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561. Announcement:Dev Blog: Warlords 1.1 Overview & Patch Notes - in General Discussions [original thread]
I knew the lack of blue tags meant something was up
- by Juno Tristan - at 2015.04.21 01:26:00
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562. APEX - the best solution for CCP & the players - in General Discussions [original thread]
APEX should stay a fixed loadout, they're powerful suits (given their value) but one of their weaknesses is you know exactly what weapons they're fitted with. Being able to edit the suits removes the smart player advantage
- by Juno Tristan - at 2015.04.20 08:58:00
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563. EvE Online - in General Discussions [original thread]
I think focusing on EVE pilot led action is the best way to create support for it For example, a Titan gets destroyed But what if when it reaches zero health it enters a POS style reinforcement mode, EVE pilots could launch then a dust strike te...
- by Juno Tristan - at 2015.04.17 08:05:00
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564. AFKing - in General Discussions [original thread]
I'm not having much fun with the new matchmaking, what region are you in? I've taken refuge in FW, I recommend you do the same
- by Juno Tristan - at 2015.04.17 03:07:00
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565. What happened? - in General Discussions [original thread]
Tesfa Alem wrote: Heavies supported by logis in PC were getting too many kills. Pretty much by virtue of being a point defense suit in a game mode where its all about point defense. Now, being the best point defense suit is unfair in a poin...
- by Juno Tristan - at 2015.04.17 02:50:00
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566. components - in General Discussions [original thread]
I don't think components will ever intentionally be able to be traded, you'll just have to wait for the patch that breaks it
- by Juno Tristan - at 2015.04.17 02:40:00
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567. PC Proposal - Strengthening the EVE link - in Feedback/Requests [original thread]
Breakin Stuff wrote: This would be cool so long as the implants weren't the aurum boosters and didn't eliminate the need for them. It'd be more traditional EVE style augmentations that you could apply to clone packs, stackable so you could f...
- by Juno Tristan - at 2015.04.16 22:13:00
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568. EvE Online - in General Discussions [original thread]
used to get rare loot in either game EVE ship scans down savage site, sends in Dust Mercs, fight, profit
- by Juno Tristan - at 2015.04.16 19:45:00
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569. Congratulations tankers - in General Discussions [original thread]
jonny battles wrote: So i ran into a tank with 2 hardners 2 heavy reps and a complex 120 plate how do you even counter that my minmado didn't get through half armor And my forgegun got him down to a quarter of armor but by time I reloaded he wa...
- by Juno Tristan - at 2015.04.16 08:58:00
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570. PC Proposal - Strengthening the EVE link - in Feedback/Requests [original thread]
So I have an elaborate Planetary Conquest proposal but articulating all the detail would take a while, so I'm just posting the central point Districts produce implants both for EVE pilots (isk) and mercs (clone pack powerups I.e extra speed, heal...
- by Juno Tristan - at 2015.04.15 22:12:00
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571. Announcement:Dev Blog: Introducing Player Trading - in General Discussions [original thread]
Huzzah!! Can we get a confirmation window of items received, it's a small point, but might have been missed based on the warbarge setup Would help those looking to get into the escrow business
- by Juno Tristan - at 2015.04.15 02:37:00
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572. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
The biggest problem I can see is with the daily missions, hack 14 points is going to be a nightmare with no piub skirmishes
- by Juno Tristan - at 2015.04.14 11:43:00
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573. Fix the Train Map Skirmish - in General Discussions [original thread]
This should belong in the bug section but since they tend to not get noticed... Fix the Train Map Skirmish mode, it thinks it's a 5 point map but only has 3 points, this means the damage per missile (or number of missiles) is off and it nearly al...
- by Juno Tristan - at 2015.04.14 09:35:00
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574. Quick question on hardeners - in Rookie Training Grounds [original thread]
vehicle hardeners don't follow the standard stacking penalty, it's much steeper, two hardeners active at the same time will only give you 60% useful in an AV shitstorm, but better to cycle them separately
- by Juno Tristan - at 2015.04.13 11:20:00
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575. Small FW Request - in Feedback/Requests [original thread]
Second Request, with matchmaking in effect and newbros less likely to be stomped in pubs, can we get a minimum SP threshold to participate in FW? (5 million?)
- by Juno Tristan - at 2015.04.13 10:23:00
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576. Topic for Biomassed - in General Discussions [original thread]
If your looking for things to discuss, how about; Is it a good idea to have tiered matchmaking without tiered payouts? (given payout formula is not just salvage)
- by Juno Tristan - at 2015.04.12 23:15:00
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577. Hardeners - in General Discussions [original thread]
Pokey Dravon wrote: The issue is that while hardened and repping constantly, it's effectively negating extremely large amounts of incoming DPS which in turn increases it's eHP. The problem is that at proto, dual hardener and dual repped Madruga...
- by Juno Tristan - at 2015.04.12 22:54:00
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578. Small FW Request - in Feedback/Requests [original thread]
Can we add the warbarge component salvage to FW matches? I feel like without the payout from pubs i'm starting to go backwards
- by Juno Tristan - at 2015.04.12 09:36:00
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579. To the Valiant Pilot and Drivers out there - in General Discussions [original thread]
o7 to the death
- by Juno Tristan - at 2015.04.12 09:16:00
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580. Joining games in progress and ISK payout - in General Discussions [original thread]
Mortishai Belmont wrote: Well, you do have the option to leave and "quit" the job, just look for one that pays you full price >.> Even though you may get on the top of the board, it wouldn't be fare to they guys who have spent more time ...
- by Juno Tristan - at 2015.04.10 22:44:00
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