Pages: 1 2 3 4 5 6 7 [8] 9 10 |
141. Quick question. - in General Discussions [original thread]
it'll probably affect how quickly someone can lock onto you with ewar mods too
- by Kitt 514 - at 2012.07.21 03:08:00
|
142. Weapon Damage modifier - in General Discussions [original thread]
John Surratt wrote: Stacking penalty should work like this , just as it does in EVE. This is accurate In general, up to three modules are good value. Four if you really need to specialize. Anything 5 of the same effect-giving module or mor...
- by Kitt 514 - at 2012.07.20 11:47:00
|
143. high skill points at a high cost. - in General Discussions [original thread]
this is going to be one of those people we'll have to tell them to biomass often *eyeroll* whenever i pvp in my officer fit bhaalgorn, my profits never pay for my first loss
- by Kitt 514 - at 2012.07.20 11:31:00
|
144. [Request] Style Bonuses - in Feedback/Requests [original thread]
Obvious troll is obvious.
- by Kitt 514 - at 2012.07.18 03:53:00
|
145. will we be able to sell planets ? - in General Discussions [original thread]
I have twelve planets available for sale RIGHT NOW. Only 500 mil a pop. Contact me for more info!
- by Kitt 514 - at 2012.07.18 03:46:00
|
146. The knife needs to be 1HK - in General Discussions [original thread]
Train knife skills. HTFU or GTFO
- by Kitt 514 - at 2012.07.18 03:42:00
|
147. If you are CCP why would you do this? - in General Discussions [original thread]
Much of this has been said but.... its actually a VERY smart move for both sony and ccp. CCP has already said that dust will be modified for the PS4 (and who knows, probably even the PS5 eventually ) This is actually a great time to release it ...
- by Kitt 514 - at 2012.07.17 12:06:00
|
148. Swarm Launchers - in General Discussions [original thread]
I've been using the forge gun almost exclusively this update, and its a beast. LAV's in 1 shot Dropships in 2 ****** tanks in 3-ish Good tanks in 8 or so. Using it as an anti-infantry weapon is quite difficult though. It really comes into its ow...
- by Kitt 514 - at 2012.07.17 12:00:00
|
149. Signs that you are playing way too much Dust 514. - in General Discussions [original thread]
You're walking down the street, and you see a jeep. You almost start crying because you realize your forge gun is in your OTHER dropsuit.
- by Kitt 514 - at 2012.07.17 11:48:00
|
150. Cost as a balancing factor. - in General Discussions [original thread]
Armatsu wrote: The simple fact that EVE players have billions of disposable income is one of THE BIGGEST reasons why cost should not balance. Sure a Dust player may eventually transfer a few billion isk to their account from EVE and then buy th...
- by Kitt 514 - at 2012.07.17 11:44:00
|
151. The problem with Dust on the console market - in General Discussions [original thread]
I think what you're going to see is that a lot of these players hang out in the public matches, but the big time games will be dominated by the older, more mature players. I don't think the 13 y/o COD retards have the patience to play something so...
- by Kitt 514 - at 2012.07.17 11:36:00
|
152. What are you doing with your 1 mil ISK/SP ? - in General Discussions [original thread]
prototype heavy dropsuit i think. rank 8 skill is such a *****
- by Kitt 514 - at 2012.07.17 11:28:00
|
153. CCP some bad reviews - in Feedback/Requests [original thread]
counter logic wrote: It is quite simple. Console players are not use to a PC style beta. Dust 514 is doing a PC mmo style beta. aka events every weekend or every few weekends for mass testing and putting the build through the grinder. While a m...
- by Kitt 514 - at 2012.07.17 00:42:00
|
154. dev? - in Feedback/Requests [original thread]
Ethereal3600 wrote: y do i only see devs posting on the simple things? never any of the larger ideas that would make a real diffrance almost feels like we get tossed a bone here and there on things like "use the bed to log out" and "lets put ad...
- by Kitt 514 - at 2012.07.17 00:29:00
|
155. Moving on uneven terrain problem + Jumping issues - in Technical Support/Bugs [original thread]
Cael Nostromos wrote: These are technically 2 separate issues but they kinda go hand in hand so I'm mentioning them both in this post: a) I've had numerous instances where I'll be walking or running across uneven ground and all of a sudden my ...
- by Kitt 514 - at 2012.07.17 00:18:00
|
156. Inertia damping: forced horizontal viewpoint - in Technical Support/Bugs [original thread]
Known bug. Search function.
- by Kitt 514 - at 2012.07.17 00:16:00
|
157. For fellow Dusties - in General Discussions [original thread]
http://i11.piczo.com/view/i/1/290/267464/290267464_1161069856_1.jpg
- by Kitt 514 - at 2012.07.16 23:20:00
|
158. Cost as a balancing factor. - in General Discussions [original thread]
Garrett Blacknova wrote: Kitt 514 wrote: Garrett Blacknova wrote: Cost is a balancing factor. But it's important that they avoid using it as a SOLE balancing factor No. No its not. Nothing should be balanced based on how much it cos...
- by Kitt 514 - at 2012.07.16 23:12:00
|
159. Using Skills Points: Dropsuits 4/5 or Modules/Weapons? - in General Discussions [original thread]
Honestly, I would suggest putting it in support skills. The ones that give you +2% here, +3% there It might not seem like much, but those start to add up fast, and for the increase in performance, you don't have any increase in isk cost, unlike p...
- by Kitt 514 - at 2012.07.16 23:01:00
|
160. Oh **** moments - in General Discussions [original thread]
No matter how big dust becomes. No game will ever have an o-**** moment worse than the good old: "Clicked jump instead of bridge"
- by Kitt 514 - at 2012.07.16 13:30:00
|
Pages: 1 2 3 4 5 6 7 [8] 9 10 |
First page | Previous page | Next page | Last page |