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381. Swarm Launchers Are Not Meant To Be The Answer To Tanks - in General Discussions [original thread]
Soulja Ghostface wrote: nope. just trying to stay on topic . also i hope you woudn't be a game designer as you would spread your focus on numerous trivial issues instead of "THE BIG PIECE OF CAKE" this is not a QQ balance thread. This is...
- by Kane Fyea - at 2013.12.15 22:42:00
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382. Swarm Launchers Are Not Meant To Be The Answer To Tanks - in General Discussions [original thread]
gbghg wrote: dropships can easily be killed by swarms, speaking as a python pilot your damage is terrible and only a thret when mods are down and two of you are shooting at me, but that knockback is horrendous, i've died multiple times because ...
- by Kane Fyea - at 2013.12.15 22:41:00
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383. how to solve the tank issue ccp - in General Discussions [original thread]
Roger Cordill wrote: Kane Fyea wrote: Well I am and I have adapted. Can't believe I ever tried killing tanks with swarms (Silly me really) when militia tanks with militia railguns are more effective then my proto AV. Those AVers should just...
- by Kane Fyea - at 2013.12.15 22:23:00
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384. Swarm Launchers Are Not Meant To Be The Answer To Tanks - in General Discussions [original thread]
Soulja Ghostface wrote: Quote: Still cheaper and more effective then my proto swarms At killing HAV's yes. How did this derail so badly We are talking Swarms and forge guns peoplez Well you obviously have no interest in discussing bala...
- by Kane Fyea - at 2013.12.15 22:20:00
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385. Swarm Launchers Are Not Meant To Be The Answer To Tanks - in General Discussions [original thread]
Soulja Ghostface wrote: Kane Fyeah. Have you ever heard of jihad jeeps plama cannons FINISH ME OFF NOT KILL ME Quote: Also dropships? Get a railgun and shoot those guys out of the sky. Tanks cannot shoot on a 180 degree angle. (means...
- by Kane Fyea - at 2013.12.15 22:12:00
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386. Swarm Launchers Are Not Meant To Be The Answer To Tanks - in General Discussions [original thread]
Soulja Ghostface wrote: KING CHECKMATE wrote: Benjamin Ciscko wrote: A swarm launcher is a light weapon it is meant for taking out light vehicles LAV's Forge Guns are heavy weapons they are meant to take out heavy vehicle HAV's Ok....
- by Kane Fyea - at 2013.12.15 21:59:00
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387. how to solve the tank issue ccp - in General Discussions [original thread]
Roger Cordill wrote: Kane Fyea wrote: ladwar wrote: Roger Cordill wrote: Malice TheRipper wrote: Film it or it didnt happen... Also no one really gets good, at this game..can aim as well as you want and hit the targets all the ti...
- by Kane Fyea - at 2013.12.15 21:53:00
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388. All I can say is wow - in General Discussions [original thread]
DUST Fiend wrote: People who chirp in about the militia NOS bug being the culprit have clearly never driven a base soma around for like, 3 seconds. Nevermind slapping complex NOS on there. The funny thing is that the bug has been fixed for t...
- by Kane Fyea - at 2013.12.15 21:49:00
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389. how to solve the tank issue ccp - in General Discussions [original thread]
ladwar wrote: Roger Cordill wrote: Malice TheRipper wrote: Roger Cordill wrote: message from Godin: Horrible idea, would make even more problems. Get good You know, I find it funny that even though I've used swarms at the most 10 hour...
- by Kane Fyea - at 2013.12.15 21:43:00
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390. how to solve the tank issue ccp - in General Discussions [original thread]
Roger Cordill wrote: Malice TheRipper wrote: Roger Cordill wrote: message from Godin: Horrible idea, would make even more problems. Get good You know, I find it funny that even though I've used swarms at the most 10 hours, it's still eas...
- by Kane Fyea - at 2013.12.15 21:42:00
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391. Tip that nearly all scouts can vouch for. - in General Discussions [original thread]
2Berries wrote: I recently discovered how fun shotty scout can be. Still giggling to myself about a couple matches from last night. High kdr just means you haven't embraced your immortality yet. I remember when I first found out how much fun...
- by Kane Fyea - at 2013.12.15 20:54:00
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392. Swarm Launchers Are Not Meant To Be The Answer To Tanks - in General Discussions [original thread]
Soulja Ghostface wrote: once again we forget that that 1. swarms are invisible (proto) 2. they go around walls 3. in open field they cannot outrun swarms 4. this encourages tactial play as you must get close enough with the swarms 5. forge gun...
- by Kane Fyea - at 2013.12.15 20:28:00
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393. Swarm Launchers Are Not Meant To Be The Answer To Tanks - in General Discussions [original thread]
Snip
- by Kane Fyea - at 2013.12.15 20:27:00
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394. Swarm Launchers Are Not Meant To Be The Answer To Tanks - in General Discussions [original thread]
Soulja Ghostface wrote: Second Cerberus wrote: Benjamin Ciscko wrote: A swarm launcher is a light weapon it is meant for taking out light vehicles LAV's Forge Guns are heavy weapons they are meant to take out heavy vehicle HAV's Exc...
- by Kane Fyea - at 2013.12.15 20:18:00
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395. Swarm Launchers Are Not Meant To Be The Answer To Tanks - in General Discussions [original thread]
Harpyja wrote: Soulja Ghostface wrote: CrotchGrab 360 wrote: And how is a new player supposed to take down any tank with only a militia forge gun at his disposal? He will NOT be able to take it down before he gets killed or the tanks run...
- by Kane Fyea - at 2013.12.15 20:11:00
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396. lets do something nice! - in General Discussions [original thread]
I'm too poor to give out gifts now (I use to have 70 mil but I did a bunch of isk giveaways lol)
- by Kane Fyea - at 2013.12.15 01:15:00
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397. You all just need to adapt - in General Discussions [original thread]
Knight Soiaire wrote: "Tanks are indestructible" (Not my vid) And thats with one Comp. Damage Mod, on a Scout suit! Wow that tanker must have been very stupid.
- by Kane Fyea - at 2013.12.14 20:45:00
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398. How to Balance Tanks and AV - in General Discussions [original thread]
Inb4 tankers tell you to get gud.
- by Kane Fyea - at 2013.12.14 20:38:00
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399. You all just need to adapt - in General Discussions [original thread]
Doctor-Jeep wrote: Kane Fyea wrote: Oh don't worry I have adapted to using militia tanks to take out others. Why use proto swarms with 3 damage mods and prof 4 (For a price of 160k isk) when a militia tank is 3x more effective, has more surv...
- by Kane Fyea - at 2013.12.14 20:25:00
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400. tanks make this game boring - in General Discussions [original thread]
Mortedeamor wrote: i mean yeah everyone can do it so do it have some fun stop qqing I have been for the past three days. A lot easier to destroy standard tanks with militia tanks then it is to try and destroy it with proto swarms with prof ...
- by Kane Fyea - at 2013.12.14 20:15:00
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