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9341. Non-lethal Weapons - in General Discussions [original thread]
Yeah, I get that, but It still qualifies under the real definition of non-lethal (not capable of causing death). I suppose the shield damage isn't necessary since it can still perform as a good distraction. Maybe they can drain enemy stamina inste...
- by KAGEHOSHI Horned Wolf - at 2012.08.29 06:37:00
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9342. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
AetherFall wrote: Palaces of all four races that are either abandoned or under siege. These could be government palaces or private palaces. +1
- by KAGEHOSHI Horned Wolf - at 2012.08.29 06:32:00
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9343. Non-lethal Weapons - in General Discussions [original thread]
Timothy Reaper wrote: KAGEHOSHI Horned Wolf wrote: Made from Yan Jung tech (maybe made from reverse engineering scavenged technology from ruins) -A gravity gun that fires charged shots, and each shot will be a energy sphere that will pull in...
- by KAGEHOSHI Horned Wolf - at 2012.08.29 06:14:00
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9344. Prices rises - in Feedback/Requests [original thread]
Dewie Cheecham wrote: Gilbatron wrote: as long as prices stay 6 figures i can probably support a month of dust with an hour of eve Only if we are allowed to transfer isk between the two. If not, and the market is open, there is nothing w...
- by KAGEHOSHI Horned Wolf - at 2012.08.29 06:10:00
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9345. Crosshair's / Reticle Gunplay Mechanics For Analog Controller - in Feedback/Requests [original thread]
Anyone else feels ADS speed is jerky?
- by KAGEHOSHI Horned Wolf - at 2012.08.29 06:06:00
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9346. Prices have gone through the roof since I've last played. - in Feedback/Requests [original thread]
I agree that things should be expensive to keep people from running around in full prototype gear in non-important battles against newbs, because advanced and proto stuff should be for important battles. That being said, the cost of equipment is ...
- by KAGEHOSHI Horned Wolf - at 2012.08.29 04:49:00
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9347. [Feedback/Requests] After Playing PRECURSOR Build (VERY BIG) - in Feedback/Requests [original thread]
I think a VR mode for training with dropships should at least be available so people don't have to waste half a million ISK just to get the hang of piloting.
- by KAGEHOSHI Horned Wolf - at 2012.08.29 04:31:00
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9348. [BUG] Internal server errors causing disconection - in Technical Support/Bugs [original thread]
Mobius Kaethis wrote: Strangly enough this last time when I tried to play without grouping when through just fine. Is there a possible link? Highly possible, my brother was in a group as well all the times it happened, and seems like others...
- by KAGEHOSHI Horned Wolf - at 2012.08.29 04:22:00
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9349. [BUG] Internal server errors causing disconection - in Technical Support/Bugs [original thread]
Happened to my brother a couple times today.
- by KAGEHOSHI Horned Wolf - at 2012.08.29 00:03:00
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9350. [Feedback/Requests] After Playing PRECURSOR Build (VERY BIG) - in Feedback/Requests [original thread]
I imagine an Amarr HUD would look very golden and ornate.
- by KAGEHOSHI Horned Wolf - at 2012.08.28 23:56:00
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9351. [BUG] Some songs won't play during gameplay - in Technical Support/Bugs [original thread]
Dust allows users to play music from their PS3's hard drive. Some songs however don't seem to work though, and it says they can't be played during gameplay. Example, a song from the Battlestar Galactica soundtrack works, but not Rob Zombie's Drag...
- by KAGEHOSHI Horned Wolf - at 2012.08.28 23:47:00
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9352. Please change the militia LAV to a BPC like the rest of the vehicles - in Feedback/Requests [original thread]
I agree with Mavado V Noriega about the need for a free mode of transport on such large maps.
- by KAGEHOSHI Horned Wolf - at 2012.08.28 04:58:00
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9353. Please change the militia LAV to a BPC like the rest of the vehicles - in Feedback/Requests [original thread]
I don't have a problem with it, like you said. they are harmless. I don't see why they should be limited.
- by KAGEHOSHI Horned Wolf - at 2012.08.28 00:01:00
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9354. [IDEA] underwater combat - in Feedback/Requests [original thread]
+1
- by KAGEHOSHI Horned Wolf - at 2012.08.28 00:01:00
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9355. How Boarding could Theoretically Work - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: In a combat situation EVE battles don't last long enough to make it feasible. You would be sitting in the game lobby still when the enemy ship died. Now heres the ONLY way I could see it happening. Your gate camping or somet...
- by KAGEHOSHI Horned Wolf - at 2012.08.26 19:24:00
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9356. Custom Soundtracks! - in Feedback/Requests [original thread]
I love this feature, and hope it stays as well.
- by KAGEHOSHI Horned Wolf - at 2012.08.26 19:16:00
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9357. How Boarding could Theoretically Work - in Feedback/Requests [original thread]
To give a reason for boarding, ship-boarding should be for capturing ships intact, since boarding just to destroy would be kind of pointless since other ships could do it faster than some mercs could. I really like the sabotage idea; messing with ...
- by KAGEHOSHI Horned Wolf - at 2012.08.26 08:39:00
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9358. How Boarding could Theoretically Work - in Feedback/Requests [original thread]
Glad this idea hasn't disapeared, I still really want this.
- by KAGEHOSHI Horned Wolf - at 2012.08.25 07:45:00
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9359. Reporting Unsuitable Nicknames. - in General Discussions [original thread]
I really don't care about people's character names. I think anyone should have the right to make the name they want (provided its not taken), even if its something I find offensive.
- by KAGEHOSHI Horned Wolf - at 2012.08.25 03:23:00
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9360. [Feedback/Requests] After Playing PRECURSOR Build (VERY BIG) - in Feedback/Requests [original thread]
Khun-Al wrote: Its interesting that the breach discription says high damage and the tactical says medium damage but it has more damage. That is indeed weird.
- by KAGEHOSHI Horned Wolf - at 2012.08.25 03:18:00
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