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401. tanks make this game boring - in General Discussions [original thread]
danthrax martin wrote: Turret installations are moe important now, but our berries blow them first off the starting line. The turrets have been improved! A few times now ive used them to help squads advance... Am i the the only one that gave up...
- by Kane Fyea - at 2013.12.14 20:11:00
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402. tanks make this game boring - in General Discussions [original thread]
stlcarlos989 wrote: Nerfed AV + Cheap tanks + glitched nitrous = TANK SPAM but next week they will fix the militia nitrous glitch Nerfed AV + Cheap tanks = TANK SPAM Damn The bug has been fixed for two days now.
- by Kane Fyea - at 2013.12.14 20:10:00
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403. tanks make this game boring - in General Discussions [original thread]
Garrett Blacknova wrote: I have fun when I'm a tanker. I have fun when I'm running Shotgun Scout or a Logi role. I have fun when I"m running AV. Vehicles have always been a core element of DUST, they've always been an important part of the p...
- by Kane Fyea - at 2013.12.14 20:05:00
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404. You all just need to adapt - in General Discussions [original thread]
Oh don't worry I have adapted to using militia tanks to take out others. Why use proto swarms with 3 damage mods and prof 4 when a militia tank is 3x more effective, has more survivability, is cheaper, and I can destroy tanks a lot faster and with...
- by Kane Fyea - at 2013.12.14 19:38:00
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405. How much Aurum did you get back from the BPO removals? - in General Discussions [original thread]
Al the destroyer wrote: I hope you are all aware what is happening this is the first step to all BPO removal. Maybe you are OK with this but some are not. They paid real money for something and it has been taken away. I don't care if they refun...
- by Kane Fyea - at 2013.12.14 19:31:00
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406. DUST is in a VERY bad state right now. - in General Discussions [original thread]
Just one thing: You do know stacking more then 3 damage mods is a waste of module slots thanks to the stacking penalty right?
- by Kane Fyea - at 2013.12.13 19:43:00
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407. Remove tanks ability to self repair - in General Discussions [original thread]
Mobius Wyvern wrote: Crimson Cerberes wrote: If we need teamwork, so should they. Right now a tank is a solopmgwtfpwnmobile. If AV requires teamwork, so should a tank. The broken element is that Militia Nitrous that gives them 100% speed...
- by Kane Fyea - at 2013.12.13 07:47:00
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408. Tank vs AV: In my opinion. - in General Discussions [original thread]
CCP Remnant wrote: No current plans to add microwarpdrives, no . Can you by any chance poke the devs and ask them about implementing a new range sytem for swarms. Here's a little bit of info of how I would like it to be. Or possibly just a ...
- by Kane Fyea - at 2013.12.13 07:31:00
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409. What IfGǪ [Swarm Change] - in General Discussions [original thread]
Arx Ardashir wrote: Kane Fyea wrote: I personally think swarms could use a new range system. Something along the lines of the closer you are the more effective you're swarms are the farther you are the less effective you are (Like the regula...
- by Kane Fyea - at 2013.12.13 07:00:00
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410. What IfGǪ [Swarm Change] - in General Discussions [original thread]
Vulpes Dolosus wrote: The closer swarms got to their target, the faster they locked on. Eve does it, maybe it could work in Dust. Of course, they'd still have a range limit (I'd put it at 200-225m). Thoughts? I suggested this in a thread ...
- by Kane Fyea - at 2013.12.13 06:57:00
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411. This Game is One of the Worst, if not, the worst game of 2013 - in General Discussions [original thread]
Painekiller0112 wrote: Arx Ardashir wrote: I have some "Stand a fight" heavy fits that are equipped with the SCR variants and they work rather well. Of course, if I get caught out in the open, running isn't an option and I just try to at lea...
- by Kane Fyea - at 2013.12.13 06:49:00
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412. To the winy AVers - in General Discussions [original thread]
$400 for an airsoft tank Fu ck that
- by Kane Fyea - at 2013.12.13 06:34:00
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413. AV are useless. Dont care what anyone says. - in General Discussions [original thread]
Dexter307 wrote: None of my av is effective anymore However remote explosives work very well if you can place all your remotes on the tank without getting seen/killed Take those remotes and slap them on the front of your lav and ram into a ta...
- by Kane Fyea - at 2013.12.13 06:19:00
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414. AV are useless. Dont care what anyone says. - in General Discussions [original thread]
If you want to AV then use militia tanks with railguns. Works quite well. (Tip wait until active modules are down then unload clip)
- by Kane Fyea - at 2013.12.13 06:06:00
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415. HAVs are so FREAKING AWESOME - in General Discussions [original thread]
Commander Tzu wrote: Kane Fyea wrote: Yea I won't be using my 160k av fit to destroy tanks when my 80k soma with railgun does the job better and with less risk. I'm adapting now for sure. Lol, first of all are you complaining that a TANK ...
- by Kane Fyea - at 2013.12.13 05:51:00
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416. HAVs are so FREAKING AWESOME - in General Discussions [original thread]
Tectonic Fusion wrote: Kane Fyea wrote: Yea I won't be using my 160k av fit to destroy tanks when my 80k soma with railgun does the job better and with less risk (and with ZERO SP COST). I'm adapting now for sure. (Seriously I've destroyed m...
- by Kane Fyea - at 2013.12.13 05:49:00
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417. HAVs are so FREAKING AWESOME - in General Discussions [original thread]
Yea I won't be using my 160k av fit to destroy tanks when my 80k soma with railgun does the job better and with less risk (and with ZERO SP COST). I'm adapting now for sure. (Seriously I've destroyed more tanks with the militia railgun today then ...
- by Kane Fyea - at 2013.12.13 05:40:00
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418. How about this AV-TANK fix - in General Discussions [original thread]
DeadlyAztec11 wrote: Outside of the nitro glitch tanks should not be touched. Swarms should get there range back. Forge is fine. Plasma Cannon is fine. AV grenades should get a quarter of the damage they lost back. Nothing else should be touch...
- by Kane Fyea - at 2013.12.13 02:54:00
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419. How about this AV-TANK fix - in General Discussions [original thread]
KING CHECKMATE wrote: Kane Fyea wrote: No the swarms 400m range was ridiculous. I would say it would need no more then 250m range. thats......what i said about 2 posts ago... >..> Sorry only read OP.
- by Kane Fyea - at 2013.12.13 02:45:00
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420. How about this AV-TANK fix - in General Discussions [original thread]
No the swarms 400m range was ridiculous. I would say it would need no more then 250m range.
- by Kane Fyea - at 2013.12.13 02:41:00
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