Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
7141. [Request] the ability to "ping" a target for non-squad leaders - in Feedback/Requests [original thread]
Useful thing would be useful.
- by KAGEHOSHI Horned Wolf - at 2013.01.29 01:51:00
|
7142. [Request] Team chat alert in game - in Feedback/Requests [original thread]
Would be useful to tell people how to turn on voice chat and actually have them see the message.
- by KAGEHOSHI Horned Wolf - at 2013.01.29 01:46:00
|
7143. [Request] A Who's Talking Indicator - in Feedback/Requests [original thread]
+infinity
- by KAGEHOSHI Horned Wolf - at 2013.01.29 01:45:00
|
7144. [Suggestion] Spawning solutions for Ambush - in Feedback/Requests [original thread]
I find the Ambush variations with spawning on opposite sides of the map extremely boring, but that could be because I only experienced them on the larger maps where lots of walking is needed to get to the action.
- by KAGEHOSHI Horned Wolf - at 2013.01.29 01:43:00
|
7145. Deployable shield* - in Feedback/Requests [original thread]
Still would be awesome.
- by KAGEHOSHI Horned Wolf - at 2013.01.29 01:27:00
|
7146. Hey Guys, Here's my feedback. - in Feedback/Requests [original thread]
Felix Lekhner2 wrote: Looks like I get called out for using the wrong class name. SORRY. I prefer using shorter terms like medic for logistics. sniper for arbitrator. etc. Why is there a skill cap anyway, I don't want to make any more characte...
- by KAGEHOSHI Horned Wolf - at 2013.01.29 01:24:00
|
7147. Add a long term out of battle Space Station city for players to explore and soci... - in Feedback/Requests [original thread]
I would like. +1
- by KAGEHOSHI Horned Wolf - at 2013.01.29 00:57:00
|
7148. New UI for armor/weapons as well as skills - in Feedback/Requests [original thread]
Can you be more specific regarding what you want the UI to be like? EDIT: Seriously, one vague sentence that doesn't explain anything won't help get you what you want.
- by KAGEHOSHI Horned Wolf - at 2013.01.29 00:51:00
|
7149. New Dust update tomorrow - in General Discussions [original thread]
Killzone 2 and 3 have the best sound design. Much better than any Battlefield games.
- by KAGEHOSHI Horned Wolf - at 2013.01.29 00:11:00
|
7150. What is my effect on the universe? - in Feedback/Requests [original thread]
A summary of the contribution would be great.
- by KAGEHOSHI Horned Wolf - at 2013.01.29 00:03:00
|
7151. There is no sense of attachment to your team - in General Discussions [original thread]
We're mercenaries hired to do a job with a bunch of strangers, not out of loyalty but for money. Of course there isn't much attachment to your team. If you want attachments, join a player run corp.
- by KAGEHOSHI Horned Wolf - at 2013.01.28 22:56:00
|
7152. [REQUEST] Formalize using Ringers with In game mechanics : Sub contracting - in Feedback/Requests [original thread]
+1 This would be great.
- by KAGEHOSHI Horned Wolf - at 2013.01.28 22:43:00
|
7153. Drop suit vs LAV - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=51460&find=unread Already a thread on it.
- by KAGEHOSHI Horned Wolf - at 2013.01.28 22:40:00
|
7154. [Request] Voice chat should be ON (not OFF) by default - in Feedback/Requests [original thread]
For those who are worried about actually hearing other players, there is a MUTE option.
- by KAGEHOSHI Horned Wolf - at 2013.01.28 21:56:00
|
7155. [Request] Voice chat should be ON (not OFF) by default - in Feedback/Requests [original thread]
Sobriety Denied wrote: Monkxx wrote: It's natural to have voicechat ON. I honestly see no reason why there should be the ability to completely turn the voicechat off. because %70 of random players are extremely needy, entitled, and annoyin...
- by KAGEHOSHI Horned Wolf - at 2013.01.28 21:25:00
|
7156. MCC anti-ground turret. - in Feedback/Requests [original thread]
Was in a game yesterday when we took all points, and blaster tank was camping the enemy MCC spawns. It was a sad massacre. MCC needs defensive guns to defend the spawn zone. Won't be abused if range is limited enough. Doesn't even have to be playe...
- by KAGEHOSHI Horned Wolf - at 2013.01.28 19:20:00
|
7157. [Request] The return of the original skirmish mode as a new Gametype called &quo... - in Feedback/Requests [original thread]
This is the most needed game mode
- by KAGEHOSHI Horned Wolf - at 2013.01.28 19:04:00
|
7158. Certificate System, Teaching Players to Play better and rewarding them a bit. No... - in Feedback/Requests [original thread]
Still brilliant
- by KAGEHOSHI Horned Wolf - at 2013.01.28 18:54:00
|
7159. [Request] Bring Back Wobbling HUD - in Feedback/Requests [original thread]
This was a nice immersive feature.
- by KAGEHOSHI Horned Wolf - at 2013.01.28 18:53:00
|
7160. [Request] Education: Improve out of battle tutorial & add in battle tutorial - in Feedback/Requests [original thread]
The tutorial should be fixed at the very least so new players are asked to do them beyod the Neocom, it doesn't even ask you do any of the tutorials past that.
- by KAGEHOSHI Horned Wolf - at 2013.01.28 18:53:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |