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21. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Heavy Plasma Launcher Fires a salvo of smaller Plasma Launcher rounds, charge up to fire more shots, but the more you charge the more inaccurate your shots become.
- by Kesi Raae Kaae - at 2013.05.16 12:31:00
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22. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
Now for Logistics examples; Quote: Minmatar Medium Frame Minmatar Medium Frame Skill Bonus: 10% to PG/CPU and 5% to ammo carried per level CPU: 150 (225 at all level V) PG: 30 (45 at all level V) Shield: 150 Armour:135 Movement speed: ...
- by Kesi Raae Kaae - at 2013.05.16 11:12:00
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23. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
Bumping this thread with more detailed examples, looking at how a Assault dropsuit could compare to a medium dropsuit stats-wise. Quote: Minmatar Medium Frame Minmatar Medium Frame Skill Bonus: 10% to PG/CPU and 5% to ammo carried per l...
- by Kesi Raae Kaae - at 2013.05.16 10:57:00
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24. [Request] Infantry Armor Plates - in Feedback/Requests [original thread]
What about armour plates giving a penalty to strafe speed only but leaving sprint speed unaffected? Or they give a stamina penalty? Or have many different kinds of plates giving different penalties for more variety?
- by Kesi Raae Kaae - at 2013.05.13 18:30:00
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25. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
I don't think this thread should get bogged down in the Logistics specifics, the point Iron Wolf is making is that Logistic suits should be specialized in to their role and be slightly weaker than basic medium frames in straight up combat. Similar...
- by Kesi Raae Kaae - at 2013.05.13 16:24:00
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26. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
Moonracer2000 wrote: I think removing standard/advanced/prototype suits and just giving the one suit better CPU/PG as you upgrade the skill will create the same problem we have now where you get to the tech 2 standard and it feels like you are...
- by Kesi Raae Kaae - at 2013.05.12 20:31:00
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27. What CCP were thinking when they were making Gallente Medium and Caldari Medium ... - in General Discussions [original thread]
Do shields increase your sig radius in Dust, making you easier to spot? If not they should.
- by Kesi Raae Kaae - at 2013.05.12 17:07:00
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28. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Removing Basic, Advanced, and Prototype suits, making sure every suit has a special feel to it, and keeping the monetezation in to keep the business going are the highlight points of the idea. It's baffling that CCP...
- by Kesi Raae Kaae - at 2013.05.12 16:59:00
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29. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
Also in your first post you mention resist bonuses, I would shy away from suggesting these to CCP, except on maybe the Sentinel, as they offer very little over a ase HP increase on dropsuits and would just confuse people. Resist bonuses do three ...
- by Kesi Raae Kaae - at 2013.05.11 18:47:00
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30. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
I've been thinking more about how Aurum suits would fit in to a Dust where there's only a single tier of suits, and using my previous post's example figures I've come up with a rough idea: Quote: Minmatar Medium Frame Starts with 100 PG...
- by Kesi Raae Kaae - at 2013.05.11 18:38:00
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31. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
In EVE it's like this: Rifter (Tech 1 Frigate) Minmatar Frigate Skill Bonus: 5% bonus to Small Projectile Turret damage and 7.5% bonus to tracking per level Wolf (Tech II Assault Frigate) Minmatar Frigate Skill Bonus: 5% bonus to S...
- by Kesi Raae Kaae - at 2013.05.10 15:20:00
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32. A Second Respec - in Feedback/Requests [original thread]
Currently some Vehicle shield modules require you to train dropsuit skills, I'd at least like CCP to refund those skills because if they don't many people using Shield Vehicles will find they'll no longer be able to deploy them when they fix the s...
- by Kesi Raae Kaae - at 2013.05.09 12:17:00
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33. The Amarr Medium suits. - in General Discussions [original thread]
Stats wise the Amarr suits are cool and differenty. Lore wise they annoy the hell out of me.
- by Kesi Raae Kaae - at 2013.05.09 11:29:00
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34. LOGISTICS ARE NOT SUPPORT - FIX THIS CCP - in General Discussions [original thread]
Dramatically lower the PG/CPU of Logistics suits and give all Logistics suits a sizable PG/CPU fitting bonus to Equipment. There, that's an EVE-like solution to the problem and the fitting slots aren't even touched.
- by Kesi Raae Kaae - at 2013.05.08 12:05:00
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35. Please create option for inverted turret controls on Assault Dropships - in Feedback/Requests [original thread]
The lack of inverted turret y-axis option is really confusing me and doubtlessly for others who play with inverted controls.
- by Kesi Raae Kaae - at 2013.05.07 11:52:00
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36. [Request] Can we get the Logistics Suit Sidearm Slot back please? - in Feedback/Requests [original thread]
The reason is for gameplay variety
- by Kesi Raae Kaae - at 2013.04.06 11:39:00
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37. CCP should not stop AFK farming - in General Discussions [original thread]
Berserker007 wrote: hell yeah; im sick of going 48-2 & my team still losing in skirmish You died twice? Such a bad
- by Kesi Raae Kaae - at 2013.03.26 13:33:00
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38. Do we really need an infantry-only mode? - in General Discussions [original thread]
If we don't get new maps then we do need an infantry only mode. A couple of the Skim Junction variants are the only maps where there's hot-spots that are Tank unfriendly, unless we get more maps that cater to many different play styles then an in...
- by Kesi Raae Kaae - at 2013.03.23 20:29:00
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39. Yeah... I'm gonna go ahead and say infantry only Ambush is a -horrible- idea - in General Discussions [original thread]
I'd rather have maps that cater to a variety of play styles, but until that happens I wouldn't mind an infantry only mode.
- by Kesi Raae Kaae - at 2013.03.23 20:24:00
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40. [Feedback Request] Kinetic Catalyzer - in Feedback/Requests [original thread]
ugg reset wrote: Also, what if I told you that movement speed is based on gameplay, not real life physics? Such crazy talk has no place on these forums
- by Kesi Raae Kaae - at 2013.03.20 14:38:00
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