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1621. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Reserved, just in case.
- by KAGEHOSHI Horned Wolf - at 2013.09.26 01:24:00
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1622. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Meeko Fent wrote: Fire is plasma. So, argueing over whether or not it should shoot plasma or fire. It's the same thing, only with temperatures differing. Nope, ionization is the defining characteristic of plasma.
- by KAGEHOSHI Horned Wolf - at 2013.09.25 23:00:00
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1623. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Unfortunately the current incarnation of the HMG fills most of this role already. IMO, the HMG's range is way too short.
- by KAGEHOSHI Horned Wolf - at 2013.09.25 22:59:00
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1624. [Request] 360° Mercenary Quarter Camera Pan - in Feedback/Requests [original thread]
YES! Its so ******* annoying only being able to see your back. This needs to be fixed.
- by KAGEHOSHI Horned Wolf - at 2013.09.25 16:15:00
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1625. [Request] making scouts real scouts: sharing vision with squad - in Feedback/Requests [original thread]
Kierkegaard Soren wrote: Are we talking actual field of vision beamed as a live feed into a squads' HUD? Because that would be cool, if a little tricky to process visually. I like the idea of scouts wearing head cams that have a limited activ...
- by KAGEHOSHI Horned Wolf - at 2013.09.25 14:46:00
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1626. [Feedback] Plasma & scrambler weapons should have different color shots/flash - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: The other option is to change the plasma fire color and muzzle flash. Perhaps purplish blue Still rather change scramblers to a more interesting color to contrast.
- by KAGEHOSHI Horned Wolf - at 2013.09.25 14:41:00
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1627. [Request] Improving in-game information display - in Feedback/Requests [original thread]
Gods Architect wrote: HUD still haven't improved :( Well I did suggest that there should be a notification (an eye) to inform you when you have been scanned, and now there are the "YOU HAVE BEEN SCANNED" warnings in the HUD. Not exactly what ...
- by KAGEHOSHI Horned Wolf - at 2013.09.25 14:29:00
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1628. [Request] Better immersion - in Feedback/Requests [original thread]
More thoughts welcomed
- by KAGEHOSHI Horned Wolf - at 2013.09.25 14:23:00
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1629. [Request] making scouts real scouts: sharing vision with squad - in Feedback/Requests [original thread]
Krom Ganesh wrote: For this to be useful for sniper scouts who wish to point out enemies for their team, the sniper rifle would need an additional effect of targeted enemies staying scanned for a short duration (3-5 secs?) since staying on a mo...
- by KAGEHOSHI Horned Wolf - at 2013.09.25 14:19:00
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1630. [Request] making scouts real scouts: sharing vision with squad - in Feedback/Requests [original thread]
Credit to Sana Rayya for the idea. Sana Rayya wrote: How about a scout's vision gets shared with the squad (but no one else's is squad-shared)? This would also help snipers, not just scouts that are within 100-200 meters of the enemy. I don't ...
- by KAGEHOSHI Horned Wolf - at 2013.09.25 14:10:00
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1631. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
medomai grey wrote: I'm baffled as to why this idea isn't more popular with the Dust community. Too busy trying to buff their gear and nerf everyone else's gear? People aren't comfortable with big game changes generally unless its a fix, the...
- by KAGEHOSHI Horned Wolf - at 2013.09.25 09:05:00
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1632. [Request] Better immersion - in Feedback/Requests [original thread]
Had another thread on the subject but it got locked from inactivity, so I'm making this new one. I'll keep it shorter this time. I want this game to feel more immersive. HUD boot-up when we spawn. The various HUD elements should turn like 1.5 s...
- by KAGEHOSHI Horned Wolf - at 2013.09.25 09:02:00
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1633. [Request] Improving in-game information display - in Feedback/Requests [original thread]
SponkSponkSponk wrote: KAGEHOSHI Horned Wolf wrote: Would love specific HUD indicators for the type of grenades you are carrying. AV, locus, and flux should each have different HUD icons. I just start cooking a grenade, look at it to work...
- by KAGEHOSHI Horned Wolf - at 2013.09.25 06:24:00
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1634. [Request] Improving in-game information display - in Feedback/Requests [original thread]
Would love specific HUD indicators for the type of grenades you are carrying. AV, locus, and flux should each have different HUD icons.
- by KAGEHOSHI Horned Wolf - at 2013.09.25 06:18:00
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1635. Terrian generation - in Feedback/Requests [original thread]
Not every planet has water, or a heavy enough atmosphere to have signs of erosion, but many do, so the game should have terrain like that as you suggest.
- by KAGEHOSHI Horned Wolf - at 2013.09.25 05:44:00
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1636. [Request] Please reconsider the racial knives - in Feedback/Requests [original thread]
I still want some damn Minmatar retractable predator claws. http://mimg.ugo.com/201004/41948/predators-wrist-blades.jpg
- by KAGEHOSHI Horned Wolf - at 2013.09.25 03:18:00
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1637. [REQUEST] Diversity in STARTER fits - CCP i beg you to read - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Meeko Fent wrote: I agree with this all. Only, the SL is Caldari, and PlC is Gallente. SRSLY? i could SWEAR explosives were MINMATAR and Rail/Plasma launchers were caldari.Well my bad then.... Caldari have mi...
- by KAGEHOSHI Horned Wolf - at 2013.09.25 03:05:00
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1638. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
My desire for fire is quite dire!
- by KAGEHOSHI Horned Wolf - at 2013.09.25 01:18:00
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1639. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
Krom Ganesh wrote: KAGEHOSHI Horned Wolf wrote: Lowered requirement AUR tech 3 would be a good way to make money also. If standard class suits are tech I and specialized class suits are tech II, what are tech III? Severus Smith's idea l...
- by KAGEHOSHI Horned Wolf - at 2013.09.25 01:11:00
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1640. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
Lowered requirement AUR tech 3 would be a good way to make money also.
- by KAGEHOSHI Horned Wolf - at 2013.09.25 01:07:00
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