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1501. [Feedback] Racial rifle balance by firing type & range vs DPS - in Feedback/Requests [original thread]
I expect things won't be fixed for a long time.
- by KAGEHOSHI Horned Wolf - at 2014.03.29 22:46:00
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1502. CPM cloak discussion - in General Discussions [original thread]
No problems with cloaks. Tanked scouts are a problem only because medium frames now are lacking my comparison. [Request] Medium frame (basic/assault/logistics) changes KAGEHOSHI Horned Wolf wrote: UPDATE: The 6 at STD, 7 at ADV, 8 at PRO...
- by KAGEHOSHI Horned Wolf - at 2014.03.29 22:44:00
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1503. CCP - - Community Voting Is Most Effective - in Feedback/Requests [original thread]
That's just how representation works. You can't have the community vote on every single issue; it wouldn't be practical, its much easier to get a group of people together and treat them like a sample group for the population. This is why people el...
- by KAGEHOSHI Horned Wolf - at 2014.03.29 22:41:00
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1504. CCP - Just remove vehicles already - in General Discussions [original thread]
This made me smile more than Tak's QQ thread. Anything less than complete supremacy is supposedly no longer having a role, and requires a tantrum. Delicious tears
- by KAGEHOSHI Horned Wolf - at 2014.03.29 06:34:00
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1505. How to fix Assaults. You will agree. - in General Discussions [original thread]
Zahle Undt wrote: KAGEHOSHI Horned Wolf wrote: Joseph Ridgeson wrote: KAGEHOSHI Horned Wolf wrote: Zahle Undt wrote: @ KAGEHOSHI your proposal turns assaults into half-assed logis and doesn't do much to differentiate the assault. Sm...
- by KAGEHOSHI Horned Wolf - at 2014.03.28 22:15:00
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1506. How to fix Assaults. You will agree. - in General Discussions [original thread]
Joseph Ridgeson wrote: KAGEHOSHI Horned Wolf wrote: Zahle Undt wrote: @ KAGEHOSHI your proposal turns assaults into half-assed logis and doesn't do much to differentiate the assault. Small CPU/PG bonuses so we can more effectively use all...
- by KAGEHOSHI Horned Wolf - at 2014.03.28 20:20:00
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1507. How to fix Assaults. You will agree. - in General Discussions [original thread]
Zahle Undt wrote: @ KAGEHOSHI your proposal turns assaults into half-assed logis and doesn't do much to differentiate the assault. Small CPU/PG bonuses so we can more effectively use all the slots we have and a second grenade slot is what I wou...
- by KAGEHOSHI Horned Wolf - at 2014.03.28 20:11:00
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1508. How to fix Assaults. You will agree. - in General Discussions [original thread]
Also, I like the Minmatar and Amarr assault bonuses, they're great (when they work, skill bonuses have been buggy in 1.8). I would have put that in my original reply, but used up all characters with that quote.
- by KAGEHOSHI Horned Wolf - at 2014.03.28 20:08:00
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1509. How to fix Assaults. You will agree. - in General Discussions [original thread]
I disagree. Assaults are about offense, so bonuses should to weapons. They need more slots: [Request] Medium frame (basic/assault/logistics) changes KAGEHOSHI Horned Wolf wrote: UPDATE: The 6 at STD, 7 at ADV, 8 at PRO mod slot plan woul...
- by KAGEHOSHI Horned Wolf - at 2014.03.28 20:04:00
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1510. Ridiculous Assault Scouts - in General Discussions [original thread]
Smooth Assassin wrote: KAGEHOSHI Horned Wolf wrote: Knight Soiaire wrote: Tank + Movement + Hitbox + Scan Range + Scan Precision + Profile + 2nd equipment slot Cloak. Not everyone uses it for cloak, but the cloak is yet another adva...
- by KAGEHOSHI Horned Wolf - at 2014.03.28 18:50:00
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1511. Give Minmatar Heavy Equipment slot - in General Discussions [original thread]
Dr PepperPoP wrote: KAGEHOSHI Horned Wolf wrote: Tried the militia one with a complex kinkat, an advanced HMG, and it feels just as fast as a medium frame, but has more HP, and an HMG. I think you underestimate the usefulness of mobility. ...
- by KAGEHOSHI Horned Wolf - at 2014.03.28 18:34:00
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1512. Give Minmatar Heavy Equipment slot - in General Discussions [original thread]
Tried the militia one with a complex kinkat, an advanced HMG, and it feels just as fast as a medium frame, but has more HP, and an HMG. I think you underestimate the usefulness of mobility.
- by KAGEHOSHI Horned Wolf - at 2014.03.28 18:02:00
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1513. Ridiculous Assault Scouts - in General Discussions [original thread]
Knight Soiaire wrote: Tank + Movement + Hitbox + Scan Range + Scan Precision + Profile + 2nd equipment slot
- by KAGEHOSHI Horned Wolf - at 2014.03.28 17:57:00
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1514. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
Updated OP.
- by KAGEHOSHI Horned Wolf - at 2014.03.28 16:11:00
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1515. Dropsuit Active Damage Modifier (more active mods) - in Feedback/Requests [original thread]
My name is KAGEHOSHI, and I approve this message. Scouts get their cloaks, I think all specializations (with equipment slots) should get their own kind of special "active module" equipment.
- by KAGEHOSHI Horned Wolf - at 2014.03.28 15:18:00
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1516. Improving Dust 514 controls - in Feedback/Requests [original thread]
I remember when controller mapping was a promised goal back in beta, now seems totally forgotten.
- by KAGEHOSHI Horned Wolf - at 2014.03.28 14:01:00
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1517. [Urgent] Balance vehicle armor repair rates - in Feedback/Requests [original thread]
That does sound scary
- by KAGEHOSHI Horned Wolf - at 2014.03.28 13:59:00
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1518. 50 clone Ambush needs to be removed - in Feedback/Requests [original thread]
Updated OP "Another alternative would be to have an option in the Battlefinder to select which one to queue up for, just like you choose your factions in FW"
- by KAGEHOSHI Horned Wolf - at 2014.03.27 20:14:00
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1519. 50 clone Ambush needs to be removed - in Feedback/Requests [original thread]
I seriously don't enjoy being put into an ending Ambush battle. I know the battles are short, but damn!
- by KAGEHOSHI Horned Wolf - at 2014.03.27 19:44:00
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1520. amarr and minmatar logi - in General Discussions [original thread]
Repair tools are Minmatar. Drop uplins are Amarr. It would be weird if they got bonuses to using their enemies stuff.
- by KAGEHOSHI Horned Wolf - at 2014.03.27 18:13:00
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