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41. FPS to TPS - in General Discussions [original thread]
Just seeing if there is any support from what remains of the close followers of this project. Moving the game away from a Quakeish FPS to a third person shooter with a cover system. I know that's kind of controversial issue and god knows the Devs...
- by Kincate - at 2014.10.13 22:41:00
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42. Will project legion ever come to the ps4? - in General Discussions [original thread]
Soraya Xel wrote: Kincate wrote: Just no, I was ok with Dust being on PS3 I was one of the ones which said PS3 Dust give it a try before you knock it! Meanwhile a lot of people screamed for Dust to be on PC. They where right, I hate to admit...
- by Kincate - at 2014.10.13 22:37:00
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43. Will project legion ever come to the ps4? - in General Discussions [original thread]
ghost ROBOT wrote: Dust was my bread and butter on the ps3 for almost 2 years and I really miss it. I was so disappointed when project legion was announced for PC because i'm a console gamer. So I just wanted to know if there is any possibility...
- by Kincate - at 2014.10.13 14:53:00
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44. What killed the devs - in General Discussions [original thread]
So the silence has been going on for a while now and I cannot help but imagining the office in Shanghai looking like something out of a horror movie. Papers lie strewn about, a bloody hand print can be seen on the wall the lights are dim as they f...
- by Kincate - at 2014.10.09 11:10:00
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45. Limiting vehicle numbers - in General Discussions [original thread]
I think other limiting factors should be placed on the numbers other than a simple hard cap. I think a META solution could work best, limiting the places you could deploy your vehicle, or perhaps actually having the vehicles present in the system ...
- by Kincate - at 2014.10.09 11:02:00
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46. Instant battle: what will kill open world - in General Discussions [original thread]
SponkSponkSponk wrote: Legion has the ability to bring open world FPS play to New Eden, but the more I think about it, the more convinced I am that it's incompatible with instant battles. Case 1: WoW battlegrounds vs open world PvP. Once battl...
- by Kincate - at 2014.10.09 10:55:00
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47. Damage types - in General Discussions [original thread]
The fitting meta game and tactical game play are the things that would stand this game apart. Particularly the damage types are something which will give the game the depth it needs, I play Dust but the fact is I could just as easily play another ...
- by Kincate - at 2014.10.09 10:49:00
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48. Super Server - in General Discussions [original thread]
Yes I know tranquility is the super server but my understanding of the dust matchmaking is that one of the factors is RL region, thereby putting you on a certain node of that superserver. Where as in even the node you are on is based on the game r...
- by Kincate - at 2014.10.06 10:19:00
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49. Super Server - in General Discussions [original thread]
Ok last one in my burst of posts. I am not knowledgeable on the Tech side of things, but will Legion use whatever server model that Eve uses? I mean one of the great things is playing with the folks in europe and asia (except china, hope the int...
- by Kincate - at 2014.10.05 11:23:00
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50. Damage types - in General Discussions [original thread]
Magnus Amadeuss wrote: Please for the love of god represent all 4 damage types in Legion, along with appropriate resistance mods. I mean the entire archetype is already present in Eve so all you have to do is follow it. EM, Therm, Explosive, Ki...
- by Kincate - at 2014.10.05 10:54:00
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51. Eh no one is listening anyways - in General Discussions [original thread]
So while we are basicly changing stuff how about moving this to a more tacticle shooter, implement a cover system. You know, hiding behind objects etc. I mean the amount of moving and shooting in dust is kind of comical, I know its super clones a...
- by Kincate - at 2014.10.05 00:59:00
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52. I would pay for Legion, would anyone else? - in General Discussions [original thread]
Ender Storm wrote: If we were talking about an innovative game which would focus on nice tactical warfare and had a huge scope and were kinda of "open worldy" - not really open because that would be insane but more open than map based that its ...
- by Kincate - at 2014.10.05 00:53:00
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53. High hopes for Legion - in General Discussions [original thread]
Abandon hope all ye who enter this forum....
- by Kincate - at 2014.10.05 00:49:00
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54. I would pay for Legion, would anyone else? - in General Discussions [original thread]
At this point I would pay for information.
- by Kincate - at 2014.10.02 11:07:00
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55. CCP take down this forum - in General Discussions [original thread]
Fox Gaden wrote: Ghural wrote: Soraya Xel wrote: , because our jobs are to talk to CCP, not to you . Probably not quite what you meant (I hope). Since I am supposedly good at explaining things, let me try to explain this one: The ...
- by Kincate - at 2014.10.02 11:05:00
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56. Sticky:[MARKET] - 1st Screenshot - in General Discussions [original thread]
CCP Z, Market looks shiny. My only comment is that even though at this point it may not be critical, Market data being able to look at an item's price history, volume sold, etc... otherwise tr+¿s bon.
- by Kincate - at 2014.07.08 12:11:00
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57. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: True Adamance wrote: Will modifiers such as standing or Milita status be visually present during these kinds of actions. E.G- Can I down rep someone who has killed me before and see that bad standing while he is not suspe...
- by Kincate - at 2014.07.08 12:06:00
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58. New name for the players - in General Discussions [original thread]
lateris ablon wrote: I am also a pilot. Does that make me a Caspulhare? cha ching ! Ha! +1 like for you sir.
- by Kincate - at 2014.06.30 20:35:00
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59. [Suggestion] Moving away from the lobby shooter - in General Discussions [original thread]
Aighun wrote: Roger Cordill wrote: That would be the optimal thing to have for the structured side of the game imo. HAve npc events light up a lot, and occasional tourneys, but allow players to have them as well, as well as make custom map...
- by Kincate - at 2014.06.26 11:30:00
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60. Game modes as a priority - in General Discussions [original thread]
I see where you are coming from and I do not disagree, however I would change "game modes" to something which fits your edit about open world stuff better. Perhaps conquest mechanics would be a better term? Maybe objectives? "game modes" seems far...
- by Kincate - at 2014.06.25 21:39:00
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