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1. Scheneighnay's Dropsuit frame guide v27.0 - in Rookie Training Grounds [original thread]
I have ADV in Galdari and Amarr heavy suits. My main focus is tanking but that aside I am deciding my next infantry step. Should I try with Caldari or Minmatar (I could care less about all the EVE BS). The shield tanking sounds good but as a tank...
- by KalOfTheRathi - at 2015.05.22 01:42:00
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2. Caution: Spending money is Dust is futile at best. - in Rookie Training Grounds [original thread]
As Dust developers (those Battle Hardened Vets from CCP/Shanghai*) are switching their focus to every more complex art to showoff in demos on stages across the world they are now officially no longer working on Dust. Why is this important to you,...
- by KalOfTheRathi - at 2014.05.03 02:21:00
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3. warn the new bros - in Rookie Training Grounds [original thread]
Okay, posted the warning. Thanks for the suggestion.
- by KalOfTheRathi - at 2014.05.03 02:21:00
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4. Best ADS Fitting? - in Rookie Training Grounds [original thread]
Do not spend SP on either type of ADS until you have maxed out Assault Drop Ship Skill to lvl 5 . It increases Small Turret damage 2%/lvl. Once you decide on which type you want to fly and you have your missiles skills up then choose that one ...
- by KalOfTheRathi - at 2014.04.24 04:50:00
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5. Dropship piloting help needed - in Rookie Training Grounds [original thread]
The best advice I can give is to bank ISK, cause you will need a lot of it, and to quit flying not type Derps. Until you get the feel of a particular Derp using the others is a distraction, IMO. Do not get cocky or fly really close to structures....
- by KalOfTheRathi - at 2014.04.24 04:45:00
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6. What would make a good speed oriented class setup? - in Rookie Training Grounds [original thread]
Yokal Bob wrote: CPM1 candidate I want my logi tank back That signature will not endure you to CCP/Shanghai.
- by KalOfTheRathi - at 2014.02.01 12:04:00
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7. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
jerrmy12 kahoalii wrote: forge guns got nerfed? Yes. They used to be able to snipe across the entire map. Effectively their range was unlimited. Once fired it went until it hit something. Back in Closed and Open Beta. Then they got the Nerf ...
- by KalOfTheRathi - at 2013.12.02 10:20:00
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8. Heavy Instructors needed - in Rookie Training Grounds [original thread]
Both my chars run Heavy and are Proto Forge Gun and HMG. I will give it a try as it might be interesting. Many of the random Blues I have squaded with have been ... resistant to change. A Heavy seems to inspire a certain mindset that is quite in...
- by KalOfTheRathi - at 2013.11.17 00:54:00
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9. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
The Railgun range used to max at 599m, although with the latest solution it is difficult to determine the effective and maximum. The target disappears and fluctuates between being displayed or not, sometimes dependent on which direction one brings...
- by KalOfTheRathi - at 2013.09.25 00:52:00
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10. Statistics in Dust514, and why you might care. - in Rookie Training Grounds [original thread]
Is there any information from CCP regarding the release of the API? Currently we are still occasionally missing: Kills, Assists and WP which all lead to losing out on ISK and SP rewards. That is bad enough but I lost months of results during the ...
- by KalOfTheRathi - at 2013.07.11 23:54:00
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11. Dropship keeps crashing - in Rookie Training Grounds [original thread]
Vyzion Eyri wrote: Skihids' guide post 4 -- snip -- Keep practicing, and soon you'll realize your frustrations with learning to fly are the least of your worries. Are there any differences in the DS flight characteristics lately? I haven'...
- by KalOfTheRathi - at 2013.07.11 22:59:00
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12. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
I got a confirmed kill using nothing but Exiles and GEK-38 AR, don't know which got the actual kill in question, of 96.8m just last night. Finally ARs work once again. I am skilled to lvl 5, prof lvl 3.
- by KalOfTheRathi - at 2013.07.04 04:11:00
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13. CCP's planned features - in Rookie Training Grounds [original thread]
Planned versus dreamed. That is the definition you want to be clear on. I have yet to find the magic decoder ring for it.
- by KalOfTheRathi - at 2013.06.01 06:52:00
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14. [Tip] Ninja Trick #5 - in Rookie Training Grounds [original thread]
Rudolph Of Swabia wrote: Are you parodying my parody of your post? Yes, but he did it better.
- by KalOfTheRathi - at 2013.05.17 01:51:00
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15. Efficacy (No Idea/Doesn't Make Sense) - in Rookie Training Grounds [original thread]
Maken Tosch wrote: Not all modules have this restriction. Some modules are allowed to stack without penalties which is built in by CCP. These Mercs are using standard EVE percentages. Nothing like those numbers has ever been noted nor stated ...
- by KalOfTheRathi - at 2013.05.17 01:49:00
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16. What do you wield when you can't aim for s***? - in Rookie Training Grounds [original thread]
Repair tool works very well. The AR comments are valid as well. You do need to practice though. Read the descriptions (brief in Market, not complete ones as they offer less actual information). A few AR are actually better at hip fire than oth...
- by KalOfTheRathi - at 2013.05.16 17:53:00
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17. need help fighting proto gear - in Rookie Training Grounds [original thread]
Take a breath and check out this post: https://forums.dust514.com/default.aspx?g=posts&t=75463&find=unread Going head to head with a Proto Fit is suicide under most circumstances. Although 2 or 3 to 1 can knock them down pretty quick. ...
- by KalOfTheRathi - at 2013.05.13 11:53:00
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18. Tip to tankers - in Rookie Training Grounds [original thread]
Well, I agree that the OP is not particularly good advice. I can and have shot Reds off my tank, within 7m of a Turret Installation and less than that in front of a tank. Getting out of your tank is of dubious value until you are good with your w...
- by KalOfTheRathi - at 2013.05.13 11:44:00
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19. [Tip] Ninja Trick #3 - in Rookie Training Grounds [original thread]
Why do you think these are noteworthy? Even New Berries can figure these out quickly. If they can't learn it then all the posts in the forum they don't read are never going to help. The Ninja that needs to learn how to stay is cover is either dea...
- by KalOfTheRathi - at 2013.05.12 11:09:00
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20. Is becoming a Dropship Pilot while waiting for Jets feasible, or a waste of SP? ... - in Rookie Training Grounds [original thread]
Delirium Inferno wrote: I was a big dropship guy last build and one thing I noticed was vehicles are pretty PG reliant, so why not go for Engineering which gives you more PG per level? Because it doesn't give you that benefit anymore. That was...
- by KalOfTheRathi - at 2013.05.12 01:54:00
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