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3301. CPM Topic: How would you fix AWOXing - in General Discussions [original thread]
Iron Wolf Saber wrote: Kushmir Nadian wrote: Ummmmm....I thought kicking was supported by the lore? I didnt read it but I was told malfunctioning clones got deactivated in the book Templar One. Not sure there's much difference between malfu...
- by KEROSIINI-TERO - at 2013.05.23 01:31:00
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3302. CPM Topic: How would you fix AWOXing - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: . . Nova, try acting like someone that is in a position that represents others... your thoughts mean NOTHING. YOUR job is to represent your constituents and provide a platform for US, the players of this game, to iron ...
- by KEROSIINI-TERO - at 2013.05.23 01:29:00
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3303. [request] minimap compass - in Feedback/Requests [original thread]
+1 plz
- by KEROSIINI-TERO - at 2013.05.21 22:38:00
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3304. MULTI-TEAM GAME MODE(REQUEST) - in Feedback/Requests [original thread]
Nah no need for this. When arena mode gets implemented in some future update, then yeah. But as such this is minimal priority.
- by KEROSIINI-TERO - at 2013.05.21 22:19:00
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3305. [Request] Fix PG for Vehicles - in Feedback/Requests [original thread]
No, DON'T bring the old engineering back. It was such a no-brainer. The new philosophy of skills (that open up some modules) give more efficacy is great. Having such blanker "+X% PG aivailable for every imaginable situation" is such that vehicle...
- by KEROSIINI-TERO - at 2013.05.21 21:44:00
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3306. [Request] Kick passengers from vehicles - in Feedback/Requests [original thread]
Today I had a tank stuck on terrain. Real bad, could not shoot. Blue was inside. Happily hopping around those turrets all the time. I was waiting to see if he would leave the stuck tank as there was absolutely no targets. I did not dare to exit th...
- by KEROSIINI-TERO - at 2013.05.21 21:14:00
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3307. 24v24, Will it ever happen? - in General Discussions [original thread]
Currently the game can't support 16vs16 well enough. Both types of lag still rampant.
- by KEROSIINI-TERO - at 2013.05.21 19:46:00
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3308. WHY OUR OWN TEAMMATES DESTROYING UNCONTESTED (YELLOW) TURRETS?!? - in Feedback/Requests [original thread]
I, when using a vehicle, am exercicing EXTREME installation hatred.
- by KEROSIINI-TERO - at 2013.05.21 14:34:00
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3309. Planetary Conquest Battles: Day 1 - in General Discussions [original thread]
CCP nullarbor, you missed my question: https://forums.dust514.com/default.aspx?g=posts&m=819665#post819665
- by KEROSIINI-TERO - at 2013.05.19 13:37:00
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3310. [SUGGESTION:] UI: Battle finder volunteer list for corp's future fights - in Feedback/Requests [original thread]
An improvement to dust UI considering member management and going into battles. This will help a lot of larger corporations manage several matches within close timeframe, and also all corps manning fights at more difficult timezones. [SUGGES...
- by KEROSIINI-TERO - at 2013.05.17 19:08:00
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3311. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Parson Atreides wrote: CEOPyrex CloneA wrote: Yeah i checked the footage i had (i film these things) and their starting clones were 230, their ending clones amount was 167 and we won by MCC Upon getting back into the quarters, i see they ...
- by KEROSIINI-TERO - at 2013.05.17 15:59:00
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3312. Planetary Conquest Battles: Day 1 - in General Discussions [original thread]
CCP Nullarbor wrote: LAG Some threads have identified that a mostly EU corp versus a US corp can produce high latency for one side depending on where the server is located. The location of the server for the PC battle is chosen based on t...
- by KEROSIINI-TERO - at 2013.05.17 09:37:00
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3313. [Request] Infantry Armor Plates - in Feedback/Requests [original thread]
Skilfer wrote: KEROSIINI-TERO wrote: SUGGESTION 1: Give up movement speed penalty. Just that. As Mr "ZDub 303" pointed out, having no native rep and getting rep with same slots balances nicely. Also, armor regen is painfully slow. CCP...
- by KEROSIINI-TERO - at 2013.05.16 04:20:00
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3314. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
As I'm against detailed info on fittings on future dust killmails, I would still like to let people stealing arch enemies vehicles and see their fittings. Military secrets revealed!
- by KEROSIINI-TERO - at 2013.05.15 17:55:00
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3315. [PC REQUEST]- pending attack marker on UI - in Feedback/Requests [original thread]
Like a DEFCON for corps? Nice! 24h might be too long, chances are the red light would be always on for bigger corps. Then again, quieter (read: smaller) corps might be needing that to get people online at correct time. I'd settle for timer of 8 ...
- by KEROSIINI-TERO - at 2013.05.15 17:52:00
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3316. [Feedback] PC wiki - in Feedback/Requests [original thread]
+1. As game and PC is now official, there has to be some sort of info package on PC in order to not force people to read thru those 10+ page threadnaughts (remember, one was 60page with info of different times!)!
- by KEROSIINI-TERO - at 2013.05.15 17:48:00
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3317. [Request] Bring EVE time clock on top - in Feedback/Requests [original thread]
+1 if it's and option to set. Oh and please, clock for MQ screens! that should be easy to do as they are programmable video panels even from programmers point of view (I assume)
- by KEROSIINI-TERO - at 2013.05.15 17:44:00
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3318. News Tab in Neocom - in Feedback/Requests [original thread]
AS PC has just launced, it's time to have newsfeed in Mercenary Quarters on districts changing hand! I bet that will be more interesting than the same kind of thing eve side with sovs.
- by KEROSIINI-TERO - at 2013.05.15 17:33:00
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3319. Did PC change the game? - in General Discussions [original thread]
There is a chance that if the top players and corporations have hands full in PC fights, maybe it'll change pub games so that there will be less pubstomping. I don't expect a big change but still something noticable.
- by KEROSIINI-TERO - at 2013.05.15 17:25:00
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3320. Tanks should be handled like orbitals - in General Discussions [original thread]
Onesimus Tarsus wrote: Until your team or squad pass a certain WP level, you can't call in a tank. Of course, those tanks should be way cheaper. That is all. that would further emphasize the avalance effect of "if you're winning, you get to ...
- by KEROSIINI-TERO - at 2013.05.15 17:22:00
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