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81. Why did you choose your race? - in General Discussions [original thread]
My eve character is caldari. Chose Caldari originally because their government (or rather lack-thereof) sounded the coolest. Democracy? Boring. Empire? Awesome, but plentiful. Nomadic tribes? Please. A conglomeration of corporations whose s...
- by Kitt 514 - at 2014.02.15 03:38:00
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82. new map idea - MCC Assault - in Feedback/Requests [original thread]
2142
- by Kitt 514 - at 2014.02.14 06:38:00
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83. WTS EVE CE 60 day game time code - in Code Bazaar [original thread]
Bump
- by Kitt 514 - at 2014.02.14 06:13:00
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84. [Request] Improving in-game information display - in Feedback/Requests [original thread]
Biggest thing honestly would be an overheat bar, and maybe the charge status.
- by Kitt 514 - at 2014.02.13 06:11:00
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85. WTS EVE CE 60 day game time code - in Code Bazaar [original thread]
100m compliant with all CCP rules and regulations.
- by Kitt 514 - at 2014.02.12 01:11:00
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86. CCP SP RESPEC -official statement- - in General Discussions [original thread]
I would bet most of my isk that they will do the same thing they did for vehicles. I'm betting they refund dropsuit sp and nothing else.
- by Kitt 514 - at 2014.02.11 22:45:00
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87. Station interior moods. - in Map Ideas [original thread]
Stations have always been a good idea. I posted in a thread just now about this two, but its important that you aren't taking ground in EVE with DUST. Station timers have a habit of producing some of the largest fights. Control of a station? No. ...
- by Kitt 514 - at 2014.02.11 08:06:00
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88. EVE SHIP MAP!!! - in Map Ideas [original thread]
I will say this because it needs to be said more often. Ships? No. You can't take over my ship. Conquerable stations? With the idea to disrupt station services? Yes.
- by Kitt 514 - at 2014.02.11 07:58:00
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89. questions for saberwing - in General Discussions [original thread]
CCP Saberwing wrote: I'm also not the person responsible for making Weapons in the game (unfortunately...otherwise War Elephants would be a thing). Get on this please. I don't care if we have to wait until like 2.5 release. Make it happen.
- by Kitt 514 - at 2014.02.11 07:38:00
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90. Biggest Blue Dot let down - in General Discussions [original thread]
Called in a jeep, rushed to the middle of the map to grab a point early with a blueberry. Parked downstairs, got out and moved towards the hack. Blueberry jumped in the driver's seat and sped off. Died to a shotty scout %80 way through the hack.
- by Kitt 514 - at 2014.02.11 07:37:00
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91. Map Design and Module Use - in General Discussions [original thread]
If CCP are going to modify the maps in any way, they should reduce some of the railings that sit conveniently at FACE HEIGHT.
- by Kitt 514 - at 2014.02.11 07:33:00
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92. Defining the Roles: Assault - in Feedback/Requests [original thread]
Please tell me which of the two laser weapons amarr have would benefit from a rof buff.
- by Kitt 514 - at 2014.02.11 07:26:00
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93. [Request]No "Death" until you loose your clone. - in Feedback/Requests [original thread]
Here's my .02 No. As nice as it would be to have a better KDR (I play with decent logi), the death amount is essentially saying that you were, indeed, bested in combat. That is your stat. Who you bested, versus who bested you. Think of it like...
- by Kitt 514 - at 2014.02.11 06:23:00
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94. Feedback: improving immersion - in Feedback/Requests [original thread]
1) RE's to kill vehicle w/o squad. 2) Practice more and you will start to get better 3) Join a squad. Seriously. 4) You can't dust without a mic. 5) Teamwork is OP 6) Welcome to New Eden. CCP sends its regards 7) I think the most revenant p...
- by Kitt 514 - at 2014.02.11 04:26:00
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95. Clearing Remote Explosives - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: I use flux nades, can confirm that they clear RE's Maybe this thread belongs in tech support then. I will complete further testing.
- by Kitt 514 - at 2014.02.09 18:55:00
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96. Clearing Remote Explosives - in Feedback/Requests [original thread]
Tried it 3 times tonight. May have been a bug, but I can research it more.
- by Kitt 514 - at 2014.02.09 08:27:00
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97. Clearing Remote Explosives - in Feedback/Requests [original thread]
Lore reason? Really? Tell me what the lore reason is for all of the caldari rail rifle manufacturers going out and taking apart every single rifle they ever sold anyone to reduce how effective at killing it is. You don't need a lore reason to mak...
- by Kitt 514 - at 2014.02.09 08:00:00
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98. Clearing Remote Explosives - in Feedback/Requests [original thread]
Locus do. Flux don't.
- by Kitt 514 - at 2014.02.09 07:50:00
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99. Clearing Remote Explosives - in Feedback/Requests [original thread]
This is fairly simple. Flux grenades don't clear RE's like all other equipment. Why not? They are equipment. They need clearing. I'm all for RE trickery, but unlike other equipment, they can be very difficult to spot, and kill anybody near the...
- by Kitt 514 - at 2014.02.09 07:41:00
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100. who wants thales - in General Discussions [original thread]
I feel like I'm looking at Jita local chat.
- by Kitt 514 - at 2014.02.08 03:38:00
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