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9361. How do you name your fittings? - in General Discussions [original thread]
Dimitri Krenkov wrote: I name mine something amusing and descriptive. I have a free scout suit with a shotgun, I call it "Hobo w/ shotgun". I have a Really fast suit with a nano injector, since it brings people back from the dead and can run on...
- by KAGEHOSHI Horned Wolf - at 2012.08.24 11:15:00
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9362. [Feedback/Requests] After Playing PRECURSOR Build (VERY BIG) - in Feedback/Requests [original thread]
Athelar Loraiel wrote: I support the OP. also, where is the killboard etc? I'm not sure what you mean by killboard, do you mean the leaderboard? if so, then its in the Neocom (press START) and go to SOCIAL, and its the last option in SOCIAL...
- by KAGEHOSHI Horned Wolf - at 2012.08.24 10:21:00
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9363. [Feedback/Requests] After Playing PRECURSOR Build (VERY BIG) - in Feedback/Requests [original thread]
I noticed there are some people who enjoy the new dropship controls. It would be cool to have an option to pick which set of controls one wants. Lat build's control for speed and ease of use, and this build's controls for extreme maneuverability f...
- by KAGEHOSHI Horned Wolf - at 2012.08.24 07:34:00
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9364. What do YOU think of the graphics? - in General Discussions [original thread]
Graphics are ok to me. No issues. A more fluid frame rate would be nice though.
- by KAGEHOSHI Horned Wolf - at 2012.08.23 12:16:00
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9365. How do you name your fittings? - in General Discussions [original thread]
I use lots of abbreviations, brackets, and slashes, and a price tag. Like a typical logistics fit might be called "MIL LOGI [milAR/brSMG/Rep/Rev]4k" I'm curious how everyone names theirs.
- by KAGEHOSHI Horned Wolf - at 2012.08.23 10:30:00
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9366. What is dropsuit signature? - in General Discussions [original thread]
I just realized I have no idea what it means.
- by KAGEHOSHI Horned Wolf - at 2012.08.23 09:39:00
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9367. Non-lethal Weapons - in General Discussions [original thread]
Made from Yan Jung tech (maybe made from reverse engineering scavenged technology from ruins) -A gravity gun that fires charged shots, and each shot will be a energy sphere that will pull in anyone that it hits directly (which traps them until the...
- by KAGEHOSHI Horned Wolf - at 2012.08.23 09:26:00
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9368. [Feedback/Requests] After Playing PRECURSOR Build (VERY BIG) - in Feedback/Requests [original thread]
Maybe I shouldn't collect this much info over so much time, and dump it all at once into one thread. I'm guessing not many people have read the 4 part OP in its entirety. I left out the crazy ideas (like native animal PVE, ship-boarding, and jetp...
- by KAGEHOSHI Horned Wolf - at 2012.08.23 09:05:00
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9369. Prices rises - in Feedback/Requests [original thread]
Players should be able to use full standard equipment and still manage to make a profit. The way things are, you can't really profit even if half the stuff you equip on your standard dropsuit are still militia.
- by KAGEHOSHI Horned Wolf - at 2012.08.23 08:15:00
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9370. Adjusting ISK prices -- good long run, bad short run - in Feedback/Requests [original thread]
People really should be able use full standard Type1 dropsuits and equipment and still manage to make a profit.
- by KAGEHOSHI Horned Wolf - at 2012.08.23 06:41:00
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9371. Crosshair's / Reticle Gunplay Mechanics For Analog Controller - in Feedback/Requests [original thread]
Look acceleration is way too high when I think about it, I use to think the sensitivity was just too high proportionally for aim-down-sight, but I think you're right. ADS sensitivity feels really jerky. Custom ADS sensitivity would be awesome, I a...
- by KAGEHOSHI Horned Wolf - at 2012.08.23 06:21:00
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9372. Ready status for squad members - in Feedback/Requests [original thread]
+ 1
- by KAGEHOSHI Horned Wolf - at 2012.08.23 05:51:00
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9373. Melee - in Feedback/Requests [original thread]
Melee is tied to stamina, so if you can't melee then your stamina is probably too low. Melee damage can be increased with skills, and special modules.
- by KAGEHOSHI Horned Wolf - at 2012.08.23 05:46:00
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9374. Assault rifle effective range - in Feedback/Requests [original thread]
Gameplay-wise its really annoying. They could have made shots more inaccurate at longer ranges, they could have decreased damage at longer ranges, but to just make bullets magically vanish; this is true for the SMG as well which used conventional ...
- by KAGEHOSHI Horned Wolf - at 2012.08.23 05:43:00
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9375. [REQUEST] --- More Than Just A Battleground FPS - in Feedback/Requests [original thread]
This has been suggested many times, but EVE people seem really against it. I'm personally for it. Here's what I think is the most recent thread on the subject: https://forums.dust514.com/default.aspx?g=posts&t=28126&find=unread I propose...
- by KAGEHOSHI Horned Wolf - at 2012.08.23 05:36:00
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9376. [Feedback/Requests] After Playing PRECURSOR Build (VERY BIG) - in Feedback/Requests [original thread]
Alaxen Dre wrote: KAGEHOSHI wrote: -VOICE CHAT SHOULD BE ON BE DEFAULT! Disagree. I appreciate the sentiment of forcing everyone to be sociable, but having played many FPSs I know full well that the result is simply having to mute all o...
- by KAGEHOSHI Horned Wolf - at 2012.08.23 04:28:00
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9377. [FEEDBACK] Large Blaster Installation Operators - in Feedback/Requests [original thread]
I could have sworn I got killed while manning a turret recently, I have to check
- by KAGEHOSHI Horned Wolf - at 2012.08.22 17:18:00
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9378. [Feedback/Requests] After Playing PRECURSOR Build (VERY BIG) - in Feedback/Requests [original thread]
Khulam Alkon wrote: I agree with most of the feedback here, but I love the new Skirmish mode, the old skirmish mode was always far too one sided (though it wasnt completely due to the design of the game mode). -I also liked the idea of differe...
- by KAGEHOSHI Horned Wolf - at 2012.08.22 16:41:00
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9379. Reclaiming vehicles - in Feedback/Requests [original thread]
Pombe Geek wrote: Khun-Al wrote: Can we get a reclaiming feature for vehicles in the final game? Its really annoying if you have a AV tank which has no chance against a constant stream of damage. Maybe items could not be removed from a recla...
- by KAGEHOSHI Horned Wolf - at 2012.08.22 14:52:00
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9380. Some BUGS - in Technical Support/Bugs [original thread]
The Instant battle feature is very buggy; like the names of players load but mach never starts. Sometimes it just freezes your character. Sometimes there are infinite loading screens when you try to join a battle. Sometimes there are "internal ...
- by KAGEHOSHI Horned Wolf - at 2012.08.22 14:46:00
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