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1841. Plasma Cannon < Swarm Launchers - in General Discussions [original thread]
I'd really like that these 'Big Guns' would have following profiles: Forge gun: Near-instantaneous hit but severe shake (and I mean REAL non-cosmetic shake which actually affects where the shot goes!) making extreme ranges and any infantry forge...
- by KEROSIINI-TERO - at 2013.08.09 02:53:00
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1842. Just tested the Viziam with an alt. - in General Discussions [original thread]
True Adamance wrote: Agreed. Lasers are fickle mistresses, only by treating them right , and listening to hours of their terribly sappy stories can you finally get access to their sweet sweet secrets. Acezero 44 wrote: lawl, heat build...
- by KEROSIINI-TERO - at 2013.08.09 00:07:00
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1843. Anyone ever gone full bare handed melee? - in General Discussions [original thread]
You want empty hands? Fit a militia nanohive, throw it down and presto! Hands only! Dirrrty hands, think what you can do with those...
- by KEROSIINI-TERO - at 2013.08.08 22:37:00
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1844. This event is punishing us! - in General Discussions [original thread]
meri jin wrote: . . A TON OF OP'S POSTS . . Okay, assuming you are not a troll: This event called "Double SP Event" is different from previous events. That is okay as CCP can choose what kind of promotional bonus events they choose to cre...
- by KEROSIINI-TERO - at 2013.08.08 01:12:00
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1845. We need more boobie trap weapons or equipment since the one we have are broke - in General Discussions [original thread]
gbghg wrote: KEROSIINI-TERO wrote: Promethius Franklin wrote: Proximity mines tend to work reasonably well in my experience regarding vehicles, mostly LAV's. LLAV's typically won't get destroyed but a well laid trap will usually at least ...
- by KEROSIINI-TERO - at 2013.08.08 00:18:00
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1846. We need more boobie trap weapons or equipment since the one we have are broke - in General Discussions [original thread]
Promethius Franklin wrote: Proximity mines tend to work reasonably well in my experience regarding vehicles, mostly LAV's. LLAV's typically won't get destroyed but a well laid trap will usually at least kill the driver. Lol no, chances of pr...
- by KEROSIINI-TERO - at 2013.08.07 23:45:00
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1847. REVOLT, Quit Dust or give us SP re-set option - in General Discussions [original thread]
Going onto the respec road is a never ending one. You want to open new things? PLAY the game, get new SP. You can gain a lot per week, as much as about 600k with boosters. A bit patience as Master Yoda instructed.
- by KEROSIINI-TERO - at 2013.08.07 15:09:00
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1848. Make the 2x SP permanent - in General Discussions [original thread]
MCEINSTEIN08 wrote: Make 2x or 3x SP an Happy Hour, the first hours of play every 24 hour cycle. It used to be there nad it felt fine when we knew there'd be character resets still coming. In this persistent 'real game' it would feel more li...
- by KEROSIINI-TERO - at 2013.08.07 13:59:00
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1849. What is the point of having small rails in this game if they are so terrible? - in General Discussions [original thread]
Shouper of BHD wrote: we also need turret specilazation, +1damage per lv? meh.... said it 1k times and will say it more, when more turrets arrive bring back profincency turret skills, +2 damage per lv and at item tiers it gives the turret`s t...
- by KEROSIINI-TERO - at 2013.08.07 13:57:00
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1850. What is the point of having small rails in this game if they are so terrible? - in General Discussions [original thread]
Lurchasaurus wrote: small turrets have always been and will always be useless unless CCP changes them in 1.5 Rather than being frustrated about the uselessness of small turrets i'm pissed that I HAVE to have them on my tank. Why cant i run ar...
- by KEROSIINI-TERO - at 2013.08.07 13:54:00
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1851. Make the 2x SP permanent - in General Discussions [original thread]
Knight Soiaire wrote: Anything to get rid of the grind. No, because then you'd be asking for 3x. And also because everyone would have everything opened up in no time. Grind may be grind, but it keeps people hooked.
- by KEROSIINI-TERO - at 2013.08.07 07:57:00
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1852. AFK farming is fun! - in General Discussions [original thread]
Slayed actively for a year and finally, after very busy time in PC and RL job, in last May I tested AFK farming - and was likewise shocked about the sheer size of SP/ISK gain. AFK farming took away one of the stresses: capping out all maxxed char...
- by KEROSIINI-TERO - at 2013.08.06 11:36:00
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1853. LAV's should explode after running over a suit once - in General Discussions [original thread]
no
- by KEROSIINI-TERO - at 2013.08.06 11:28:00
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1854. WHAT??? - in General Discussions [original thread]
Nemo Bluntz wrote: You get money based off of the cost of the suits the people you killed were wearing, I think. So if you got your points from reviving and dropping ammo, you're not going to make bank at the end of the day. You don't have...
- by KEROSIINI-TERO - at 2013.08.06 01:15:00
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1855. WHAT??? - in General Discussions [original thread]
Your red team ran with cheap gear. After a certain base reward, the rest consist of the rough value hostiles lost, spread around with slight emphasis on highest blue war points.
- by KEROSIINI-TERO - at 2013.08.06 01:12:00
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1856. Petition AGAINST another respec - in General Discussions [original thread]
Signed. As few respecs as possible, please.
- by KEROSIINI-TERO - at 2013.08.05 09:42:00
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1857. Borderline Pay to Win? - in General Discussions [original thread]
Zeylon Rho wrote: Roofer Madness wrote: I agree with you but if you think about it the Aurum versions will never be as good as the ISK proto version because they will lack the skill bonus. If someone wants to pay money instead of grind and s...
- by KEROSIINI-TERO - at 2013.08.05 08:48:00
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1858. Borderline Pay to Win? - in General Discussions [original thread]
Harpyja wrote: Every prototype weapon has an Aurum version which only requires level three in the correct skill. Yes Aurum items are supposed to be sneak peeks for weapons but this is just silly. For example, the 'Grimlock' Guristas Assault F...
- by KEROSIINI-TERO - at 2013.08.05 08:33:00
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1859. What's up with the giant exodus of tryhards from failed corps to TeamPlayers? - in General Discussions [original thread]
One more thread that belongs to War Room, not to litter general discussions...
- by KEROSIINI-TERO - at 2013.08.04 18:27:00
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1860. Caldari Logis BEWARE! You are not getting what was promised to you! - in General Discussions [original thread]
Having conflicting stats (or announced stats) is bad. +1 for unifiying them, to whichever end stats.
- by KEROSIINI-TERO - at 2013.08.03 12:29:00
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