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1541. CPM Weekly Activity Reports - in The Council's Chamber [original thread]
I await the next report with some anticipation after the statement you guys threw out. Thinking you'll have been busy.
- by Kevall Longstride - at 2013.08.14 22:11:00
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1542. heads up for some armour and movement updates - in General Discussions [original thread]
Time we armour tankers got some luv. Is there any changes coming with the armour rep modules. I think a couple of extra HP per second on each level would just about make us balanced with the shield users. But a good start here Wolfy. Respect.
- by Kevall Longstride - at 2013.08.14 12:50:00
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1543. CPM - in General Discussions [original thread]
Heinz Doofenshertz wrote: CPM0 is not a represntative body, they are creating a framework for the first CPM to work in. Right now they are trying to fix the communication system between the CPM and the Devs, Because if that doesn't work, why sp...
- by Kevall Longstride - at 2013.08.13 08:20:00
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1544. Need to raise the matter of hate mail. - in The Council's Chamber [original thread]
Thanks for speaking about it Nova. Normally I'd agree with you and to a certain extent I still do but here in the UK 'cyber-bullying' is become a political hot potato after a small number of young people have tragically committed suicide after b...
- by Kevall Longstride - at 2013.08.13 07:02:00
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1545. Need to raise the matter of hate mail. - in The Council's Chamber [original thread]
I know it may seem a tiny thing with so many problems to sort out in the game but I've received some disturbing reports from some of our members about the prevalence of hate mail. We can't stop morons sending it. But there should be an in game s...
- by Kevall Longstride - at 2013.08.12 19:51:00
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1546. Statement from CPM0 - "State of affairs : Communication & Trust" - in The Council's Chamber [original thread]
This is pretty much an accurate summation of the current situation with the game. But what the CPM and CCP are having to deal with is that poor decisions made two years ago are still having a ripple effect within the game and have slowed the pace ...
- by Kevall Longstride - at 2013.08.12 09:38:00
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1547. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Reav Hannari wrote: Taeryn Frost wrote: Calling down Orbitals in instant matches is almost always a "wiping the floor" measure. Only two times in all the numerous battles I can remember has it turned the tide of the battle. What's the point ...
- by Kevall Longstride - at 2013.08.08 16:08:00
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1548. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
1. All for it. In fact why the hell wasn't this the case from day 1? 2. As someone who was in the Fanfest Tourney, EVERYONE participating said that's how OB's should be earned. The earlier idea for a WP reset after each OB is a good one. 3. In ...
- by Kevall Longstride - at 2013.08.08 13:25:00
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1549. CPM Weekly Activity Reports - in The Council's Chamber [original thread]
Thanks once again for the report, a lot of very good stuff. I'm looking forward to 1.4 because I know the Dev's are very excited about it. I take its expected before the end of August.
- by Kevall Longstride - at 2013.08.04 23:59:00
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1550. A sad announcement to make. - in The Council's Chamber [original thread]
Thank you all very much for your kind words. I had a couple of days off to unplug but now I'm back and I'll be doing another tutorial video soon. Thank you all again.
- by Kevall Longstride - at 2013.08.04 23:48:00
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1551. I don't know who you are. - in The Locker Room [original thread]
Do you get paid for the abuse you take FoxFour or is it in your contract?
- by Kevall Longstride - at 2013.08.01 22:30:00
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1552. A sad announcement to make. - in The Council's Chamber [original thread]
I wasn't sure where to put this but here seemed appropriate if members of the CPM wanted to comment and if any trolls started, they'd be stomped hard and fast here. __________________________________________________________________________________...
- by Kevall Longstride - at 2013.08.01 22:09:00
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1553. When will BPO's be available for non militia items? - in General Discussions [original thread]
Not going to happen. There's already too much ISK in the dust economy. It needs to be spent and having to buy non militia items is what drives the economy. If it were to happen then that is the day that CCP have written off the idea of the eve...
- by Kevall Longstride - at 2013.07.31 12:14:00
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1554. CCP hear my request - in General Discussions [original thread]
Why can't we have the option of selling them to Genolution or something like that? It'll give you more data about what salvage is popular and what isn't.
- by Kevall Longstride - at 2013.07.30 17:28:00
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1555. CCP hear my request - in General Discussions [original thread]
CCP FoxFour wrote: Well you will need to record an audio version of this request and post it on Soundcloud or YouTube for us to hear it. I can however say that we have read your post, and the many others like it. Player to Player trading is so...
- by Kevall Longstride - at 2013.07.30 16:10:00
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1556. Minimap Improvements - in Feedback/Requests [original thread]
The risk is making it too cluttered. All it needs is making a little clearer and it'll be fine. I've already fed back these suggestions but I'll repeat them here. NEWS is definitely needed. Optimal and effective range of the weapon currently ...
- by Kevall Longstride - at 2013.07.29 17:30:00
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1557. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Zyrus Amalomyn wrote: Kevall Longstride wrote: May seem far fetched but we made it to the moon. (Yes we did tinfoil wearers, get over it) No one has yet to make a game using KB&M and controller work to the satisfaction of both groups ...
- by Kevall Longstride - at 2013.07.26 14:35:00
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1558. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
May seem far fetched but we made it to the moon. (Yes we did tinfoil wearers, get over it) No one has yet to make a game using KB&M and controller work to the satisfaction of both groups of users. And once again I'm perfectly willing to c...
- by Kevall Longstride - at 2013.07.26 11:53:00
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1559. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Incedently as CCP Wolfman has been so wonderfully garrulous over the last few days and couple of Dev blogs (thanks for that) I'd like to know what the player split is on the three control systems we have in the game, KB&M, Duelshock and Move. ...
- by Kevall Longstride - at 2013.07.26 10:52:00
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1560. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
It's a question of compromise. And the ripple effects along the design decision process in the future development of a game or indeed any creative endeavour. Nearly two years CCP made the decision to halt the development of Dust on PC and make i...
- by Kevall Longstride - at 2013.07.26 10:08:00
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