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261. When is the next update? - in General Discussions [original thread]
Haven't been around much, but I don't see any sticky about it. Has CCP mentioned it anywhere else?
- by Kovak Therim - at 2012.09.24 20:08:00
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262. we cannot evaluate if we dont stay connected - in Technical Support/Bugs [original thread]
I keep checking these boards in the hopes that these issues will get fixed, but it's starting to look like I'll just have to wait until the actual release date and hope that CCP gets this game under control.
- by Kovak Therim - at 2012.09.04 02:11:00
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263. Dropship Flight School - in Rookie Training Grounds [original thread]
Now if only it didn't cost a fortune in both ISK/AUR and precious skill points to use a vehicle we may very well end up hating with a passion, even with practice. There needs to be a dedicated vehicle server where kills/deaths don't count, the "ba...
- by Kovak Therim - at 2012.09.02 17:32:00
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264. Future Feature: Training Ground - in Feedback/Requests [original thread]
No, keep the vehicles infinite and have any kills/deaths not count. Newbs could also use the TG to learn how to fly/drive all the vehicles before risking real ISK/AUR/teammate's clones.
- by Kovak Therim - at 2012.08.21 19:15:00
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265. [Request] New Game Mode: Sabotage - in Feedback/Requests [original thread]
Do both. Have battles progress in stages. Defenders hold strong or get pushed back until their backs are against a wall with total failure looming.
- by Kovak Therim - at 2012.08.20 19:51:00
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266. Rise of the power of the Heavy Machine Gun - in Feedback/Requests [original thread]
I love the animation and sound the HMG makes and really wanted to use it, but I feel like that's all it is, noise. All bark, no bite. I can't kill up close with it, and will still get owned by a assault rifle at longer ranges. All-around useless w...
- by Kovak Therim - at 2012.08.20 19:33:00
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267. Bugs. Bugs. Bugs GÇô Here is my List - in Technical Support/Bugs [original thread]
This "beta" goes live for paying PS+ customers tomorrow.
- by Kovak Therim - at 2012.08.20 19:20:00
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268. Forge Gun range overnerf? Makes them Anti-infantry? - in General Discussions [original thread]
How slow does the shot itself travel? There was a dropship that was hovering for a moment so I fired at it. I could see no damage at all done to it. The ame thing occurred with a tank I fired at. I wasn't 200m away, either.
- by Kovak Therim - at 2012.08.19 20:52:00
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269. Forge Gun range overnerf? Makes them Anti-infantry? - in General Discussions [original thread]
So that's why I never got a damage reading on anything when I briefly used one before the wipe. That's really stupid. I hate people who whine like babies and cause excessive/unnecessary nerfs. Time to re-think my AV weapon.
- by Kovak Therim - at 2012.08.19 20:15:00
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270. I'm seeing more & more recruiting topics - in General Discussions [original thread]
I'm weighing my options. I do know that I will need a corporation to get anywhere, though, so I will pick one eventually.
- by Kovak Therim - at 2012.08.19 07:52:00
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271. The server going offline caused my television to shut off?@?@? - in General Discussions [original thread]
Do you have the option for your TV to control the PS3 and vice versa enabled on your system settings?
- by Kovak Therim - at 2012.08.19 07:43:00
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272. I'm seeing more & more recruiting topics - in General Discussions [original thread]
It's not a comlplaint, I just wonder which one is for me. I'm not competition level and my K/D will never blow your mind because I'm an aggressive player (sometimes foolishly so, need to work on that now that my gear costs). I loved the engineer c...
- by Kovak Therim - at 2012.08.19 07:35:00
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273. Dropships are now useless for a player - in General Discussions [original thread]
We need a vehicle playground where kills/deaths don't count and we can call in as many vehicles as we want until we're satisfied we've got the hang of it. The "fight" would never end. You'd just leave the server and get back to the real matches. H...
- by Kovak Therim - at 2012.08.19 07:09:00
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274. KBM Gimped Beyond Measure. - in Feedback/Requests [original thread]
Grille Tuna wrote: boohoo on the poor KBM turn try dealing with a DS3 vs a KBM in sniping circumstances. pretty sure the advantages you currently have outweigh the disadvantages if you don't think so go back to your PC and buy a new video card ...
- by Kovak Therim - at 2012.08.19 06:57:00
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275. [Suggestion] Lower prices or just remove vehicles from the game. - in Feedback/Requests [original thread]
How many topics are we going to see complaining about this until the EVE players open the pocketbooks and the ISK flows like water (provided you have some skill)? I will say that there should be some sort of vehicle playground so we can get good w...
- by Kovak Therim - at 2012.08.19 06:50:00
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276. KBM vs DS3 - Balance - in Feedback/Requests [original thread]
Aeon Amadi wrote: Also, I'd like to add, Dust 514 -should- have KB/M support regardless of your bickering because - unlike a PS3 exclusive game from EA/Activision - this game was developed by CCP. You're connecting to -MY- universe and screwi...
- by Kovak Therim - at 2012.08.18 20:28:00
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277. Adjusting ISK prices -- good long run, bad short run - in Feedback/Requests [original thread]
Logistic suit is the medic, right? Do you get any default militia revive/heal gear? That's something CCP should look into if you don't. That's like a heavy without a basic swarm launcher.
- by Kovak Therim - at 2012.08.18 20:20:00
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278. Custom Controller Layouts? - in General Discussions [original thread]
lol I hear ya. I still hit triangle to try and switch guns sometimes. I then crouch and get shot to death.
- by Kovak Therim - at 2012.08.18 19:47:00
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279. KBM vs DS3 - Balance - in Feedback/Requests [original thread]
*Hands Smots some burn ointment* You're going to need this.
- by Kovak Therim - at 2012.08.17 19:49:00
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280. KBM vs DS3 - Balance - in Feedback/Requests [original thread]
In other words, K/M users will continue to complain until they have an unfair advantage over DS3 users. - As far as what CCP promised with regards to K/M, as if devs have never lied or stated something that never got implemented in a game. No, I...
- by Kovak Therim - at 2012.08.17 19:40:00
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