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241. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Boot Booter wrote: Yeah the balance between shields and armor is pretty close IMHO (perhaps a slight edge to armor, shield energizer/recharger buff in the works though). I think Rattati should just slowly increase all hp module capacity costs...
- by Killer's Coys - at 2014.07.24 16:15:00
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242. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
FabryX10 wrote: Please stop crying. You are ridiculous. Surely, all scouts and heavies... I always played my UP Caldari assault or logi. Now let us try new layouts and ehp before crying. Never seen posts like these when scouts and heavies got O...
- by Killer's Coys - at 2014.07.24 09:06:00
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243. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Killer's Coys wrote: KAGEHOSHI Horned Wolf wrote: CCP Rattati wrote: We would rather cut the ehp buff than the additional slots, we feel it underlines the versatility aspect of the assault, spec for the sit...
- by Killer's Coys - at 2014.07.23 22:54:00
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244. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: CCP Rattati wrote: We would rather cut the ehp buff than the additional slots, we feel it underlines the versatility aspect of the assault, spec for the situation. I think eHP should have higher priority than s...
- by Killer's Coys - at 2014.07.23 21:45:00
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245. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Don't care about Amarr Those changes a really good. I'm so excited, I hope this hotfix to come soon !
- by Killer's Coys - at 2014.07.23 21:21:00
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246. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Boot Booter wrote: Killer's Coys Hey again [:p wrote: That wasn't me who has written your "quote" Your minma looks very cool, My calda looks very cool too, but only shield tanking, for me, the +55HP for armor is perfect, it makes a bit ...
- by Killer's Coys - at 2014.07.23 20:52:00
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247. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Boot Booter wrote: DeathwindRising wrote: so this... will be awesome lol http://www.protofits.com/fittings/shared/1134/5699 Edit: using the eHP buff at 55 armor and 95 shields, ill have 555 shield hp 219 armor hp @ killer, aga...
- by Killer's Coys - at 2014.07.23 20:43:00
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248. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: Surely trading a slot for 150 ehp is less tanking in theory, seeing as one slot is at max 135 hp. And those who don't want hp can pick something else, so more choice, right? If assault become the new FOTM, we will be moni...
- by Killer's Coys - at 2014.07.23 20:41:00
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249. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
The Eristic wrote: CCP Rattati wrote: We would rather cut the ehp buff than the additional slots, we feel it underlines the versatility aspect of the assault, spec for the situation. An 8th slot doesn't underline versatility, it removes t...
- by Killer's Coys - at 2014.07.23 20:23:00
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250. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: Cyrus Grevare wrote: CCP Rattati wrote: Francois Sanchez wrote: And looking at the assault buff, I'm now a bit worried about commandos. With 8 slots and 150 extra EHP, assaults can easily become harder to kill than c...
- by Killer's Coys - at 2014.07.23 19:57:00
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251. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
RogueTrooper 2000AD wrote: He runs cal assault. Just another neckbeard, ignore it. Say me that in my eyes. If you were able to read, I've said that's what I wanted to have an OP suit. Do you know the "joke" concept ? I think you don't. ...
- by Killer's Coys - at 2014.07.23 19:36:00
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252. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Boot Booter wrote: ^killer, how is that balanced? Sounds like you're just biased towards Caldari Assault. Look you keep coming back to this "minmatar is better because this and that module" So I'll lay it out for you.. Minmatar gains. Ki...
- by Killer's Coys - at 2014.07.23 19:25:00
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253. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Boot Booter wrote: Killer's Coys wrote: Sorry.. But I don't understand why people who haven't played assault since 1.8 WANT NOT the proposed buff ! I'm not a heavy, I don't tell anything about the heavies PG/CPU / buff / nerf etc... I'm an a...
- by Killer's Coys - at 2014.07.23 18:42:00
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254. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Cal ADV is : 4/2 and pro : 5/3
- by Killer's Coys - at 2014.07.23 18:24:00
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255. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
JRleo jr wrote: Cal assault ck.0 is missing a low slot on proto fits. . He is right, missing 1 hight slot for Calda assault ADV and 1 low for ck.0 assault JRleo jr wrote: And ccp, may I suggest buffing base rep rate of cal assault sh...
- by Killer's Coys - at 2014.07.23 18:12:00
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256. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Sorry.. But I don't understand why people who haven't played assault since 1.8 WANT NOT the proposed buff ! I'm not a heavy, I don't tell anything about the heavies PG/CPU / buff / nerf etc... I'm an assault, I care about assault ! You aren't assa...
- by Killer's Coys - at 2014.07.23 18:08:00
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257. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
JRleo jr wrote: Still waiting for cal assault base rep rate buff... I don't know, I think we never have this thing, just hope HP buff, and for me it's ok
- by Killer's Coys - at 2014.07.23 17:28:00
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258. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Francois Sanchez wrote: CCP Rattati wrote: The dark cloud wrote: Aww codebreakers are not going to be highslot modlules . You make me a sad panda rattati. There is a technical issue, not a design issue, moving a module between high an...
- by Killer's Coys - at 2014.07.23 17:21:00
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259. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Celus Ivara wrote: CCP Rattati wrote: Buffing ehp will be the final decision, but if new slot theory crafting suggests it will be too much, then we can happily reconsider. My 2 ISK would be to hold off on a decision on the EHP buff 'till D...
- by Killer's Coys - at 2014.07.23 17:14:00
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260. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Alldin Kan wrote: Adipem Nothi wrote: JRleo jr wrote: Killer's Coys wrote: they have DPS. And base hp. And two light weapons ... Alldin Kan hails from Fantasy Land. And a bigger Hitbox And slower movement Commando without ...
- by Killer's Coys - at 2014.07.23 15:56:00
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