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5681. Looking for a corp - in General Discussions [original thread]
MATADOR ESCOBAR wrote: Im looking for a corp that will pay me at least 200,000 isk every 2 days please reply soon LOOOOOOOOOOOL
- by KING CHECKMATE - at 2013.08.04 03:58:00
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5682. [IDEA] Class specific Drop suit modules - in General Discussions [original thread]
Leovarian L Lavitz wrote: Paladin Sas wrote: the camo module would be really cool, if it made you invisible, but amped up your sig radius, so they can see you on the map, but not in their sights. make em work for the kill, and you have to ch...
- by KING CHECKMATE - at 2013.08.04 01:59:00
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5683. Respec Petition - in General Discussions [original thread]
MEH +1 Signed. I dont even care anymore LOL. I just want my 11mil SP to spec it ALL into 1 weapon, 1 suit, etcetc... Im tired of being jack of all trades, master of none...
- by KING CHECKMATE - at 2013.08.04 01:18:00
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5684. I love my tank with full proto module. - in General Discussions [original thread]
Svipdagr Hero wrote: Soooo yea, 10-25 kills every game, with 1 death every 5 games. I cannot wait till an actual proto tank and pilot suit - my goal is to get over 50 kills in a single game. Tanks rule. I applaud your enthusiasm and will h...
- by KING CHECKMATE - at 2013.08.04 01:16:00
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5685. Saw a commando running an AR and an SMG - in General Discussions [original thread]
Cyrius Li-Moody wrote: .... Why? Not enough CPU/PG probably LOL
- by KING CHECKMATE - at 2013.08.04 01:16:00
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5686. [IDEA] Class specific Drop suit modules - in General Discussions [original thread]
Heathen Bastard wrote: I like it, the assault sounds a bit OP(siege shield? who do you think you are? a heavy!?) and a good scout is never seen by a sniper. they get up behind them and put a knife through the poor bastard's skull. but for using...
- by KING CHECKMATE - at 2013.07.31 04:55:00
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5687. [IDEA] Class specific Drop suit modules - in General Discussions [original thread]
KalOfTheRathi wrote: Never heard of the Feedback/Request forum, eh? This is none of those broski
- by KING CHECKMATE - at 2013.07.31 04:51:00
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5688. [IDEA] Class specific Drop suit modules - in General Discussions [original thread]
Lightning Bolt2 wrote: KING CHECKMATE wrote: Light Scouts: Cammo modules = while not shooting, the scout turns invisible after 15mts distance from the enemy/Cammo modules nullify each other (in the event that 2 scouts are near each other...
- by KING CHECKMATE - at 2013.07.31 04:44:00
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5689. [IDEA] Class specific Drop suit modules - in General Discussions [original thread]
I thought it would be nice for classes to have their OWN dropsuit modules to help they carry out their jobs easier. These are some of the ideas i've got. Light Scouts: Cammo modules = while not shooting, the scout turns invisible after 15mts d...
- by KING CHECKMATE - at 2013.07.31 04:32:00
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5690. hey ccp thanks - in General Discussions [original thread]
achiever wrote: love the cal logi cpu nerf now I have too nerf my fits too make them work even with cpu lvl 5 so its proto guns and shields or proto repper nano hive injeter cant fit both thank for nerf I am better off using rocks so now you ma...
- by KING CHECKMATE - at 2013.07.31 04:01:00
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5691. The Forge Gun trend - in General Discussions [original thread]
Im actually going Heavy/ FORGE GUN TODAY. 1-st // I play scout, so i get owned by everything since profile dampening/scanning systems are useless. Too many open maps. From vehicles to Mass drivers, flaylocks , Spray a prayers with duvolles etc......
- by KING CHECKMATE - at 2013.07.31 03:57:00
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5692. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
Mass drivers should do MORE damage but have 4 shots in chamber, 6 for assaults. IMO....
- by KING CHECKMATE - at 2013.07.31 03:27:00
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5693. a balance to forgeguns without the "nerf" tag - in General Discussions [original thread]
Then how about this: -Forge gun Glow is brighter, making it visible at 200+ range -Forge gun Glow is NOT visible for The Forge gunner This way, the forge gunner can aim better This way the Drop ship pilot can detect the Forge gunner And everybo...
- by KING CHECKMATE - at 2013.07.31 03:01:00
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5694. a balance to forgeguns without the "nerf" tag - in General Discussions [original thread]
Pvt Numnutz wrote: KING CHECKMATE wrote: This is a FPS, and i think Forgeguns should be more powerful, why? well.. THIS IS A FPS. I care not for vehicle drivers... They do nothing more than run over people (LAV's) , put snipers in unreacha...
- by KING CHECKMATE - at 2013.07.31 01:33:00
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5695. Tried the Laser Rifle today for the heck of it. - in General Discussions [original thread]
Cat Merc wrote: KING CHECKMATE wrote: Spycrab Potato wrote: It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone wa...
- by KING CHECKMATE - at 2013.07.31 01:16:00
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5696. Vehicle Balance is Tricky - in General Discussions [original thread]
Void Echo wrote: KING CHECKMATE wrote: VEHICLES SUCK? you obviously havnt been playing the same Carmaggedon/twisted metal game im playing then. Getting run over 6+ times per game by invincible logi LAVs and getting red line RAILGUN sniped by...
- by KING CHECKMATE - at 2013.07.25 04:46:00
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5697. Vehicle Balance is Tricky - in General Discussions [original thread]
Void Echo wrote: KING CHECKMATE wrote: Well bro, i NEVER play on PC. So you are saying let people get stomped in games taht they are not ''PC'' games.There by meaning you dont care Why should i care for vehicles then? I think you should th...
- by KING CHECKMATE - at 2013.07.25 04:35:00
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5698. Vehicle Balance is Tricky - in General Discussions [original thread]
Well bro, i NEVER play on PC. So you are saying let people get stomped in games taht they are not ''PC'' games.There by meaning you dont care Why should i care for vehicles then? I think you should think better of ''PUB MATCHES'' since it depend...
- by KING CHECKMATE - at 2013.07.25 04:29:00
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5699. Tried the Laser Rifle today for the heck of it. - in General Discussions [original thread]
Spycrab Potato wrote: It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only ...
- by KING CHECKMATE - at 2013.07.25 04:26:00
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5700. Vehicle Balance is Tricky - in General Discussions [original thread]
Void Echo wrote: KING CHECKMATE wrote: 2Bee Smith wrote: KING CHECKMATE wrote: '' Currently they are Underpowered and impossible to make a profit on'' Made me lol there bro. You're kidding me? Go spec into a Gunlogi and go 3 games ...
- by KING CHECKMATE - at 2013.07.25 04:21:00
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