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421. CPM: Petition to CCP Regarding Cloaks - in General Discussions [original thread]
I agree that, done poorly, a cloaking mechanic would be terrible for the game. However, we do not have all the numbers and we still have time to cause changes. Once we have the full statistics for the modules and how the mechanics operate, we will...
- by Kallas Hallytyr - at 2014.01.09 20:22:00
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422. Tank spam is the only thing saving us from ADS spam! - in General Discussions [original thread]
HAVs have incredible advantages over ADSs: - They are substantially cheaper to run: the ADS hull costs 322,000 ISK alone - They have much, much more cover - They are much more resilient (which is absolutely fine) - They have much more powerf...
- by Kallas Hallytyr - at 2014.01.09 20:14:00
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423. My vision of suit type bonuses. - in General Discussions [original thread]
Agreed. Bonuses should be tied to the suits, not the skill.
- by Kallas Hallytyr - at 2014.01.09 00:59:00
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424. CCP, let's fulfill your promise of transparency. Show us new HP/PG/CPU numbers - in General Discussions [original thread]
More information = more feedback. It's difficult to generate reasonable feedback when you only release half of the data.
- by Kallas Hallytyr - at 2014.01.08 03:43:00
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425. Logi's underpowered 1.8 - in General Discussions [original thread]
Obvious troll is obvious.
- by Kallas Hallytyr - at 2014.01.08 03:35:00
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426. Why CCP! - in General Discussions [original thread]
Assault Dropships are a powerful asset on the battlefield: they can utterly dominate a stretch of the battlefield and deny infantry the space to manoeuvre, but they are also incredibly vulnerable to certain methods of removal, primarily the Large ...
- by Kallas Hallytyr - at 2014.01.08 03:31:00
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427. How do you fit you Gal scout? - in General Discussions [original thread]
'Valor' Scout G-I (because despite having a Dragonfly, I feel more badass in my Valour suit! :D) H - Advanced Precision Enhancer (down to 35,955db, essentially as good as an ADV Scanner) LW - Scrambler Rifle SW - 'Toxin' ICD-9 SMG Blueprint EQ - R...
- by Kallas Hallytyr - at 2014.01.07 03:17:00
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428. Warbarge pre batte staging room for pubs - in General Discussions [original thread]
Another problem with no Barge-time is that lone wolves have much less time to coordinate and join up with established squads, or for entirely composite teams to create new squads. Having no time before the battle means that the difference between ...
- by Kallas Hallytyr - at 2014.01.06 22:54:00
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429. Tank's ammo needs to be more limited - in General Discussions [original thread]
Reduce clip size of Railguns (small and large) and Blasters (large.) Reloading becomes important.
- by Kallas Hallytyr - at 2014.01.06 15:35:00
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430. The only way current tanks would be 'balanced' - in General Discussions [original thread]
Player Market would help balance things via ISK. What we need is for Swarms to be tweaked back up somewhat and for Hardeners to be tweaked down somewhat: - Swarm lock-on range should be 200-250m and damage should be around the 250 mark - Harden...
- by Kallas Hallytyr - at 2014.01.04 23:40:00
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431. This is THE BEST IDEA to fix TANKs! Look CCP I fixed it! - in General Discussions [original thread]
Talryn Vilneram wrote: Kallas Hallytyr wrote: Want to hack an objective? Use a ta- oh wait... That isn't killing something but yes that is the only thing you can't do unless you get out and do it which is risky. Yes, it isn't killing,...
- by Kallas Hallytyr - at 2014.01.02 22:50:00
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432. This is THE BEST IDEA to fix TANKs! Look CCP I fixed it! - in General Discussions [original thread]
Want to hack an objective? Use a ta- oh wait...
- by Kallas Hallytyr - at 2014.01.02 22:38:00
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433. The EPIC truth about TANKS. - in General Discussions [original thread]
Michael Epic wrote: This game isn't fun anymore. I don't ever want any unfair advantages....if I had it my way, there would be a militia gear mode. It would be fun to run and gun with my friends without crazy tank wars *Considers telli...
- by Kallas Hallytyr - at 2014.01.02 19:08:00
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434. [Help] 12 days of dust, I'm doing it wrong. - in General Discussions [original thread]
Will be awarded on the 7th.
- by Kallas Hallytyr - at 2014.01.01 21:00:00
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435. blasters on tanks - in General Discussions [original thread]
Yep, I distinctly recall Forge Guns having that 5m lock-on range nerf three moons ago...wait...
- by Kallas Hallytyr - at 2014.01.01 20:17:00
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436. The brits have relied on the US for to long to give an opinion - in General Discussions [original thread]
Can we please end the American flag/small **** waving?
- by Kallas Hallytyr - at 2014.01.01 19:57:00
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437. Placing Remotes on Tanks... - in General Discussions [original thread]
We should be allowed to jump on and cling on to them, so that we can finish placing our remotes. I'm tired to ADHD HAVs going, "OOH RED!" and racing off before I can finish mining them...
- by Kallas Hallytyr - at 2014.01.01 19:21:00
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438. More HMG crap. Or should I say sustained HMG crappiness? - in General Discussions [original thread]
HMG in optimal range = brutal HMG out of optimal range but in enemy's optimal = you're doing HMG-ing wrong.
- by Kallas Hallytyr - at 2014.01.01 16:53:00
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439. Cpl Fosters 200 mill isk give away..... - in General Discussions [original thread]
Kallas Hallytyr wrote: Give it to Judge Rhadamanthus. Considering his work for the community with regards to piloting Dropships and his well-considered videos highlighting issues of balance, not to mention the fact that Assault Dropships are r...
- by Kallas Hallytyr - at 2014.01.01 16:41:00
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440. Logi suits are not working as intended - in General Discussions [original thread]
As was stated a million times during the Logi Dark Ages, the fix is to bring Assaults up such that they are the go-to 'Killer' suit. Logistics are operating perfectly fine as Logistics, but due to Assault suits being insufficiently effective in co...
- by Kallas Hallytyr - at 2014.01.01 16:40:00
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