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861. So, the Map Feedback Thread... - in General Discussions [original thread]
There should also be a general map feedback. I have some things to post but it doesn't belong to any particular one there.
- by KEROSIINI-TERO - at 2015.02.21 14:38:00
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862. grenade headshot - in General Discussions [original thread]
Match Omega wrote: is this possible cause ive seen it exceed its dmg before 80% positive that grenade headshots exist. Based on long term observation on suitHP-vs-damage amount on both giving and receiving side. Of course that leaves room ...
- by KEROSIINI-TERO - at 2015.02.21 14:37:00
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863. CHECHOMAN more 70 million sp and all dropsuits pro, tanks incubus =ƒÿÅ - in General Discussions [original thread]
KEROSIINI-TERO wrote: CHECHO seems a bit feminine today. I wonder why no one is paying attention to the the poster is not CHECHOMAN but CHECHO WO MAN with all the corp/ally details hidden. I smell an imposter. Imposter it is until prove...
- by KEROSIINI-TERO - at 2015.02.21 14:33:00
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864. WTF is up with this trainyard map? - in General Discussions [original thread]
Izlare Lenix wrote: I have got this map so many times today. Every other game it is this same stupid map. Is CCP going to start charging Aurum for map rotation? Noticed the very same 2-3 days ago. There is a rumor that CCP went "we have...
- by KEROSIINI-TERO - at 2015.02.21 14:30:00
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865. Remove this map - in General Discussions [original thread]
I support the removal of Gallente Research Map from the circulation as it really is far too vulnerable to lag. It does not always lag, but often .
- by KEROSIINI-TERO - at 2015.02.21 14:28:00
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866. Remove this map - in General Discussions [original thread]
Alex is talking about the Biomass Center. OP is talking about the Gallente Research Facility.
- by KEROSIINI-TERO - at 2015.02.21 14:26:00
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867. What is the point of PC 2.0 when frame rates in PC are still terribl... - in General Discussions [original thread]
Atiim wrote: Performance in every game-mode is terrible, PC is no exception. PC was clearly the worst. Granted, haven't checked it for over a year.
- by KEROSIINI-TERO - at 2015.02.21 14:21:00
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868. Where did all these MinMandos come from? - in General Discussions [original thread]
Nirwanda Vaughns wrote: it gives a max 15% flat damage increase with suit and subsytem maxed out 16% because of subsystem.
- by KEROSIINI-TERO - at 2015.02.21 14:20:00
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869. Where did all these MinMandos come from? - in General Discussions [original thread]
FLAY LOCKED wrote: Have you guys noticed an increase in Minmandos or am I imagining things? They come at the rate of 3M SP per week. With extra growth rush of 8M SP of recent.
- by KEROSIINI-TERO - at 2015.02.21 14:18:00
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870. They fix sniping yet? - in General Discussions [original thread]
Symbioticforks wrote: They fix sniping yet? Just curious. No, sniping is still point'n'click with dumbest of dumb sway mechanics. Simply wait crouched fixed x seconds until your gun is 100% stable, no matter how fast aim changes you ma...
- by KEROSIINI-TERO - at 2015.02.21 13:57:00
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871. trolled by Ccp ? - in General Discussions [original thread]
Sinboto Simmons wrote: Been opening strong boxes lately, was hoping into it in the hope for a Mass Driver or Nova Knife.(Maybe a faction BPO) I finally got a Break: Got myself a few quafe turrets some random ADV gear, okay it's random I can li...
- by KEROSIINI-TERO - at 2015.02.21 01:49:00
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872. Listing of cases where we would've needed vehicle lock - in General Discussions [original thread]
Darken-Soul wrote: Rule #1: never get out of your tank Sad that we have to have that rule.
- by KEROSIINI-TERO - at 2015.02.20 23:44:00
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873. Problems With Proficiency. - in General Discussions [original thread]
When I first read that warbarge is gonna give a hard bonus - and a blanket one - I was truly baffled. Couldn't belive to be true. Even though on certain other thread people were 'educating' me that 5% is nothing and will not affect TTK. I still ...
- by KEROSIINI-TERO - at 2015.02.20 23:43:00
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874. Problems With Proficiency. - in General Discussions [original thread]
Logi Bro wrote: The ability to passively amp your damage to ridiculous amounts is really causing problems with TTK and balancing. As I'm sure many of you know, the proficiency skill on a weapon will increase that weapon's damage against a cer...
- by KEROSIINI-TERO - at 2015.02.20 22:51:00
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875. CHECHOMAN more 70 million sp and all dropsuits pro, tanks incubus =ƒÿÅ - in General Discussions [original thread]
CHECHO seems a bit feminine today.
- by KEROSIINI-TERO - at 2015.02.20 22:45:00
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876. CHECHOMAN more 70 million sp and all dropsuits pro, tanks incubus =ƒÿÅ - in General Discussions [original thread]
Xocoyol Zaraoul wrote: LudiKure ninda wrote: Who are you?? CHECHOMAN Good god none of you people can read... No I ask again, who is she?
- by KEROSIINI-TERO - at 2015.02.20 22:44:00
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877. Listing of cases where we would've needed vehicle lock - in General Discussions [original thread]
These stories are absolutely heart-wrenching. Keep em coming.
- by KEROSIINI-TERO - at 2015.02.20 21:07:00
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878. Swarms Are OP ( READ ) - in General Discussions [original thread]
Moochie Cricket wrote: Nope. Swarm mechanics are broken. Make them a skill weapon first, then balance. This.
- by KEROSIINI-TERO - at 2015.02.20 12:21:00
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879. The effects of Hotfix Delta in Warlords 1.0: Swarms vs HAVs - in General Discussions [original thread]
This thread became derailed and won't serve any purpose. I give up. This wouldn't have required any actions besides keeping in mind, especially if the new HAVs are coming. Moderation please lock the thread.
- by KEROSIINI-TERO - at 2015.02.19 03:46:00
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880. The effects of Hotfix Delta in Warlords 1.0: Swarms vs HAVs - in General Discussions [original thread]
m621 zma wrote: KEROSIINI-TERO wrote: m621 zma wrote: Darken-Soul wrote: m621 zma wrote: Using swarms alone it takes me 2 full clips of a proto SL on a double DMG modded min commando to take down your gunloggi (provided you don't mi...
- by KEROSIINI-TERO - at 2015.02.19 02:40:00
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