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901. EVE and MCCs - in General Discussions [original thread]
Aizen Intiki wrote: Those XL turrets should never aim at anything but a vehicle capable of aiming at other vehicles able to use XL turrets. Otherwise, infantry and vehicles would be doomed. They should be lock on only. maybe a mini OB from them...
- by Kigurosaka Laaksonen - at 2014.01.22 04:59:00
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902. EVE and MCCs - in General Discussions [original thread]
knight of 6 wrote: no. MCCs will be piloted by dust bunnies, keep yur EvE cooties away! there is an object larger than an MCC, a warbarge that CCP have expressed interest in having eve pilots fly, I suggest you watch eve vagas if you haven't y...
- by Kigurosaka Laaksonen - at 2014.01.22 02:43:00
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903. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Got some experience with this, finally. I see what it is now that I'm looking for it. This is lame. I'm glad I don't have any SP in reload speed skills.
- by Kigurosaka Laaksonen - at 2014.01.22 02:36:00
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904. Ion rifle question to ccp? - in General Discussions [original thread]
Bradric Banewolf wrote: Simple. Should I save my sp up for another OP weapon? After the latest rail and combat rifle dabocle I just don't wanna drive my kd to zero. Not that I care much for kd, but I just wanna be prepared for the onslaught. Ho...
- by Kigurosaka Laaksonen - at 2014.01.22 02:30:00
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905. EVE and MCCs - in General Discussions [original thread]
The following post is basically copypasta from the EVE-O forums because CCP keeps our forums separate. I wanted both player bases to see this idea and see the different perspectives/ideas on it. I've made some small edits for clarity. No one wi...
- by Kigurosaka Laaksonen - at 2014.01.22 01:45:00
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906. Requirements and Restrictions on CPM Members - in The Council's Chamber [original thread]
Simple question, if I saw a CPM job posting, the "Requirements" section would say what? What things must CPM members be/do to be a part of the CPM, and what things are disallowed to CPM members outside of the NDA (such as conflict of interests)? ...
- by Kigurosaka Laaksonen - at 2014.01.22 00:50:00
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907. [Request] Anti-MCC cannon variety: null cannon, laser cannon, railgun cannon, io... - in Feedback/Requests [original thread]
I would like racial MCCs and for MCCs to matter before this, but it sounds good. What does NULL Cannon stand for, anyway?
- by Kigurosaka Laaksonen - at 2014.01.22 00:32:00
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908. Jet Bikes - in Feedback/Requests [original thread]
Sounds like fun. I would only say that I would like to see basic racial vehicles (LAVs, MAVs, HAVs, and Light/Medium/Heavy aircraft) along with racial vehicle weaponry (small and large projectile and energy turrets and one other type of missile la...
- by Kigurosaka Laaksonen - at 2014.01.22 00:04:00
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909. Heavy Suits using Light Weapons - in General Discussions [original thread]
I don't run a light weapon heavy, but consider this. I didn't want to skill into Amarr Heavy frames. There are no other racial heavy frames. So until there are, I'll use a Militia or Standard Heavy frame. For guys with proto Sentinels and light ...
- by Kigurosaka Laaksonen - at 2014.01.21 22:30:00
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910. REQUEST ! CCP ADD LOCKS TO TANKS IN FAC WAR ! - in Feedback/Requests [original thread]
Killing someone for their stuff shouldn't happen in New Eden.
- by Kigurosaka Laaksonen - at 2014.01.21 17:05:00
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911. To CCP - Concerning Future Suit Bonus Changes - in General Discussions [original thread]
"no way to change roles" Change suit at supply depot. Less QQ, more pewpew.
- by Kigurosaka Laaksonen - at 2014.01.21 15:17:00
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912. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Has the generic Logistics Suit bonus always been planned for 1.8 to be a reduction to CPU/PG need for equipment? I could have sworn it was something different early on.
- by Kigurosaka Laaksonen - at 2014.01.21 15:11:00
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913. Why CCP are you taking my Logi reps Why - in Feedback/Requests [original thread]
DISCLAIMER: Subject to Change Source This is the Logi you're looking for. 1.8 Minmatar Logistics Skill: Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level. Minmatar Logistics Bonus: +10% to repair tool range and 5% to rep...
- by Kigurosaka Laaksonen - at 2014.01.21 15:09:00
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914. Weapon Types and Damage Types - Following the Patterns of EVE - in Feedback/Requests [original thread]
This thread got me thinking and I felt my thoughts on it were worthy of its own thread. Aero Yassavi wrote: CRISIS BATTLESUIT wrote: Nice number crunching though I think you have one fatal flaw in you're idea, the swarms are Caldari so f...
- by Kigurosaka Laaksonen - at 2014.01.21 14:38:00
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915. [Video] Tac AR vs Scrambler Rifle - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: I do agree that the TAC AR needs love, but atm we have so many version of so many rifles, that some are falling by the wayside, and will need to be looked at eventually. Keep in mind though that the damage profile of th...
- by Kigurosaka Laaksonen - at 2014.01.21 04:23:00
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916. With all this talk about infantry/full respec, I'd like to make another sugg... - in Feedback/Requests [original thread]
Grit Breather wrote: With that in mind, could I ask that if such a move is made, people are given an opt-out option? Your opt out is to put your SP back where it was. Write down what you have now. Put some effort into it.
- by Kigurosaka Laaksonen - at 2014.01.20 03:36:00
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917. This should be a no-brainer. - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: No one is asking for advice Alam... You just want to whine and be heard and not use line breaks, is that all? Your OP is your opinion, and it's a bad one at that. It's certainly not some Holy Law th...
- by Kigurosaka Laaksonen - at 2014.01.20 03:32:00
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918. [request] limit number of HAV's per team! - in Feedback/Requests [original thread]
this guy kyle wrote: Multiple tanks don't contribute to the battles though. Apparently they do or you wouldn't be suggesting we limit them. The team limit on vehicles is 8, as far as I know.
- by Kigurosaka Laaksonen - at 2014.01.20 03:28:00
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919. [Request] Limit the H slot to weapons with the H tag - in Feedback/Requests [original thread]
How 'bout no.
- by Kigurosaka Laaksonen - at 2014.01.20 03:27:00
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920. Make H stand for H and nothing else. - in Feedback/Requests [original thread]
No.
- by Kigurosaka Laaksonen - at 2014.01.19 23:41:00
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