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321. Skin consolidation, Request. - in General Discussions [original thread]
Makes sense.
- by KAGEHOSHI Horned Wolf - at 2015.05.28 22:55:00
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322. CCP: Please do something about those f*cking strafers! - in General Discussions [original thread]
First of all, kin kats do not increase strafe speed or regular movement speed -- only sprint speed. Secondly, strafing while firing is a skill: the art of evasion while also maintaining one's accuracy, often against a target that is also doing the...
- by KAGEHOSHI Horned Wolf - at 2015.05.28 21:40:00
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323. I'm in a dark place - in General Discussions [original thread]
If you're really having that much fun with it, then no need to stop. I like to rush and take objectives, hack installations, set uplinks, scan enemies, generally be useful to my team, and that usually gets me in the top 3, but I wouldn't be doing ...
- by KAGEHOSHI Horned Wolf - at 2015.05.28 18:42:00
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324. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Pokey Dravon wrote: CCP Rattati wrote: what if proto is "only" 7 high/lows This would be a nerf to most Logis would it not? Could you explain your reasoning behind this? Giving Assault an advantage, since total s...
- by KAGEHOSHI Horned Wolf - at 2015.05.28 06:36:00
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325. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
I was hoping logis would keep the proposed speeds, or at least be as fast as assaults. I guess these revisions are acceptable though.
- by KAGEHOSHI Horned Wolf - at 2015.05.28 06:24:00
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326. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Pokey Dravon wrote: KAGEHOSHI Horned Wolf wrote: I guess we'll have to agree to disagree on the qualitative value. I do think the assaults' bonuses are canceled out by the logitics' bonuses, so I don't count it as a point for the worth of a...
- by KAGEHOSHI Horned Wolf - at 2015.05.27 19:57:00
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327. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
YES YES YES YES YES! It's finally happening! I totally agree that Minmatar logi should be the model to follow. Alright. Everyone should mirror the Minmatar logistics module slot counts, and equipment slot counts at every tier (or really just p...
- by KAGEHOSHI Horned Wolf - at 2015.05.27 19:49:00
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328. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Pokey Dravon wrote: KAGEHOSHI Horned Wolf wrote: I get your point, but even if all of the racial assault bonuses actually made a difference (only 2 really do), that still doesn't trump the multitude of equipment slots. Its really about fear...
- by KAGEHOSHI Horned Wolf - at 2015.05.27 19:30:00
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329. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Booby Tuesdays wrote: KAGEHOSHI Horned Wolf wrote: I get your point, but even if all of the racial assault bonuses actually made a difference (only 2 really do), that still doesn't trump the multitude of equipment slots. Its really about fe...
- by KAGEHOSHI Horned Wolf - at 2015.05.27 19:23:00
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330. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Booby Tuesdays wrote: KAGEHOSHI Horned Wolf wrote: You don't understand my post. I never claimed that logis would get an HP buff. My point is that the HP disadvantage will be completely cancelled out with higher speed, just like the assaul...
- by KAGEHOSHI Horned Wolf - at 2015.05.27 19:18:00
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331. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Pokey Dravon wrote: KAGEHOSHI Horned Wolf wrote: You don't understand my post. I never claimed that logis would get an HP buff. My point is that the HP disadvantage will be completely cancelled out with higher speed, just like the assaults...
- by KAGEHOSHI Horned Wolf - at 2015.05.27 19:15:00
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332. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Booby Tuesdays wrote: KAGEHOSHI Horned Wolf wrote: I don't have math, but I do have logic. You're ignoring a huge factor when just balancing speed vs HP in regards to assaults and logistics. If the assaults' HP is countered by the lack of s...
- by KAGEHOSHI Horned Wolf - at 2015.05.27 18:55:00
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333. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
I don't have math, but I do have logic. You're ignoring a huge factor when just balancing speed vs HP in regards to. If the assaults' HP is countered by the lack of speed, and vice versa for the logistics', then the these factors are balanced aga...
- by KAGEHOSHI Horned Wolf - at 2015.05.27 17:46:00
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334. Any pics of Tash Murkon Light SKIN? - in General Discussions [original thread]
CCP Frame wrote: KAGEHOSHI Horned Wolf wrote: It really should be standard practice for devs to post pics (from merc quarters) as soon as a new skin i released. I'd like to see a pic of all the new skins in the MQ as well. Each banner tha...
- by KAGEHOSHI Horned Wolf - at 2015.05.27 03:29:00
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335. Any pics of Tash Murkon Light SKIN? - in General Discussions [original thread]
It really should be standard practice for devs to post pics (from merc quarters) as soon as a new skin i released. I'd like to see a pic of all the new skins in the MQ as well.
- by KAGEHOSHI Horned Wolf - at 2015.05.27 02:29:00
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336. Scrambler rifle charge nerf - in Feedback/Requests [original thread]
KalOfTheRathi wrote: KAGEHOSHI Horned Wolf wrote: Hi, Kagehoshi Note that He Who Makes Changes has a different take on a proper fix. Search CCP Rattati's latest posts. Already read it, and I think it's the wrong direction.
- by KAGEHOSHI Horned Wolf - at 2015.05.27 02:27:00
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337. There was a hotfix today... - in General Discussions [original thread]
CCP Rattati wrote: I intend for the next rifle pass to be last in a while, so need more time. all Ga rifles will get a buff, especially the base variant, scrambler will get a higher charged multiplier, lower dps and TAR/SCR will be brought cl...
- by KAGEHOSHI Horned Wolf - at 2015.05.26 23:57:00
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338. Scrambler rifle charge nerf - in Feedback/Requests [original thread]
More suggestions welcomed
- by KAGEHOSHI Horned Wolf - at 2015.05.26 21:38:00
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339. Announcement:Hotfix Warlords 1.1.2 // 26.5.2015 - in General Discussions [original thread]
Neat!
- by KAGEHOSHI Horned Wolf - at 2015.05.26 08:20:00
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340. Role Player Personality test - in General Discussions [original thread]
COMMANDER (ENTJ-A) 2% extroverted. 46% intuitive. 18% thinking. 26% judging. 44% assertive.
- by KAGEHOSHI Horned Wolf - at 2015.05.26 07:27:00
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