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641. Small Blaster Dispersion - in Feedback/Requests [original thread]
Needs more dispersion!
- by KAGEHOSHI Horned Wolf - at 2014.02.19 23:41:00
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642. (Fling yourself across the sky!!) Equipment idea "Inertial Capacitor" - in Feedback/Requests [original thread]
Still love the idea
- by KAGEHOSHI Horned Wolf - at 2014.02.19 23:40:00
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643. [Grenade Idea] Destabilizers - in Feedback/Requests [original thread]
I think it should disable all infantry weaponry, not just those that charge or use blasters; the way you describe it leaves projectile and explosives completely unaffected, which I see as a balance issue. I liked the idea better when it overheate...
- by KAGEHOSHI Horned Wolf - at 2014.02.19 23:39:00
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644. Add coordinades to the overwiew map - in Feedback/Requests [original thread]
Do it!
- by KAGEHOSHI Horned Wolf - at 2014.02.19 23:33:00
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645. [Feedback] (R) Nanohive inconsistent labeling and icons - in Feedback/Requests [original thread]
Still weird
- by KAGEHOSHI Horned Wolf - at 2014.02.19 23:31:00
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646. [Request] game mode variations with 3+ teams - in Feedback/Requests [original thread]
I want
- by KAGEHOSHI Horned Wolf - at 2014.02.19 23:30:00
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647. [Feedback/Request] FW systemic issues - in Feedback/Requests [original thread]
Kigurosaka Laaksonen wrote: They are actually different. They require lower skills. I use a lot of ADV and PRO LP gear that I otherwise couldn't. This thread is about the faction imbalance, not LP items.
- by KAGEHOSHI Horned Wolf - at 2014.02.19 18:29:00
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648. Ideas For New Equipment - in Feedback/Requests [original thread]
X7 lion wrote: a bubble shield has been talked about for along time and is probably in a state of skeleton development Yeah, it was mentioned in a dev blog also.
- by KAGEHOSHI Horned Wolf - at 2014.02.19 04:08:00
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649. [Request] Incentivizing the Losing Team - in Feedback/Requests [original thread]
Galvan Nized wrote: KAGEHOSHI Horned Wolf wrote: I would also incentivize winning on a losing faction by the same percentage, so people won't just want to AFK farm the LP. To many AFK farming on a losing enemy faction is already too appealin...
- by KAGEHOSHI Horned Wolf - at 2014.02.19 00:26:00
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650. Buff shield modules, opinion & MATHs from min assault player - in Feedback/Requests [original thread]
I support this
- by KAGEHOSHI Horned Wolf - at 2014.02.18 23:10:00
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651. Suit fittings per match - in Feedback/Requests [original thread]
My initial response was I hate the idea. Seems like draconian restriction of player freedom. You don't really explain your case either. You don't even know the reason why you think it would help with balance issues, and you don't even specify the ...
- by KAGEHOSHI Horned Wolf - at 2014.02.18 22:42:00
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652. [Request] Incentivizing the Losing Team - in Feedback/Requests [original thread]
I would also incentivize winning on a losing faction by the same percentage, so people won't just want to AFK farm the LP. Too many AFK farming on a losing enemy faction is already too appealing; guaranteed loss means no chance of losing standing ...
- by KAGEHOSHI Horned Wolf - at 2014.02.18 19:11:00
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653. [Idea] RDV should appear to carry recalled vehicles away - in Feedback/Requests [original thread]
As the title states, RDV should appear to carry recalled vehicles away. Would help prevent abuse of the recall mechanic where near-destruction vehicles are recalled before thy can suffer financial loss, and then called in again at maximum healt...
- by KAGEHOSHI Horned Wolf - at 2014.02.18 18:25:00
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654. [Idea] Stasis webifiers - in Feedback/Requests [original thread]
Killar-12 wrote: https://docs.google.com/spreadsheet/ccc?key=0ArzOvMM8KzmDdENKc2VrQ0V6UmU1b015TmpIeDhCbUE&usp=drive_web#gid=0 I've had this sitting in my docs, I know no need to thank me I didn't think of Ammo, but it'd be easy to add... ...
- by KAGEHOSHI Horned Wolf - at 2014.02.18 17:42:00
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655. [Grenade Idea] Destabilizers - in Feedback/Requests [original thread]
Anyone else want?
- by KAGEHOSHI Horned Wolf - at 2014.02.18 17:29:00
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656. [Idea] Gallente SMG: plasma flamethrower - in Feedback/Requests [original thread]
Aeon Amadi wrote: Would certainly need a hell of a lot more damage than that if it's maximum range is only 20m. Looks like an automatic-CRG-3 Shotgun with that range. I would be fine with more damage if needed.
- by KAGEHOSHI Horned Wolf - at 2014.02.18 04:43:00
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657. [Grenade Idea] Destabilizers - in Feedback/Requests [original thread]
True Adamance wrote: Archbot wrote: Once a destabilizer (or any name fit) is thrown this grenade will cause any vehicle module or infantry weapon to either overheat or unable to charge. Why do people feel grenades should be able to do eve...
- by KAGEHOSHI Horned Wolf - at 2014.02.18 03:47:00
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658. [Grenade Idea] Destabilizers - in Feedback/Requests [original thread]
I would love to use it to get an edge in a gunfight (instead of just blowing up my enemy with locus grenades). Make their weapons overheat, and storm in and kill them. To be balance it should have a very short infantry weapon overheat duration, li...
- by KAGEHOSHI Horned Wolf - at 2014.02.18 03:37:00
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659. [Grenade Idea] Destabilizers - in Feedback/Requests [original thread]
1+ I like the idea, though I wish it was more fleshed out. Ideally it should only make only the currently activated active module of the vehicle enter "overheat", and need to cooldown.
- by KAGEHOSHI Horned Wolf - at 2014.02.18 03:14:00
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660. [Request] Gamma burst emitter (Amarr "shotgun"?) - in Feedback/Requests [original thread]
I still want to emit bursts of gamma!
- by KAGEHOSHI Horned Wolf - at 2014.02.18 02:56:00
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