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1021. [Request] Nerf Scouts - in Feedback/Requests [original thread]
GD is for complaining Feedback and Ideas is for when you have a proposal that will actually deal with what you're complaining about
- by Juno Tristan - at 2014.11.07 09:42:00
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1022. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
I'm a bit late to the party but... Remove the directional indicator! It's a substantial bonus to scouts because you can choose exactly to engage, 2 enemies on radar, one is about to turn a corner in front and the other is behind facing away. You...
- by Juno Tristan - at 2014.11.07 09:28:00
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1023. Edge-case Issue with 750k Cap - in General Discussions [original thread]
You forgot to include how much cash they would have spent to achieve these goals. If the game had been like this at launch I would agree, might have even said it was P2W, but that 0 sp newbro is only catching up to overcome the advantages the vet...
- by Juno Tristan - at 2014.11.07 02:32:00
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1024. So what's the deal with mobile CRUs? - in General Discussions [original thread]
If you want a slow match get yourself a DS with a MRCU, the other day I got a total of 18wp in a skirmish for a transport assist
- by Juno Tristan - at 2014.11.06 11:52:00
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1025. with out the high isk payments... - in General Discussions [original thread]
You don't get proto stomped by solo players, you get stomped by squads, and they can turn a profit in pubs as they'll also be running proto needles
- by Juno Tristan - at 2014.11.06 11:47:00
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1026. Remove Orange Notificatiion Circle From Menu - in Feedback/Requests [original thread]
It's been temperamental on my account, all I know is I hate it so much!
- by Juno Tristan - at 2014.11.06 02:38:00
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1027. [Data Request] Swarm Launchers - in Feedback/Requests [original thread]
Cat Merc wrote: Stuff514.com All the data you want is there. thanks, I'll check it out
- by Juno Tristan - at 2014.11.05 13:12:00
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1028. [Data Request] Swarm Launchers - in Feedback/Requests [original thread]
I'm looking for data on Swarm Launchers and Dropships (max speed, distance, damage, etc) does anyone have a spreadsheet already set up? I've checked the Development Discussion Archives but couldn't find the base data just some graphs
- by Juno Tristan - at 2014.11.05 11:34:00
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1029. Uprising 1.9 Known Issues - in Technical Support/Bugs [original thread]
BPOs!!
- by Juno Tristan - at 2014.11.05 10:42:00
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1030. Shared active scanners are killing the game.. - in Feedback/Requests [original thread]
Remove the direction indicator, sure you can see everyone but you don't know exactly what they're doing
- by Juno Tristan - at 2014.11.05 02:42:00
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1031. Swarms Are So Stupid - in General Discussions [original thread]
DUST Fiend wrote: All of you AV people whine about dropships punching AB and huggin the ceiling. That is literally THE survival method. Deviate and die. Agreed, because swarms can't miss, so instead of a good 1 v 1 fight (like with forge gun...
- by Juno Tristan - at 2014.11.04 21:02:00
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1032. passive reps gone now? - in General Discussions [original thread]
I was wondering why my gal scout was repping at the old rate
- by Juno Tristan - at 2014.11.04 20:13:00
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1033. 1.9 - in General Discussions [original thread]
Today I played a map where I didn't know exactly where everything was and what tactics the enemy was going to use, it was glorious
- by Juno Tristan - at 2014.11.04 20:10:00
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1034. I just pushed an AFK guy out the MCC - in General Discussions [original thread]
I saw this post and tried it in game but the guy survived, running a BPO with, i'm guessing, all HP mods didn't have enough time left in the game to call in a tank and finish the job
- by Juno Tristan - at 2014.11.04 11:04:00
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1035. Swarms Are So Stupid - in General Discussions [original thread]
Aeon Amadi wrote: Shotguns, HMGs, and Rail Rifles aren't 'a **** ton of combinations' when we have almost two dozen infantry weapons. 3 of the top 5 combinations are Boundless Heavy Machine Gun with a suit change, you could have; 3 x Sen...
- by Juno Tristan - at 2014.11.04 10:21:00
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1036. Swarms Are So Stupid - in General Discussions [original thread]
Repe Susi wrote: EDIT: I'm guessing the swarm launcher kills are harder to count because pilots have a habit of bailing out of the DS before the SL gets a kill? Anyway would be nice to see the stats on that also. I almost never bail out an...
- by Juno Tristan - at 2014.11.04 09:57:00
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1037. Swarms Are So Stupid - in General Discussions [original thread]
CCP Rattati wrote: That's probably why Missile launchers on Pythons as a combo rank number 4 in PC kills, and the Proto XT-1 Missile Launcher ranks top 4 of PC kills, for the last two weeks Kills Weapons, Heavy, Heavy Machine Guns, Prototy...
- by Juno Tristan - at 2014.11.04 09:40:00
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1038. Swarms Are So Stupid - in General Discussions [original thread]
Boot Booter wrote: OK you ads pilots are freaking out a bit. I'm not gonna lie, I have a min commando and Swarms are a bit OP right now but I think you have 1) come here just to cry and have put together no real suggestions to achieving this ba...
- by Juno Tristan - at 2014.11.04 07:53:00
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1039. Flaylocks should make Dropships fly crazy again - in General Discussions [original thread]
Amarr Frontline with added militia needle = $$$
- by Juno Tristan - at 2014.11.04 00:40:00
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1040. Flaylocks should make Dropships fly crazy again - in General Discussions [original thread]
Sinboto Simmons wrote: Multiple reasons, mostly the risk/reward factor being off, also many pilots' defence of blatantly abused features over the length of three years or so. When you say risk/reward what do you mean? if it's risk of death...
- by Juno Tristan - at 2014.11.04 00:31:00
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