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4341. [Request] Weapon Customisation with my own suggestions (big thread) - in Feedback/Requests [original thread]
Weapon rigging (customization) is confirmed to be coming later. https://forums.dust514.com/default.aspx?g=posts&m=315202#post315202 They mentioned that racial symmetry is something they will go for later on. Amarr assault rifle might be the...
- by KAGEHOSHI Horned Wolf - at 2012.10.18 18:12:00
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4342. Suggestion: Maser Cannon - in Feedback/Requests [original thread]
This would be nice as an Amarr heavy weapons. Seems odd that they made the heavy suit, yet have no heavy weapons for it.
- by KAGEHOSHI Horned Wolf - at 2012.10.18 17:51:00
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4343. Official Codex feedback thread - in Feedback/Requests [original thread]
Possible laser rifle + sharshooter BUG: https://forums.dust514.com/default.aspx?g=posts&t=41674&find=unread High damage zone length of laser rifle's beam should increase as beam's length increases from sharpshooter skill. It should remai...
- by KAGEHOSHI Horned Wolf - at 2012.10.18 17:40:00
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4344. [Request] A "Cancel last skill" button. Or "Reallocate" - in Feedback/Requests [original thread]
Harshness for the sake of harshness, I don't see the point. Its just inconveniencing people in something that is suppose to be fun just you can brag about how hardcore you are for playing this game. If someone picked the wrong skill and realized "...
- by KAGEHOSHI Horned Wolf - at 2012.10.18 17:33:00
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4345. Official Codex feedback thread - in Feedback/Requests [original thread]
I'm not a pilot, but I'm not really sure how anyone is suppose to make a living with piloting as their main career in the game. The cheapest tanks and dropships cost 130K-150K even without all the modules, so if one of them is destroyed in battle ...
- by KAGEHOSHI Horned Wolf - at 2012.10.18 15:10:00
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4346. [Request] Add Dust 514 Tutorial Video to CCP's YouTube Channel - in Feedback/Requests [original thread]
Cerebral Wolf Jr wrote: It's got drones and things on there so it won't get released for quite some time. The drones are already publicly available knowledge, not an NDA secret.
- by KAGEHOSHI Horned Wolf - at 2012.10.18 14:19:00
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4347. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
"Update: We've already made some changes on how the repairing mechanism works, and all logistical rewards will encourage players to be more in the midst of battle." I wonder what this means specifically. You guys might find it interesting https:...
- by KAGEHOSHI Horned Wolf - at 2012.10.18 10:03:00
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4348. [FeedBack] Regarding map cycle ? - in Feedback/Requests [original thread]
I hate spiky rocky map after seeing it so much. I wish maps were more evenly rotated.
- by KAGEHOSHI Horned Wolf - at 2012.10.18 08:32:00
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4349. [Feedback] Living paycheck to paycheck (tank pilot) - in Feedback/Requests [original thread]
I'm not a pilot, but I'm not really sure how anyone is suppose to make a living with piloting as their main career in the game. The cheapest tanks and dropships cost 130K-150K even without all the modules, so if one of them is destroyed in battle ...
- by KAGEHOSHI Horned Wolf - at 2012.10.18 07:55:00
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4350. Suggestion for Red Blips - in Feedback/Requests [original thread]
Just in case you need clarification about the current system: People show up on the map when they are being looked at by an enemy, and they are within spotting range. When someone is spotted, they show up to everyone on the enemy team. Spotting ...
- by KAGEHOSHI Horned Wolf - at 2012.10.18 07:00:00
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4351. [Reguest] Make squad commander more obvious on map - in Feedback/Requests [original thread]
+1
- by KAGEHOSHI Horned Wolf - at 2012.10.18 05:04:00
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4352. Ambush : Making it fun again - in Feedback/Requests [original thread]
What if there were destroyed vehicles with powerful turrets that could be taken and manned by players. The crashed vehicles would be located througout the course of the battle, and announced. The turrets would be like heavy weapons, and have limit...
- by KAGEHOSHI Horned Wolf - at 2012.10.18 00:26:00
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4353. Instead of faster strafing speeds should there be a evasive mechanic? - in Feedback/Requests [original thread]
I would like to see rolling for all suits with speed and distance depending on weight of the suit.
- by KAGEHOSHI Horned Wolf - at 2012.10.18 00:06:00
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4354. Official Codex feedback thread - in Feedback/Requests [original thread]
1_ For the sake of weapon variety on the battlefield, I suggest all weapons should have militia variants. Militia variants are no longer BPOs so I see no harm in it. It would be especially good for testing weapons. 2_ I think the ability to disab...
- by KAGEHOSHI Horned Wolf - at 2012.10.17 23:53:00
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4355. Instead of faster strafing speeds should there be a evasive mechanic? - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: I'm not talking about hit detection issues, but shooters with halo like mechanics, which I thought always looked ridiculous. I like the more strategic shooters over the frenzy of jumping and zig zaging in the open as a ...
- by KAGEHOSHI Horned Wolf - at 2012.10.17 23:43:00
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4356. [REQUEST] being able to turn off specific HUD elements - in Feedback/Requests [original thread]
Things I would like to turn off : Point pop ups (I don't need to see +50 to know I got a kill, and I can check warpoints on the scoreboard)
Squad list (when it comes in the future, squad isn't important when you're joining a highsec Ambush ...
- by KAGEHOSHI Horned Wolf - at 2012.10.17 21:00:00
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4357. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Still would be cool. As someone suggested, tthe dropship should have to land though would be a fair condition for being able to eject the passengers, since it would encourage the driver to pick a relatively safe spot for the sake of the dropship. ...
- by KAGEHOSHI Horned Wolf - at 2012.10.17 20:40:00
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4358. [Request] Inactive Squad Leaders - in Feedback/Requests [original thread]
There really should be a notification in the beginning of the battle informing the squad leader that he or she is indeed the squad leader, as well as a quick message on how to bring up and use the squad command wheel.
- by KAGEHOSHI Horned Wolf - at 2012.10.17 20:35:00
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4359. [Feedback/Request] Weapon models and sounds - in Feedback/Requests [original thread]
Hopefully the scrambler rifles (I assume will be the Amarr racial variant of assault rifles) will look cool so I can use that instead when I need an AR, Amarr stuff usually does.
- by KAGEHOSHI Horned Wolf - at 2012.10.17 20:17:00
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4360. [Request] Expanding voiceless communications - in Feedback/Requests [original thread]
Nova Knife wrote: It's not a bad idea. Now that 'START' brings up the tacmap as well as down on the D-PAD, it means CCP could assign down d-pad for quick commands or something. Good point, that is redundant. It could be used for these kin...
- by KAGEHOSHI Horned Wolf - at 2012.10.17 19:49:00
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