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Kallas Hallytyr
Skullbreakers
45
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Posted - 2013.10.31 18:28:00 -
[31] - Quote
Arkena Wyrnspire wrote:KAGEHOSHI Horned Wolf wrote:Godin Thekiller wrote:The Ion and Laser Cannon would make Life Hell for air pilots. Would be pretty hard to not notice a giant laser beam or a giant stream of plasma. It still presents a lethal obstacle though, even if you can see it.
So do the cranes and other obstacles currently on the maps. Collision isn't as bad as the old AV-Lamposts used to be, but dropships still get battered by even small collisions. |
Wilhelm Klingspor
DUST University Ivy League
23
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Posted - 2013.10.31 19:47:00 -
[32] - Quote
KAGEHOSHI Horned Wolf wrote:Absolutely stellar idea
Yes! This would be awesome, it would totally scramble the gameplay we have now.
Instead of going from objective to objective to take them all, teams will be fiercly defending an objective that benefits them in a specific situation in the match.
a toast to your thinking
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8267
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Posted - 2014.01.21 22:55:00 -
[33] - Quote
Still want
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Kaius Coriolanus
Gothic Wars Consortium
6
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Posted - 2014.01.21 23:59:00 -
[34] - Quote
I think it's a great idea, less missiles more cannons. |
Kigurosaka Laaksonen
DUST University Ivy League
169
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Posted - 2014.01.22 00:32:00 -
[35] - Quote
I would like racial MCCs and for MCCs to matter before this, but it sounds good.
What does NULL Cannon stand for, anyway?
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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The-Errorist
477
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Posted - 2014.01.23 14:31:00 -
[36] - Quote
Kigurosaka Laaksonen wrote:I would like racial MCCs and for MCCs to matter before this, but it sounds good.
What does NULL Cannon stand for, anyway? Maybe its named that just because cannons shoot missiles that have anti-matter. |
NextDark Knight
Hellstorm Inc League of Infamy
166
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Posted - 2014.02.02 02:00:00 -
[37] - Quote
I would like if we could use the installation guns to shoot the mcc again from beta.
With the added bonus of the mcc firing back if it notices.
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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Bojo The Mighty
L.O.T.I.S.
3001
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Posted - 2014.02.03 06:55:00 -
[38] - Quote
Actually, I would like Disposable Nulls.
For instance instead of having a device launch a chain of missiles into the air, I'd like to see the missiles themselves have a displayed launch timer and when they are up, the Null Missile launches and inflicts a good chunk of damage but then that null is permanently removed from match and new ones arise, giving a more dynamic battlefield IMO.
Would also add a twist to strategy, so rather than trying to hold something the longest, you are trying to hold it during a window of launch. Any variety of strategy could be applied to that, from it being holding it the entire time to make defending it easier, to swooping objective to objective at the windows of opportunity and seizing control and thus cutting the enemy short in retaliation time.
Also watching large missiles launch and detonate upon large whales in the sky FTW
Rifle Changes: DPS, range, and damage
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Marlin Kirby
KILL-EM-QUICK RISE of LEGION
298
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Posted - 2014.02.03 15:50:00 -
[39] - Quote
I like this.
The not Logic Bomb!
-->We need better comms!<--
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Sylwester Dziewiecki
Interregnum.
267
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Posted - 2014.02.09 22:28:00 -
[40] - Quote
Particular parts of MCC should have they own resistance, and person that is hacking null-canon could set it to target parts of MCC.
It's hard for me to imagine that some part of shield may be weaker than others, it is forcefield it should have same resistance all over the place. But what about overheating part of shield from constant dropping damage on it. This particular zone could change color and some part of damage could penetrate shield and start damaging armor.
Armor itself should have different variation of resistance at different part of MCC - to make it more difficult they should be different(for the third time) for each Race/Faction.
PS In EVE you can turn off some service that OutPost have by destroying module responsible for operating it - and so on people may not be able to use repairing service, or fitting one... it would be cool to be able to ruin some part of MCC responsible for deploying infantry to battlefield, and thanks to that add +extra time to spawning mechanic tor opposite team, or deploying vehicle to battle.
I'm here since may 2012, my EVE alter ego is Nosum Hseebnrido.
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Squagga
The State Protectorate
200
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Posted - 2014.02.10 01:27:00 -
[41] - Quote
Not only is this a great idea but it isn't that difficult to do. I really like this idea because it changes up the game almost entirely. Instead of the boring grabbing letters that we've rown so accustomed to you'd be chasing the map and fighting over which null cannons to win, as opposed to just needing three out of five to win. Good ups Kage!
Reloading, the silent killer.
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General12912
Gallente Marine Corps
58
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Posted - 2014.02.10 01:35:00 -
[42] - Quote
this would add alot more strategy to the game. it would certainly make the team have to decide which cannon they should go for and the opposing team would have to choose which cannon they would need to protect to keep effective shots going to the MCC. |
lithkul devant
Legions of Infinite Dominion Zero-Day
143
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Posted - 2014.02.13 20:57:00 -
[43] - Quote
I like the idea of this very much, however, I do not believe the weapon wariables on damage should be so great. If we have cannons placed in the wrong spot, such as one way to close to the redline, without the redline being corrected. You could easily have the Null Cannon turret be worth 2 of the laser turrets, this could easily scew the results of a match. The same thing could be said early on of the laser vs null to start off the match. I think the highest bonus should be 120% and the lowest minus should be 80%. Even if kept the same though I give this a thumbs up.
The visuals though would be much appreciated and great, the missiles do get boring and it doesn't seem as much of a warzone as it should. Having the different types of weapons firing off and the sounds to go along with them will be great. |
Awry Barux
New Eden Blades Of The Azure Zero-Day
540
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Posted - 2014.02.13 21:31:00 -
[44] - Quote
Amazing idea, +1, it could alleviate game mode stale-ness without CCP needing to design entire new game modes. |
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