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Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.17 07:34:00 -
[1] - Quote
I posted this over in "General Discussions" on a thread I have gotten involved in, and I think would be relevant here. I hope not to start a flame war with this.
Veigar Mordekaiser wrote:It really is completely unimportant to balance the control schemes, as having every control scheme -available to every player- is in itself balanced.
Take for instance a fight between two equally skilled men; you give the first man a set of brass knuckles, and he says "Sweet, I'll knock his teeth in with these!" You approach the second man, and offer him the same set of brass knuckles, he responds "I don't need those to kick his ass!"
The obvious outcome, is that the first man pummels the second man, due to the advantage of having brass knuckles. However, it would be illogical to say that the fight was unfair - both men were offered the same weapon; one took advantage of it, and the other did not.
The same logic applies to KBM vs DS3, maybe not quite so dramatically, but I'm sure you can take from this the point I have made.
Edit: I am proud of this little essay.. Off to the feedback section!
Edit 2: I am not saying that a DS3 user is always going to be dominated by a KBM user, I have some friends who are VERY skilled with gamepads, and will dominate me regardless of what control scheme I choose to use. KBM provides an advantage, that is absolutely true; but a DS3 user that out skills a KBM user will still win. |
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.08.17 13:33:00 -
[2] - Quote
balance is important, if m/kb had it's way heavys using a mouse would be turning faster than a scout with ds3, wich is not how ccp designed the game. every suit has a max turn speed, on every control type, ds3, m/kb and motion controller making everyone equal. stop asking for an advantage. this build i have tried m/kb and ds3... i have 0 problem killing with either device. |
Baron Rittmeister
Circle of Huskarl Minmatar Republic
81
|
Posted - 2012.08.17 14:17:00 -
[3] - Quote
When I play on the ps3, I use a ds3. When I play on the xbox, I use an xbox controller. When I play on a pc, I use a kb/m. Why do I state the obvious? Because it seems to fly right over the heads of some of these players that the world revolves around them and every platform should just conform to whatever input they desire. If you're not good with a ds3, then you play more and get better. Your skill as a gamer will translate into any media that you involve yourself enough in.
The kb/m players got what they should have never received, but it'll never be enough until they can control it like any other pc game and that's when it will kill the experience for the real ps3 players. The reason that you're not happy with the kb/m controls is because ccp can't truly balance the two. There's no possible way to balance a mouse with a controller. |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
|
Posted - 2012.08.17 19:01:00 -
[4] - Quote
Funny to see people cry about the KB/M ahead of time, and then see it come out so nerfed that it is useless.
Hopefully they turn up the turn speed for KB/M users so they can hope to compete with DS3 controllers. I have been hoping for the challenge of people using the KB/M. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.17 19:21:00 -
[5] - Quote
Baron Rittmeister wrote:The kb/m players got what they should have never received, but it'll never be enough until they can control it like any other pc game and that's when it will kill the experience for the real ps3 players. The reason that you're not happy with the kb/m controls is because ccp can't truly balance the two. There's no possible way to balance a mouse with a controller. I lol'd at "real PS3 players". Thats like saying people who eat sandwiches once a week aren't real sandwich eaters, because they don't eat them five times a week.
It is important that KBM players are able to control it like any other PC game, because players were promised -exactly- that, before MPT even started. David Reid himself said "We want KBM players to feel like they're playing any other PC shooter" (paraphrased). So, the fact that the delivered us this trashy KBM setup that does not work at all, is very disappointing.
Again, there is no reason to "balance" the two, because they are available to -ALL- players. Some how I'm going to take a wild guess, and say you probably didn't read my post, or you skimmed it, or you're just plain ignorant. |
Kovak Therim
ZionTCD Legacy Rising
158
|
Posted - 2012.08.17 19:40:00 -
[6] - Quote
In other words, K/M users will continue to complain until they have an unfair advantage over DS3 users.
- As far as what CCP promised with regards to K/M, as if devs have never lied or stated something that never got implemented in a game. No, I'm not accusing anybody of anything, just saying that not everything a developer says comes to pass. |
Smots Ju-Kyu
2
|
Posted - 2012.08.17 19:43:00 -
[7] - Quote
Veigar Mordekaiser wrote:Baron Rittmeister wrote:The kb/m players got what they should have never received, but it'll never be enough until they can control it like any other pc game and that's when it will kill the experience for the real ps3 players. The reason that you're not happy with the kb/m controls is because ccp can't truly balance the two. There's no possible way to balance a mouse with a controller. I lol'd at "real PS3 players". Thats like saying people who eat sandwiches once a week aren't real sandwich eaters, because they don't eat them five times a week. It is important that KBM players are able to control it like any other PC game, because players were promised -exactly- that, before MPT even started. David Reid himself said "We want KBM players to feel like they're playing any other PC shooter" (paraphrased). So, the fact that the delivered us this trashy KBM setup that does not work at all, is very disappointing. Again, there is no reason to "balance" the two, because they are available to -ALL- players. Some how I'm going to take a wild guess, and say you probably didn't read my post, or you skimmed it, or you're just plain ignorant.
If it was available to all players it would have come in the box when you bought your PS3 like the dualshock, not something you would have to spend extra money on and buy separately. Even though some mouse and keyboards are relatively cheap not everyone can just run out and buy one. As you EVE players love to tell everyone ADAPT OR DIE! You got your KBM in game, but it's not what you were expecting. Quit crying, learn how to use it effectively, or just ADAPT and learn to play with the dualshock |
Kovak Therim
ZionTCD Legacy Rising
158
|
Posted - 2012.08.17 19:49:00 -
[8] - Quote
*Hands Smots some burn ointment*
You're going to need this. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.17 20:12:00 -
[9] - Quote
Oh the irony. Months ago I said this:
Templar Two wrote:You all say MKB will be fine as long as it will be well balanced. Well, to balance a mouse with a DS3 you must:
Make it as accurate/fast as an analog stick.
A mouse as accurate/fast as an analog stick won't serve any purpose nor appeal to PC players because it would no longer behave as a mouse...
Where were you when I warned everyone about the inevitable result of "balancing MKB".
You want MKB to behave as on any PC game and yet be "balanced/fair" with DS3 well YOU CAN'T HAVE IT. Balancing MKB with DS3 is not possible because they are two different pieces of hardware entirely: you can't achieve balance because they are physically different. What you call balance is actually "handicapping"; many of us knew that, we said it loudly and yet were ignored.
Welcome to the real world where no FPS on PS3/Xbox (UT3 aside) has MKB because every FPS developers knows it's pointless/impossible to balance them with controllers. |
Severus Smith
ZionTCD Legacy Rising
163
|
Posted - 2012.08.17 20:13:00 -
[10] - Quote
Here's my question: Is the current KB/M support making it so that heavies turn slower than a heavy does using a DS controller? If the answer is yes then the KB/M support needs to be changed so that both max turn speeds are the same.
Or, is the current KB/M support making heavies turn at the same rate as a DS controller, but it feels sluggish because other FPS games for the PC have lightning fast turn rates? If so, then sorry but the controls schemes are balanced. I'm sorry other games spoiled you with unrealistic turn speeds but you've got no ground to stand on. Asking for faster KB/M turn speeds than the DS controller unbalances everything and is a selfish request.
That's my two cents. If a heavy on a KB/M turns slower / faster than a heavy on a DS controller then the settings need to be tweaked to make them the same. I'd even do the same for moving your target cursor on the screen. if the DS at 100% sensitivity takes 1.5 seconds to move from the top of the screen to the bottom then the mouse on 100% sensitivity should take 1.5 seconds as well. This is the only way you can balance the controls.
EDIT: And as Templar Two said, balancing in this sense if basically handicapping the KB/M. But it needs to happen. You can't have one control scheme that is faster, more accurate, and easier to control than the other in a game that will get as competitive as DUST will. |
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Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.17 20:39:00 -
[11] - Quote
^^^ Quoted from the same post of mine I quoted above :
Quote: DS3 is superior to any keyboard in therms to movement so without the superior accuracy of the mouse the KB players will then be the ones disadvantaged...then I would have to feel sorry for MKB players and ask CCP to fix things..[/list]
IF the mouse is as fast/accurate as a analog stick the joke is on MKB players. If the mouse is fast/accurate as usual the joke is on DS3 players.
All this trouble, these pointless divisions to fulfill a promise that was ill-fated since the beginning. |
Skunk Shampoo
Circle of Huskarl Minmatar Republic
9
|
Posted - 2012.08.18 00:29:00 -
[12] - Quote
I thought the mouse/keyboard controlled brilliantly, all issues aside.
Of course there is the annoyance of having to pick up and drag my mouse so much just to turn around. It isn't too bad, though I havent tried the heavy armor yet... In turrets it becomes unplayable so I switch off to the DS3.
... And the keyboard needs better mapping... And we need mouse support for the menus.
Generally I just see all of that as a work in progress sort of thing. |
Song Soulfire
Circle of Huskarl Minmatar Republic
44
|
Posted - 2012.08.18 02:20:00 -
[13] - Quote
Veigar Mordekaiser wrote:I posted this over in "General Discussions" on a thread I have gotten involved in, and I think would be relevant here. I hope not to start a flame war with this. Veigar Mordekaiser wrote:It really is completely unimportant to balance the control schemes, as having every control scheme -available to every player- is in itself balanced.
to paraphrase what i posted in that other thread (which i can't be bothered finding :D )
mouse movement is directly analogous to the physical movement of the mouse
controller movement is defined by how far away it is from"0"
mouse is inherently better because of this, its accuracy advantage is unquestioned.
The only way to balance mouse and DS3, as far as this game goes, is to limit mouse turn speed to the maneuverability of the Suit Type.
If you have a better way to BALANCE the two systems, please speak up!!!
But to argue that KBM should retain its advantages over the default controller for the PS3 system, is just bad taste and bad form.
"imho" |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.18 06:07:00 -
[14] - Quote
Smots Ju-Kyu wrote:If it was available to all players it would have come in the box when you bought your PS3 like the dualshock, not something you would have to spend extra money on and buy separately. Even though some mouse and keyboards are relatively cheap not everyone can just run out and buy one. As you EVE players love to tell everyone ADAPT OR DIE! You got your KBM in game, but it's not what you were expecting. Quit crying, learn how to use it effectively, or just ADAPT and learn to play with the dualshock Alright, so you are undoubtedly stupid. That has been established. Lets break down what you said, and defeat your argument.
First off: Smots Ju-Kyu wrote:If it was available to all players it would have come in the box when you bought your PS3 like the dualshock, not something you would have to spend extra money on and buy separately. Even though some mouse and keyboards are relatively cheap not everyone can just run out and buy one. I have on thing to say to this - Playstation Move.
Secondly: Smots Ju-Kyu wrote: As you EVE players love to tell everyone ADAPT OR DIE! You got your KBM in game, but it's not what you were expecting. Quit crying, learn how to use it effectively, or just ADAPT and learn to play with the dualshock I do not play EVE. I have never once preached "Adapt or Die" or "HTFU". If you don't want KBM to allowed naturally by the game, and you want myself and others to "adapt or die" with the DS3, then you better start "adapting" to being ruled by Eagle Eye and XIM3 users. |
Cherry Mercenary
Sanmatar Kelkoons Minmatar Republic
12
|
Posted - 2012.08.18 06:59:00 -
[15] - Quote
People exaggerating the advantages of kb+m and underestimating analog stick users. What else is new? |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.18 07:10:00 -
[16] - Quote
Cherry Mercenary wrote:People exaggerating the advantages of kb+m and underestimating analog stick users. What else is new?
How about you read the things I say, before you comment on them.
Veigar Mordekaiser wrote:Edit 2: I am not saying that a DS3 user is always going to be dominated by a KBM user, I have some friends who are VERY skilled with gamepads, and will dominate me regardless of what control scheme I choose to use. KBM provides an advantage, that is absolutely true; but a DS3 user that out skills a KBM user will still win. |
Cherry Mercenary
Sanmatar Kelkoons Minmatar Republic
12
|
Posted - 2012.08.18 07:41:00 -
[17] - Quote
You're not the only one posting in this thread. This thread isn't the only one concerning the subject. Why are you replying to my post if it's not relevant to you? |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.18 11:35:00 -
[18] - Quote
Because your post seems relevant, and every time I hear arguments like that they tend to be against me. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.08.18 13:21:00 -
[19] - Quote
This is the most ignorant point I've ever had the misfortune to lay eyes on, here on the forums.
KB/M is broken - clearly so - because you have the advantage of being able to turn without hinderance. We can turn at the same speed but until your turning is halted five or more times in the rotation (such as mine from having to pick up the mouse and set it back in position) than your argument is about as ridiculous as you had put it.
Try this. You offer brass knuckles to both guys, but the brass knuckles you give to the second guy is just card-board that's been spray painted with a Brass color.
That makes more sense. Now, before you have any other bull**** standpoints, go buy a USB keyboard/Mouse and run it through your PS3 and come back with something intellectual to say. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.08.18 13:27:00 -
[20] - Quote
Also, I'd like to add, Dust 514 -should- have KB/M support regardless of your bickering because - unlike a PS3 exclusive game from EA/Activision - this game was developed by CCP.
You're connecting to -MY- universe and screwing with -MY- infrastructure, and despite every player of Eve Online wanting Dust 514 to be an expansion of Eve Online or a PC exclusive they chose to expand their market and numb the complexity of the game to cater to a more attention deficit crowd - yes, that means YOU.
So, in conclusion, you screw with my game? I should have every right to screw you over in a format that -I- am used to. The fact that I had to spend $250 on a Free-to-Play game was insult enough, much less these childish conforms and redundant babbling of mindless children.
It isn't entitlement, it's seniority. You don't get to main the wheel of a boat when you're new - you have to earn that right. |
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Simon Havoc
ZionTCD Legacy Rising
26
|
Posted - 2012.08.18 14:47:00 -
[21] - Quote
Aeon Amadi wrote:Also, I'd like to add, Dust 514 -should- have KB/M support regardless of your bickering because - unlike a PS3 exclusive game from EA/Activision - this game was developed by CCP.
You're connecting to -MY- universe and screwing with -MY- infrastructure, and despite every player of Eve Online wanting Dust 514 to be an expansion of Eve Online or a PC exclusive they chose to expand their market and numb the complexity of the game to cater to a more attention deficit crowd - yes, that means YOU.
So, in conclusion, you screw with my game? I should have every right to screw you over in a format that -I- am used to. The fact that I had to spend $250 on a Free-to-Play game was insult enough, much less these childish conforms and redundant babbling of mindless children.
It isn't entitlement, it's seniority. You don't get to main the wheel of a boat when you're new - you have to earn that right.
I hate to say it but I almost agree with you entirely.
Ive been killed with prejudice when I have to lift my mouse up in the middle of a firefight because my maxiumum settings cannot turn my in a full circle to save my life.
I dont care its NOT Counter-stick control. I just want to be able to TURN without having to lift the damned mouse.
Imagine if all the DS3 players had to shut off their controllers for a split second, every 90 or so degrees? Now add in if you do this TOO quick, you accidentally turn back a little the way you started.
Outside of that and the fact the on screen commands TRIANGLE mean **** to a keyboard player, I am perfectly content with mouse/kb setup. Accuracy, control, and reaction is just fine, feels very similar to DS3. Except DS3 can just endlessly spin in circles and we are screwed. Not like we can even rebind.
But I digress... ITS A BETA. This kitten piddle will be fixed in due time. CCP uses keyboards themselves, and I am MORE than sure some of them are saying the same thing. Stop treating the dev team like they are not even playing the game. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.08.18 15:18:00 -
[22] - Quote
I've said it before, and I'll say it again.
The restriction that SHOULD be in place on KB+M users to make sure the game is fair, is that they should have to deal with the same turning rate caps that sixaxis users have to deal with.
Guess what? They do, and they're complaining that their control scheme is "gimped" because it doesn't give them an unfair advantage. I'm sorry, but NO.
You already get, by default, the ability to set your sensitivity high and lose MUCH less precision than people using a "proper" PS3 controller. That's fair enough, you're sacrificing your ability for precision movement by using WASD instead of our analog sticks. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.18 15:53:00 -
[23] - Quote
You MKB players don't want balance: you want advantages. But if CCP gives you the advantages you desire then they loose us on PS3.
Frankly what did you guys expect when MKB was promised? Did you really think MKB on PS3 would have been like on PC and that everyone would be happy?!
In the last 4 years no PS3/Xbox game received MKB support; did you ask yourself why...seriously? How could you not see all of this happening when MKB implantation was promised? |
Brick Schitthawse
Crux Special Tasks Group Gallente Federation
17
|
Posted - 2012.08.18 19:16:00 -
[24] - Quote
Templar Two wrote:You MKB players don't want balance: you want advantages. But if CCP gives you the advantages you desire then they loose us on PS3.
Frankly what did you guys expect when MKB was promised? Did you really think MKB on PS3 would have been like on PC and that everyone would be happy?!
In the last 4 years no PS3/Xbox game received MKB support; did you ask yourself why...seriously? How could you not see all of this happening when MKB implantation was promised?
+1.
I agree totally. Microsoft even trialed and then did not release KB/M support because it gave such a huge advantage that it unbalanced the game.
CCP has spent a heck of a lot of money developing this for the console market and they are not going to throw it away for a minority player base. Yes, guys you will be the minority in DUST 514. This will be a game populated by a majority of DS3 users who will want an even playing field since we are in their backyard now. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.18 19:28:00 -
[25] - Quote
At this point, I'd really like to see the rotation speed differences go away and have a way where all control types can have controlled quick turning.
It's not really KB/M implementation when you can't use a mouse effectively to rotate when you're fighting the cap and end up using 1/2 a tabletop just to turn around.
IF DS3 couldn't turn as quickly, then give it some sort of progressively faster turning rate as it reaches its maximum stick angle or something so it can turn just as quickly. |
Winscar Shinobi
Better Hide R Die
43
|
Posted - 2012.08.18 20:21:00 -
[26] - Quote
Aeon Amadi wrote:Also, I'd like to add, Dust 514 -should- have KB/M support regardless of your bickering because - unlike a PS3 exclusive game from EA/Activision - this game was developed by CCP.
You're connecting to -MY- universe and screwing with -MY- infrastructure, and despite every player of Eve Online wanting Dust 514 to be an expansion of Eve Online or a PC exclusive they chose to expand their market and numb the complexity of the game to cater to a more attention deficit crowd - yes, that means YOU.
So, in conclusion, you screw with my game? I should have every right to screw you over in a format that -I- am used to. The fact that I had to spend $250 on a Free-to-Play game was insult enough, much less these childish conforms and redundant babbling of mindless children.
It isn't entitlement, it's seniority. You don't get to main the wheel of a boat when you're new - you have to earn that right.
CCP made dust because they wanted to make a game for console players. They didn't make it for you. They made it for us. It's not entitlement, it's not seniority, its basic logic. You wouldn't ask me, a ps3 player how to make a pc game better, just like you wouldn't ask a fish how to do a good backstroke. |
Kovak Therim
ZionTCD Legacy Rising
158
|
Posted - 2012.08.18 20:28:00 -
[27] - Quote
Aeon Amadi wrote:Also, I'd like to add, Dust 514 -should- have KB/M support regardless of your bickering because - unlike a PS3 exclusive game from EA/Activision - this game was developed by CCP.
You're connecting to -MY- universe and screwing with -MY- infrastructure, and despite every player of Eve Online wanting Dust 514 to be an expansion of Eve Online or a PC exclusive they chose to expand their market and numb the complexity of the game to cater to a more attention deficit crowd - yes, that means YOU.
So, in conclusion, you screw with my game? I should have every right to screw you over in a format that -I- am used to. The fact that I had to spend $250 on a Free-to-Play game was insult enough, much less these childish conforms and redundant babbling of mindless children.
It isn't entitlement, it's seniority. You don't get to main the wheel of a boat when you're new - you have to earn that right.
It's not your game or your universe, it's CCP's. You don't like how they are handling things? Then move on to something else. I can already see that some EVE Online players will do everything they can to see to it that Dust fails. Dust 514 is a console game. If all you are going to do is insult the customer base of the PS3, then please leave. |
xeto rak
Epidemic. Space Immigration
23
|
Posted - 2012.08.18 22:43:00 -
[28] - Quote
I have used both controller and KB/Mouse. I find them very similar with pros and cons on each of them. I think the player skills make the difference and not the input device. I have also tried controller + mouse, which is my preferred combination but again it's not easy to use. One that I want to try is the Move navigation controller + mouse if possible at all. I will let you know the outcome. |
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