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1101. Dropship Mobile CRU - in General Discussions [original thread]
I've tried but the high spawn timer and most gunners being pretty shocking puts me off
- by Juno Tristan - at 2014.10.10 02:39:00
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1102. Swarm Balance - in General Discussions [original thread]
Nothing Certain wrote: Juno Tristan wrote: Also people keep mentioning only bad pilots going down, what makes a bad swarmer do they aim it at infantry? Same as a bad anything, they are ineffective. Some people would like to boil "skill" ...
- by Juno Tristan - at 2014.10.10 02:29:00
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1103. Swarm Balance - in General Discussions [original thread]
Also people keep mentioning only bad pilots going down, what makes a bad swarmer do they aim it at infantry?
- by Juno Tristan - at 2014.10.09 22:36:00
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1104. Swarm Balance - in General Discussions [original thread]
I think the reason people hate swarm launchers so much is that they're like venturing too far into the enemy redline. There's a timer above your head and you can't stop the inevitable
- by Juno Tristan - at 2014.10.09 22:33:00
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1105. 3 million SP to spend is the ADS worth it Pilots? - in General Discussions [original thread]
Breakin Stuff wrote: I notice most ADS pilots never use hardeners. Non troll question: why is that? Python hardener is A 60% flat damage reduction. On top of -20% to swarms and -10% to forge. Is it a fitting issue? Most of the time it's b...
- by Juno Tristan - at 2014.10.07 12:08:00
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1106. 3 million SP to spend is the ADS worth it Pilots? - in General Discussions [original thread]
I created an alt just to pilot and would say that it's worth it, playing the same maps/weapons/redberries gets boring after a while, ADS adds some variety. If you're running an incubus I'd recommend getting reps up to 5 and pair with a light shi...
- by Juno Tristan - at 2014.10.07 11:59:00
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1107. Logis with cloaks - in General Discussions [original thread]
you are on my minimap and you have a red chevron above your head, please stop for your own sake
- by Juno Tristan - at 2014.10.05 08:21:00
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1108. Nanohives Broken ??? - in General Discussions [original thread]
Supply radius is minimal much lower nanite supply (gotta love blueberries stocking up on grenades) only get 1 of them only 1 active at a time I still love them though, good for sniping
- by Juno Tristan - at 2014.10.05 07:41:00
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1109. How's the event? - in General Discussions [original thread]
Everyone seems to be running sidearms, 1 in 10 is actually militia it makes me wonder if they think the kills count, or they just got 3m SP to blow on something and they're damn well going to use it
- by Juno Tristan - at 2014.10.04 15:26:00
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1110. Should Vehicle Damage no longer give WP? - in General Discussions [original thread]
Denchlad 7 wrote: AV is far more balanced against vehicles. Change it to 50 WP for Vehicle Damage. 75 is a bit much, when its 50 WP for an infantry kill. 50 WP makes more sense, when you compare say a Sentinel with 1500eHP to a Madrugar with 5...
- by Juno Tristan - at 2014.10.04 13:56:00
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1111. Should Vehicle Damage no longer give WP? - in General Discussions [original thread]
Atiim wrote: Juno Tristan wrote: your point was tanks dictate the engagement at any practical location at any time, I am saying this is not the case. Roof top forges are a valid mechanic Can an AVer attack a Pilot whilst they're in the...
- by Juno Tristan - at 2014.10.04 13:45:00
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1112. Should Vehicle Damage no longer give WP? - in General Discussions [original thread]
hfderrtgvcd wrote: Agreed as long as you can't leave a vehicle if it has below 30% health. Hell yes, starter fit FTW
- by Juno Tristan - at 2014.10.04 08:48:00
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1113. Should Vehicle Damage no longer give WP? - in General Discussions [original thread]
Soraya Xel wrote: H0riz0n Unlimit wrote: So if i got 24 mil sp in vehicles and you 2 mil sp in AV you are equal to me? Do you know how much SP is invested in my infantry suit? It's comparable. And I still die to you a lot faster. Does ...
- by Juno Tristan - at 2014.10.04 08:45:00
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1114. Should Vehicle Damage no longer give WP? - in General Discussions [original thread]
Atiim wrote: Jun0n Tristan wrote: Atiim wrote: Juno Tristan wrote: Then surely AV has the advantage AV has the disadvantage of being forced to engage in points where the vehicle decides to engage, while the vehicle can choose any pr...
- by Juno Tristan - at 2014.10.04 03:39:00
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1115. Should Vehicle Damage no longer give WP? - in General Discussions [original thread]
Zindorak wrote: No if a tank runs away like a coward and comes back with full health i should be able to farm wp of of it So you'd stay and get killed?
- by Juno Tristan - at 2014.10.04 01:53:00
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1116. Should Vehicle Damage no longer give WP? - in General Discussions [original thread]
The return of vehicle damage was due to the OP nature of vehicles when 1.7 (or was it 1.8) dropped but if this is the delta balance Soraya Xel wrote: One player needs to be able to kill one player. If an AV and an ADS meet somewhere, they ...
- by Juno Tristan - at 2014.10.04 01:16:00
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1117. Should Vehicle Damage no longer give WP? - in General Discussions [original thread]
IF 1 AV = 1 V Shouldn't the payoffs from killing each other also be equal?
- by Juno Tristan - at 2014.10.04 00:09:00
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1118. Woo!! BPO Stuff - in General Discussions [original thread]
Sometimes you've gotta love accountants making the decisions
- by Juno Tristan - at 2014.09.29 19:27:00
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1119. Oh gawd that's just pityful. - in General Discussions [original thread]
Atiim wrote: Python w/Small Missile Launcher Total: 18,605,440 SP Total: 25,837,440 SP --- Lucky for you, I need this thing called sleep. So while I won't be able to continue disproving your biased assertions any further at the mome...
- by Juno Tristan - at 2014.09.28 05:09:00
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1120. Oh gawd that's just pityful. - in General Discussions [original thread]
Atiim wrote: Jaselyn Cabellos wrote: Also, the lv3 Swarm does well enough. Checking I looked at almost all my accounts and all odf them have at least lv3 Swarms. Now that hardly takes anything. You don't have to be devoted in order to buy an...
- by Juno Tristan - at 2014.09.28 04:37:00
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