Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
4841. Squad Spawning. - in Feedback/Requests [original thread]
I don't think its needed, but I'm not necessarily against it. There would need to be a dropsuit module for someone to equip in order to be a spawn point, and it should not allow spawning too close; it sucks when you kill 2 people and have one just...
- by KAGEHOSHI Horned Wolf - at 2012.09.05 22:03:00
|
4842. Ideas for new game modes - in Feedback/Requests [original thread]
I liked the earlier build of Skirmish where attackers had to progress through the map by fulfilling objectives. I would really like a mode like that where you do objectives to advance through the map, especially with objectives that actually do t...
- by KAGEHOSHI Horned Wolf - at 2012.09.05 21:32:00
|
4843. To CCP: Aiming down sights needs to be fixed (jerky clunky ADS) - in Feedback/Requests [original thread]
Zip zoop zabidooda-baloo
- by KAGEHOSHI Horned Wolf - at 2012.09.05 21:13:00
|
4844. To CCP: Aiming down sights needs to be fixed (jerky clunky ADS) - in Feedback/Requests [original thread]
When using the assault rifle, aiming down sights (ADS) isn't right. When turning, it always feels too jerky, like no matter how low I set my sensitivity it moves too fast. I tried testing ADS in several other shooters, and I found that ADS in Dust...
- by KAGEHOSHI Horned Wolf - at 2012.09.05 15:03:00
|
4845. [Request] Spawn in the air - in Feedback/Requests [original thread]
I really want this
- by KAGEHOSHI Horned Wolf - at 2012.09.05 13:55:00
|
4846. Devs need to look at Section 8 - in Feedback/Requests [original thread]
Doesn't mean it can't learn from it.
- by KAGEHOSHI Horned Wolf - at 2012.09.01 18:22:00
|
4847. [Feedback] Hotfix dropsuit and AV changes - in Feedback/Requests [original thread]
I hope vehicles get the same "nerf" as the dropsuits.
- by KAGEHOSHI Horned Wolf - at 2012.09.01 16:38:00
|
4848. AV Nerf Support But tank revamping is needed. - in Feedback/Requests [original thread]
Forgot to mention, I agree with you that what has been done to the dropsuits should be done to tanks (and other vehicles). Makes slots and modules more important.
- by KAGEHOSHI Horned Wolf - at 2012.09.01 15:18:00
|
4849. AV Nerf Support But tank revamping is needed. - in Feedback/Requests [original thread]
They could have just buffed LAVs and Dropships. Right now tanks are overpowered, and AV nerfing is making things worse.
- by KAGEHOSHI Horned Wolf - at 2012.09.01 14:51:00
|
4850. Devs need to look at Section 8 - in Feedback/Requests [original thread]
BestNameEva wrote: Section 8 P was pretty fun for a quick blast and the drop in system was really good Agreed, drop in system was awesome. The way you call vehicles and stuff was pretty fast and awesome; way better than going through menus t...
- by KAGEHOSHI Horned Wolf - at 2012.09.01 13:40:00
|
4851. [Request] VR Training Room - in Feedback/Requests [original thread]
I really want VR training, mainly for dropship practice without going broke.
- by KAGEHOSHI Horned Wolf - at 2012.09.01 13:37:00
|
4852. Make Your Voice Heard: Let CCP Know that the AV Nerf is BAD - in Feedback/Requests [original thread]
Tanks need a nerf, they're pretty overpowered. LAV's need a buff, they're a terrible transportation option because they can be destroyed so easily (especially because of the homing AV grenades) BPO LAV's should stay, but should have no turrets. If...
- by KAGEHOSHI Horned Wolf - at 2012.09.01 13:33:00
|
4853. dropship training - in Feedback/Requests [original thread]
+1
- by KAGEHOSHI Horned Wolf - at 2012.08.31 17:15:00
|
4854. FIX Dropship Controls - in Feedback/Requests [original thread]
DUST Fiend wrote: panoscape01 wrote: Due to their abuse last build Free militia ships were the culprit, not controls. I agree with this. There should at least be a virtual reality training of some sort for dropships. Right now it ta...
- by KAGEHOSHI Horned Wolf - at 2012.08.31 08:01:00
|
4855. [Request] "Defend" flags for Drop Uplinks - in Feedback/Requests [original thread]
+1
- by KAGEHOSHI Horned Wolf - at 2012.08.30 02:47:00
|
4856. [REQUEST] more cover - in Feedback/Requests [original thread]
+1 I support, just vast flat terrain without much small obstacles for cover is not ideal for gameplay.
- by KAGEHOSHI Horned Wolf - at 2012.08.30 02:38:00
|
4857. Red tinted maps - in Feedback/Requests [original thread]
I like the red tint, and I would love some blue and other colors as well. As for red giants, for a planet to be habitable for life as we know it, it must be so close that it will be tidally locked (doesn't rotate, permanent day on one side, perma...
- by KAGEHOSHI Horned Wolf - at 2012.08.30 02:35:00
|
4858. [Request] Flares - in Feedback/Requests [original thread]
+1 If I were you, I would have just bumped an existing thread about flares.
- by KAGEHOSHI Horned Wolf - at 2012.08.30 02:23:00
|
4859. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
I agree with those asking for more color. Environments are visually unimpressive. More interesting skies would help also. Look how impressive this sky looks http://i737.photobucket.com/albums/xx12/KAGEHOSHI-/deadspace3iceplanet.png
- by KAGEHOSHI Horned Wolf - at 2012.08.30 00:27:00
|
4860. Information display and gameplay improvement suggestions - in Feedback/Requests [original thread]
+1
- by KAGEHOSHI Horned Wolf - at 2012.08.29 06:49:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |