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141. Squad health - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Can we display health for our squadmates above our own health? We have it display when in installations/vehicles, just label them and put them above the health meter. Only if it doesn't make me lag or if it's only sho...
- by Killar-12 - at 2014.02.03 02:54:00
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142. nanohives shouldn't give grenades. - in Feedback/Requests [original thread]
I don't like nade spam but I don't fight Zatara that much to have an opinion, otherwise maybe reduce the resupply rate or increse the custers needed.
- by Killar-12 - at 2014.02.01 03:57:00
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143. Passive armour rep skill - in Feedback/Requests [original thread]
Kierkegaard Soren wrote: Rather than a flat regen rate, build a *5 skill as mentioned above that branches off from armour repair skill that gives you a 1% per rank regen of your suits base HP. Shield systems could have a similar skill that incr...
- by Killar-12 - at 2014.01.30 22:52:00
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144. Immortal mercs? - in Feedback/Requests [original thread]
TechMechMeds wrote: Yet the game favours running away and behaving more pathetically scared than any human. More focus on direct combat please. Clones are valuble and can run out sometimes you've got to not lose clones... ex: in PC with clon...
- by Killar-12 - at 2014.01.29 17:42:00
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145. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
Any word on getting a DUSTGate?
- by Killar-12 - at 2014.01.27 18:31:00
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146. EMP ORBITAL STRIKES - in Feedback/Requests [original thread]
OBs vs MCCs that would be cool tbh. I'd say the EMP though only should take MCC Shield HP down by 1/3 and hybrids/laser take MCC health down by 1/4th and 1/5th respectively.
- by Killar-12 - at 2014.01.27 18:25:00
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147. Rifle Changes: Range and Damage Applications - in Feedback/Requests [original thread]
BL4CKST4R wrote: The SCR should have a lower DPS regardless of its heat and tactical status. Reason being is that it's bread and butter is the charged shot. Meaning the SCR can go from a DMR to a SR in the click of a button. Keep in mind for a ...
- by Killar-12 - at 2014.01.27 02:44:00
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148. [Request] Window Mode PC, Make Winning more profitable than farming, CB - in Feedback/Requests [original thread]
Arirana wrote: Window Mode PC Given how much everyone hates timers, and the fact that single corps can hold a quarter of MH due to the 24-48 hour heads up, battles should take place within 30mins-hour IF the district is attacked during...
- by Killar-12 - at 2014.01.24 21:09:00
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149. Buff Shield Regen Rates - in Feedback/Requests [original thread]
Agreed... I'm a Gal user who has 0 SP into shields and armor maxed out.
- by Killar-12 - at 2014.01.24 16:33:00
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150. [Request] Breaking the Gallente/Caldari mirror - in Feedback/Requests [original thread]
Meee One wrote: I see 0 5's in there but i do see a 7....for scouts.... Why scouts? Wouldn't it make the most sense to give the biggest passive repair to the one with the most armor (aka the one that would actually need it)? Scouts get speed a...
- by Killar-12 - at 2014.01.23 04:04:00
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151. [Suggestion/Feedback] A Fix to Matchmaking - Low Security Contracts GǣRisk = ISKGǥ - in Feedback/Requests [original thread]
But yeah lowsec sounds cool just allow FF and banning like FW.
- by Killar-12 - at 2014.01.23 02:56:00
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152. [Suggestion/Feedback] A Fix to Matchmaking - Low Security Contracts GǣRisk = ISKGǥ - in Feedback/Requests [original thread]
Bethhy wrote: Just make Militia Items and Vehicles no longer register a players Skills. Then make a Militia Only game mode. This Game Mode will serve as a consistent new player training mode and also offer a new game mode for older DUST playe...
- by Killar-12 - at 2014.01.23 02:54:00
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153. [Request] Infantry heat sink module - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: A high slot module that reduces heat buildup on infantry weapons. Would be very useful for laser rifle, scrambler rifle, and HMG users. Basic: 3% heat buildup reduction Enhanced: 5% heat buildup reduction Complex: ...
- by Killar-12 - at 2014.01.22 21:23:00
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154. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Appia Vibbia wrote: Focused Scanner. better, but still OP. but maybe not since there is no more twirling around. Question: So the cloak adds 75% reduction to profile? that seems kind of silly. Even if I read that wrong and it is 25% that seems...
- by Killar-12 - at 2014.01.22 17:10:00
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155. Rifle Changes: Variations - in Feedback/Requests [original thread]
I like the general Idea, TRR Holy hell that'll have alpha Damage... not ScR alpha but high for 1 shot...
- by Killar-12 - at 2014.01.22 03:37:00
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156. [Suggestion] Skill Based Academy Graduation - in Feedback/Requests [original thread]
I'd rather see starting SP done like in chrome where there's a Heavy oriented, Med and Light oriented thing going on as well as 4 other suits... like the Sentinel, Enforcer, and Arbiter and something else... as well as a 50k WP to fully graduate ...
- by Killar-12 - at 2014.01.22 01:42:00
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157. [Request] Raise enhanced shied extender to 44 HP - in Feedback/Requests [original thread]
Happy Jack SD wrote: KAGEHOSHI Horned Wolf wrote: Shield extender HP are aways multiples of 11. Basic - 2 (11) Enhanced - 3 (11) Complex - 6 (11) I would like to point out that CPU/PG increases at a rate of: Basic 18/3 (2) Enhanced 36/6 (...
- by Killar-12 - at 2014.01.21 21:58:00
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158. Possible Fix for the CQC Rail Tank - in Feedback/Requests [original thread]
Why not lower turret rotation speed?
- by Killar-12 - at 2014.01.16 20:24:00
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159. Email Newsletters in 2014 - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Free scrambler rifles Free Amarr assaults If possible, specially colored dropsuits Suits I want to see Amarr: I specifically want Blood Raider stuff. Blood Raider assault (red SPLATTERED)
Khanid logisti...
- by Killar-12 - at 2014.01.14 05:38:00
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160. [Suggestion] Min Logi changes - in Feedback/Requests [original thread]
Korvin Lomont wrote: Killar-12 wrote: toss the Hacking to Min scouts, they need it. would better fit on the gal scout...(codebreakers seem to be gallente tech), I would prefere a bonus to RE's for the min scout... The hacking bonus doesn...
- by Killar-12 - at 2014.01.11 05:41:00
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