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61. CCP Mintchip Reporting For Duty! - in General Discussions [original thread]
Welcome MintChip! So as a community rep, are you working at a CCP studio, or are you "Working from Starbucks"?
- by Klivve Cussler - at 2013.06.04 18:18:00
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62. General Map visuals discussion - in Outposts [original thread]
We don't really have a forum for this. I'll put it here for now and Devs/GMs can re-direct me. I'd like to talk about the look of the maps. The system that is being built with moods and sockets is awesome, greatly expanding what would otherwise b...
- by Klivve Cussler - at 2013.06.04 17:36:00
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63. Local chat not updating to new system when in Warbarge/in battle - in Technical Support/Bugs [original thread]
According to the HUD, we are physically in a different system in the warbarge. However, the local chat channel does not update to reflect the system we are now in.
- by Klivve Cussler - at 2013.06.03 19:09:00
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64. Hello, CPM member Jenza..... - in General Discussions [original thread]
-1. Surely you have better things to do.
- by Klivve Cussler - at 2013.05.31 23:02:00
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65. Icon for eve ships - in Feedback/Requests [original thread]
Well, there are no Eve ships. Most of the strikes come from the WarBarge. Maybe make the warbarge visible from the ground? But then you can't see it in Eve...Not sure.
- by Klivve Cussler - at 2013.05.31 19:48:00
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66. Announcement:Dev Blog: Creating Outposts - Level Design in DUST - in Announcement and Events [original thread]
bigolenuts wrote: We have functional ones yes, but we are at a budget limit at the moment. They should be back at some time but I do not know when. Budget limit? CCP is broke? Maybe less free beer in the work lounge then haha I heard this...
- by Klivve Cussler - at 2013.05.31 19:25:00
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67. Election process mecanics thoughts. Discussion welcome. - in The Council's Chamber [original thread]
I think that we're never going to get a verifiable 1 vote per RL person. Even in Eve, the vote is 1 per non-trial account, and some people are running 8 or more accounts. Those people, theoretically, have 8 votes, if I'm not mistaken. I think the...
- by Klivve Cussler - at 2013.05.31 19:15:00
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68. DUST's most interesting man... - in General Discussions [original thread]
He owns districts on Azeroth and Tyria. People know his face...in armor. His RDV delivers hot tubs to the battlefield.
- by Klivve Cussler - at 2013.05.31 17:25:00
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69. Announcement:Dev Blog: Creating Outposts - Level Design in DUST - in Announcement and Events [original thread]
I didn't see they were easy to make. I said they were general purpose. However, I take your point about not having very many of them. Based on a couple of comments made during the fanfest and after, I'm guessing that they've recently changed how t...
- by Klivve Cussler - at 2013.05.30 22:44:00
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70. Announcement:Dev Blog: Creating Outposts - Level Design in DUST - in Announcement and Events [original thread]
Eggress wrote: I hate to be negative, but the Dust 514 level designs are easily the worst I have ever experienced in more than a decade and a half of FPS gaming. Marathon levels had better flow. Open-battlefield has never been done worse. Aga...
- by Klivve Cussler - at 2013.05.30 22:31:00
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71. Update on CPM Election system? - in The Council's Chamber [original thread]
Heinrich Jagerblitzen wrote: Klivve Cussler wrote: Please keep the players informed, in a general way, on the progress you are making in defining the role that this and future CPMs will play in bridging the gap between devs and players. We'r...
- by Klivve Cussler - at 2013.05.30 22:25:00
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72. [feedback] assault dropships - just joke? Total useless. - in Feedback/Requests [original thread]
Taurion Bruni wrote: I do my best to fly, if I fell endangered to loose my ship, I will recall it instantly. but most of the time I move before the enemy AV can preposition. it's all about tactics my friends I agree. The anti-air capabilitie...
- by Klivve Cussler - at 2013.05.30 22:16:00
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73. Update on CPM Election system? - in The Council's Chamber [original thread]
I certainly never thought that setting up elections would be the only thing the CPM is doing. A quick scan of the forums gives lie to that. What I was wondering was what progress had been made if any in the month or so you've been in existence. I ...
- by Klivve Cussler - at 2013.05.30 21:10:00
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74. Announcement:Dev Blog: Creating Outposts - Level Design in DUST - in Announcement and Events [original thread]
Those are only temporary placeholders, though. The dev blog screens are from the actual final Research PI. Production and Storage are still in the pipe.
- by Klivve Cussler - at 2013.05.30 20:29:00
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75. Election process mecanics thoughts. Discussion welcome. - in The Council's Chamber [original thread]
Cassonetto Sovrano wrote: Laurent Cazaderon wrote: WP based requirement to vote Still this solution has a downside as well. As soon as the WP requirement for the first election will be known, active players will raise their alt characte...
- by Klivve Cussler - at 2013.05.30 20:17:00
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76. Please kill the Warbarge PA for FW and PC matches - in Feedback/Requests [original thread]
If we're going to be giving briefings and discussing initial deployments, I don't want to be talking over an ad for Aurum or an update on the tram system. At most, I'd like a 5 minute, 2 minute, 1 minute, and 10 second warning for deployment. Oth...
- by Klivve Cussler - at 2013.05.30 19:00:00
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77. auto pilot/ "HOVER MODE" on ASSAULT DROPSHIP - in General Discussions [original thread]
Halador Osiris wrote: Klivve Cussler wrote: PS Why isn't the Assault dropship painted bright red like the LAV? Or shark's teeth or something? A named variant with pinup art on the nose? All I got was some chrome trim! I want one that's sky ...
- by Klivve Cussler - at 2013.05.30 18:50:00
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78. Update on CPM Election system? - in The Council's Chamber [original thread]
As I recall, the primary mandate of this initial Pro Tem CPM is to put in place a system for fair and impartial elections for the following Councils. There was a huge amount of discussion on this topic prior to the first CPM being announced, but I...
- by Klivve Cussler - at 2013.05.30 18:34:00
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79. auto pilot/ "HOVER MODE" on ASSAULT DROPSHIP - in General Discussions [original thread]
I don't see any balance issues. I do think both options will likely make the dropships more popular. I suppose that if I'm being honest with myself there is some ego involved with being a decent pilot, and giving dropships training wheels eats awa...
- by Klivve Cussler - at 2013.05.30 18:26:00
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80. auto pilot/ "HOVER MODE" on ASSAULT DROPSHIP - in General Discussions [original thread]
That's Top Gear. The UK edition. My primary concern about these ideas is that they will change the complaint from "These things are too hard to fly" into "These things are too easy to kill" Right now I think a well flown dropship is very survivab...
- by Klivve Cussler - at 2013.05.30 18:02:00
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