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881. Massive Kudos to the Devs. - in General Discussions [original thread]
Z is working on the feedback now from what I've heard.
- by Kevall Longstride - at 2014.05.23 14:41:00
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882. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
WoW takes a bashing for many reasons and a lot of them are justified. But it does a lot of things well and should be recognised as a base level for MMO. Now, Rouge has already stated hat they want to put more MMO into legion than we've had befor...
- by Kevall Longstride - at 2014.05.23 13:41:00
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883. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
Natu Nobilis wrote: Kevall Longstride wrote: My concept can be found here . You want somehting like a WoW fitting with stats ? I'd not rule anything out if it works. Dust was too reverential to the Eve UI as a way to appeal ...
- by Kevall Longstride - at 2014.05.23 12:44:00
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884. Placeholder for my CPM Candidacy Announcment - in The Council's Chamber [original thread]
I've done a mock up for CCP Ankou's Legion UI thread of how I'd prefer the Fitting Screen. The mock up and my explanation as to the thinking behind it can be found here .
- by Kevall Longstride - at 2014.05.23 10:04:00
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885. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
Part of my real problem with the current UI in Dust 514 is that it is too slavish to the current Eve take on it. The Eve one is OK for Eve but lacking a little for a FPS game I feel. Legion needs to be seen stylistically as part of the New Eden U...
- by Kevall Longstride - at 2014.05.23 09:58:00
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886. EVE University is coming to Dust 514 and we want you!!! - in Corporation Recruitment [original thread]
Hey.... Guess what?
- by Kevall Longstride - at 2014.05.22 14:27:00
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887. [Feedback] Legion HUD - in General Discussions [original thread]
More videos from you guys please.
- by Kevall Longstride - at 2014.05.22 14:25:00
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888. Legion: What is the CPMs opinion on the vision for this game? - in The Council's Chamber [original thread]
I could go into massive amounts of depth here in my answer but I don't think its really required because there is so little we know about Legion at the moment. So, what should Legion be at launch? Working and as bug free as possible. And as t...
- by Kevall Longstride - at 2014.05.22 13:50:00
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889. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
Hello Ankou You've no doubt already warned about me already Being the universally acknowledged NPE and UI nutter around here, you'll be hearing a lot more from me. At work at the moment so can't do a long post.....yet. But it'll be coming.
- by Kevall Longstride - at 2014.05.22 13:12:00
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890. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
I-Shayz-I wrote: I see all these posts about certain scouts being better at slaying than other scouts. My question is...why are scouts slaying in the first place? Why are they better than assaults, or commandos? Oh wait, it's because CCP can'...
- by Kevall Longstride - at 2014.05.22 06:29:00
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891. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Who are you and what have you done with CCP? A pretty solid list there. Couple of very minor concerns but nothing I'm not prepared to see how they play first before commenting. A+ for effort guys?
- by Kevall Longstride - at 2014.05.22 06:09:00
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892. Statement from Nova Knife RE: Dismissal from CPM. - in The Council's Chamber [original thread]
Thanks for all your hard work. o7
- by Kevall Longstride - at 2014.05.21 14:28:00
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893. Will Legion use Unreal 4? - in General Discussions [original thread]
Already been answered. Staying with CCP's heavily modded version of 3.
- by Kevall Longstride - at 2014.05.19 12:35:00
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894. I'm Here to Run For You (Dust514, Legion, CPM1) - in The Council's Chamber [original thread]
Redlining is caused by poor map design.
- by Kevall Longstride - at 2014.05.19 08:09:00
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895. Placeholder for my CPM Candidacy Announcment - in The Council's Chamber [original thread]
Fair enough o7
- by Kevall Longstride - at 2014.05.19 08:06:00
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896. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Godin Thekiller wrote: And Still nobody has answered my question: Why is a skill system that restricts people is better than one that is open, improving that one, and then EXPLAINING THE GODDAMN SYSTEM You've already highlighted your a...
- by Kevall Longstride - at 2014.05.19 07:16:00
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897. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Any perceived restrictions that may or may not be in place (it is still a work in progress) will be slight and in the very early stages of the progression. The current roles as proposed start, like the logistics example given, as a series of unl...
- by Kevall Longstride - at 2014.05.19 00:52:00
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898. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
^ that
- by Kevall Longstride - at 2014.05.18 19:52:00
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899. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Ulysses Knapse wrote: As someone else mentioned earlier in this thread, certificates are a valid option. Certificates could be sets of skills that, if you don't quite understand the skill tree, would allow for a much simpler guideline by which...
- by Kevall Longstride - at 2014.05.18 19:38:00
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900. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Maken Tosch wrote: Kevall Longstride wrote: /warning... math incoming HOLY CRAP! WTF? Word
- by Kevall Longstride - at 2014.05.18 19:26:00
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