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861. Learning Coalition (Attention New Players, & Experienced Mentors... - in Rookie Training Grounds [original thread]
Fox Gaden wrote: Last night we had 52 people in the Learning Coalition chat channel, and the display switched to only showing people who had written in the channel. Wow! What a benchmark! Learning Coalition finally hit delayed mode. I woul...
- by Kaze Eyrou - at 2015.01.02 21:08:00
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862. Races and their bonuses? - in Rookie Training Grounds [original thread]
Here's a comprehensive list I updated on the Eve Uni site. Also note that you can view any of the suit bonuses on your skill tree by highlighting them and pressing Gū¦. (Show Info)
- by Kaze Eyrou - at 2015.01.02 20:51:00
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863. Matchmaking. - in General Discussions [original thread]
Bradric Banewolf wrote: Kaze Eyrou wrote: I'd like to squad up sometime with you and see what's going on. Matchmaking has been a bit wonky. Some days, it's great and I have fun matches against people. Other times it sets you up for failure....
- by Kaze Eyrou - at 2015.01.02 20:04:00
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864. Logis Should Be Able To Rep Through Damage - in General Discussions [original thread]
Mobius Wyvern wrote: Don't think of it the same way as the armor repair tool. For example, what if the shield logi tool just caused the target's shield to regenerate while they were being hit? The rate of regeneration would still be fully depe...
- by Kaze Eyrou - at 2015.01.02 19:42:00
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865. Logis Should Be Able To Rep Through Damage - in General Discussions [original thread]
Rowdy Railgunner wrote: If you rep with a min logi you would know that after a certain amount of WP you stop gaining WP for a set period of time, yet you still need to keep people repped. See I am a logi and even though my six kin is no longer ...
- by Kaze Eyrou - at 2015.01.02 19:31:00
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866. Loyalty Rank (Aurum Bar) is not handing out rewards - in Technical Support/Bugs [original thread]
Ares 514 wrote: The best thing about this post is your new name for the Loyal Rank....the Aurum Bar. I strongly support this change to more accurately reflect it's purpose. Well, when you find that Aurum is the strongest contributor to rais...
- by Kaze Eyrou - at 2015.01.02 18:58:00
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867. Black Eagles Rock - in General Discussions [original thread]
Yep.
- by Kaze Eyrou - at 2015.01.02 01:52:00
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868. Matchmaking. - in General Discussions [original thread]
Liari Storm wrote: Hey kaze, I am logged in. See you in game Alright. Finishing up a match and I'll send you an invite.
- by Kaze Eyrou - at 2015.01.01 23:36:00
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869. Matchmaking. - in General Discussions [original thread]
I'd like to squad up sometime with you and see what's going on. Matchmaking has been a bit wonky. Some days, it's great and I have fun matches against people. Other times it sets you up for failure. Liari: I'd like to squad up with you sometime....
- by Kaze Eyrou - at 2015.01.01 23:01:00
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870. Loyalty Rank (Aurum Bar) is not handing out rewards - in Technical Support/Bugs [original thread]
So far, it seems that the only thing working is the extra SP earned after a battle and the Daily Login SP. However: Loyalty Point Rewards and Vendor Price bonus is NOT being calculated. (ISK Rewards after battle has no specific control and ...
- by Kaze Eyrou - at 2015.01.01 19:27:00
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871. Logis Should Be Able To Rep Through Damage - in General Discussions [original thread]
Bahirae Serugiusu wrote: C-C-P Rithu wrote: Noooo to shield repairer. Then what is the difference between shield and armor? Except that shield can have have better recharge rate and less anti-shield weapons and more... The difference is th...
- by Kaze Eyrou - at 2015.01.01 17:25:00
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872. Logis Should Be Able To Rep Through Damage - in General Discussions [original thread]
To answer Ydubbs's thread on this: Yes, Repair Tools should be able to repair through damage. In most games, a healing role or tool is able to heal a person under attack in some way, so why would this game be any different? Right now, Damage w...
- by Kaze Eyrou - at 2015.01.01 16:48:00
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873. In FW ... - in General Discussions [original thread]
deezy dabest wrote: Because the team channel is still broken for some people. While it seems to work for more people than before some people just randomly can not comm up. We have attempted to move our Q Syncs into team just to free up the ch...
- by Kaze Eyrou - at 2015.01.01 16:29:00
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874. Another *** in the making : Islamophobia - in General Discussions [original thread]
First off, Locker Room. ACT1ON BASTARD wrote: @Daddrobit I can see how that can be interpreted, but why not nuke Germany for carrying out genocide against Jews. We nuked Japan for Pearl Harbor. Anyways now we have drones and precision strikes,...
- by Kaze Eyrou - at 2014.12.31 05:02:00
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875. Chat Channels ! - in General Discussions [original thread]
Learning Coalition for a welcome channel environment in-game similar to our Rookie Training Grounds on the forums.
- by Kaze Eyrou - at 2014.12.31 04:33:00
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876. Don't Use Your Keys!!! - in General Discussions [original thread]
DeadlyAztec11 wrote: It's not like that will change anything... b-baka...
- by Kaze Eyrou - at 2014.12.31 04:20:00
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877. Two "Imperial Viziam Drop Uplink"s - in Technical Support/Bugs [original thread]
Talos Vagheitan wrote: There are two identically named items in the Amarr Loyalty store, but their stats are different. Glitch? No, they just need a better name...
- by Kaze Eyrou - at 2014.12.31 04:08:00
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878. minor laser/warbarge strikes - in Feedback/Requests [original thread]
CCP Rattati wrote: This has been designed and can be put into the game if and when we think the system is working well. All I hear is that players like the new Warbarge Strikes and they are neither OP nor useless. What about Warbarge Strikes...
- by Kaze Eyrou - at 2014.12.31 03:59:00
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879. My PS3 is not running Dust as it should be - in Technical Support/Bugs [original thread]
Jack McReady wrote: do you by chance have a new tv, that reprocesses the display and fills up the output with more frames to make the output look more "smooth"? turn that off and you will have no delay any more To go further on this as well,...
- by Kaze Eyrou - at 2014.12.31 03:52:00
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880. Extend the Block function to gameplay - in Feedback/Requests [original thread]
The-Errorist wrote: Kaze Eyrou wrote: The-Errorist wrote: I like this, but not your reasons. Not sure if it was clear, but the "reason" is more of "a perfect specimen to try this out on" not "oh look at this elaborate content of a post ...
- by Kaze Eyrou - at 2014.12.31 03:44:00
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