk worth of ships. Turned out that I only needed the one, and it lasted for 7 hours. Probably my l...
- by Kristoff Atruin - at 2013.07.29 03:30:00
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615. Black screen limbo?? - in Technical Support/Bugs [original thread]
I just had a similar issue while in a battle. I spawned and my screen went black. I could still move and shoot, but not see. When someone killed me the map came back up and I selected a new spawn point, but everything was black again. I still had...
- by Kristoff Atruin - at 2013.07.27 03:34:00
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616. Public matches are mismatched - in General Discussions [original thread]
You can if you bash them over the head with it :p
- by Kristoff Atruin - at 2013.07.26 16:30:00
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617. FW: I pretend it matters. - in General Discussions [original thread]
As far as friendly fire in FW goes, what about friendly fire only for people in your corporation? It inserts the risk / ups the game for organized squads, but prevents random noob corp dudes from griefing. If that isn't possible for technical reas...
- by Kristoff Atruin - at 2013.07.21 13:28:00
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618. Enough with the MD QQ. - in General Discussions [original thread]
I just started using mass drivers recently, and I really don't think they're overpowered. They're harder to use effectively than an assault rifle, as compared to the flaylock which is the easiest weapon to get kills with. The firing arc means ther...
- by Kristoff Atruin - at 2013.07.18 04:52:00
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619. Dust, thinking big: mining, interstellar merc transit (a new EVE commodity) PVE ... - in General Discussions [original thread]
Something to keep in mind though that these limitations are only for right now. In a couple years when Dust moves to PC/PS5/whatever, it may well be possible to do the kinds of randomly generated, open world terrains you're talking about here. Whi...
- by Kristoff Atruin - at 2013.07.17 13:59:00
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620. Dust, thinking big: mining, interstellar merc transit (a new EVE commodity) PVE ... - in General Discussions [original thread]
The same fanfest presentation about the limitations for generating maps also talked about their approach, and I think the one they're taking will eventually accomplish what they're setting out to do. They're generating a megaterrain and then placi...
- by Kristoff Atruin - at 2013.07.17 13:56:00
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