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3221. Respec - in General Discussions [original thread]
Petition at http://dust514.com/community/support/ The real reason is is happening, in my opinion, is the whole skills either requiring completely wrong prerequisites (Vehicle Shields required skills into Dropsuit Shields) or being written compl...
- by Joseph Ridgeson - at 2013.05.21 21:49:00
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3222. You deserve to die if ________ - in General Discussions [original thread]
Using a Laser Rifle in CQC. You call an Orbital on yourself. Using a Nova Knife in a Sentinel.
- by Joseph Ridgeson - at 2013.05.21 21:45:00
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3223. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
castba wrote: Boosters don't double your SP. They supply an additional 50% of normal accumulated points. If you want to take a week off, get a 7 day passive booster. I have both. I meant that it would be nice to have a total pool rather than...
- by Joseph Ridgeson - at 2013.05.21 10:28:00
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3224. Getting a full skill respec after "Graduating" from the battle academy - in General Discussions [original thread]
I like this idea. In EVE, new players are pushed into a single direction at the start. It is not nearly as easy to make a really bad decision in EVE so early in your career. A Caldari starts with Caldari Frigate, some missile skills, basic things...
- by Joseph Ridgeson - at 2013.05.21 09:39:00
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3225. Market prices of dropsuits seems mistaken... - in General Discussions [original thread]
As the above said, but it is also a way to make it more profitable NOT to be in that Prototype Frame. You do get an extra slot or two but it would be 20 times as expensive kind of thing. Dunno.
- by Joseph Ridgeson - at 2013.05.21 09:20:00
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3226. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
CCP Nothin wrote: We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when i...
- by Joseph Ridgeson - at 2013.05.21 09:17:00
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3227. Since there was no respec yet... will there be more skill changes? - in General Discussions [original thread]
To be fair, I think many people (myself included) look at these and are really hoping they don't miss it. Therefore, they are always asking how it is going to work and seeking the newest information. I am willing to bet many people know that a res...
- by Joseph Ridgeson - at 2013.05.21 09:12:00
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3228. Tankers - in General Discussions [original thread]
My big beef with Tanks right now is that is literally impossible to put Standard Meta 1 Modules on a Standard Meta 1 Tank without PG modules. Seriously, 1805 PG does not go far when trying to fit an Extender, a Booster, and any kind of Turret. Jee...
- by Joseph Ridgeson - at 2013.05.21 06:23:00
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3229. respec skills?? - in Rookie Training Grounds [original thread]
Just so you know: The respec is happening only because CCP (the Developers) really, really messed up when the game went from the previous patch to know; using vehicle shield skills requires points in dropsuits and many skills were flat out writte...
- by Joseph Ridgeson - at 2013.05.21 06:16:00
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3230. When does passive SP start ticking? - in Rookie Training Grounds [original thread]
Only one character per account may have Passive SP. Be well.
- by Joseph Ridgeson - at 2013.05.21 06:11:00
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3231. Is there a limit to skill points? - in Rookie Training Grounds [original thread]
Maxing everything is not going to happen. The game won't be supported for the 100 years it would take. Well, maybe in 100 years not having a maxed character would be the least of your troubles =-P. Be well.
- by Joseph Ridgeson - at 2013.05.19 22:16:00
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3232. Is it deh-voll-ie or doo-vull or duh-vull or ? - in General Discussions [original thread]
Well, it's French (Gallente are based heavily on France). I believe "Du" is spoken like "dew."
- by Joseph Ridgeson - at 2013.05.18 09:42:00
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3233. Tanks are Hindu? Who knew? - in The Locker Room [original thread]
Caldari named their Tanks after ancient weapons. Sica was a short sword used by the Ancient Romans. Gunnlogi is a viking sword. (Rather, Old Norse used 'poetic' language when it came to stating things. For example, 'battle-sweat' would be blood)...
- by Joseph Ridgeson - at 2013.05.18 09:36:00
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3234. Changes to the skill modifiers? - in General Discussions [original thread]
I cannot find the links now but CCP and GM have stated that the Skill Point system is changing to be closer to that of what it was in Chromosome (though not completely). Everyone will be reimbursed for excess SP spent on skills that have their mul...
- by Joseph Ridgeson - at 2013.05.18 09:00:00
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3235. Petition for Power Grid skill back for HAV's - in General Discussions [original thread]
Coleman Gray wrote: As much as I'd love to get our PG back, I havn't found myself struggling with fittings. Then I am willing to say that you are probably using modules that are not meant for Tanks or are using Powergrid Modules, yes? 120mm ...
- by Joseph Ridgeson - at 2013.05.18 08:43:00
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3236. How does it stack? - in Rookie Training Grounds [original thread]
I know that there is a stacking penalty and that the same skill will work additively but how does it work between Modules and Skills? Does it not suffer the penalty and 10% from Skill + 10% from Module = 20% Does it suffer the penalty and 10% fro...
- by Joseph Ridgeson - at 2013.05.18 02:44:00
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3237. DUST514 6/10 Desctructiod review - in General Discussions [original thread]
My favorite movie is A Clockwork Orange. I don't care if everyone else hates that movie; I adore it. I did not like Firefly. I don't think anyone feels slighted by that. Be well.
- by Joseph Ridgeson - at 2013.05.17 23:38:00
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3238. Madrugar fittings - in Rookie Training Grounds [original thread]
You get 102 more armor out of the supplemental 180mm Plate and you are not slowed down as much. If you are going to use 2 slots, you might as well use a Powergrid Module and get more out of it. It is also much cheaper. The 239 PG difference is m...
- by Joseph Ridgeson - at 2013.05.17 23:35:00
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3239. How does it stack? - in Rookie Training Grounds [original thread]
How do the percentages stack when it comes to skills and modules? IE, how does Engineering's 10% PG work with a +10% PG module? How do the Armor/Shield Resistance Skills work in regards to Active or Passive modules? Be well.
- by Joseph Ridgeson - at 2013.05.17 23:04:00
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3240. HAV BUG - in Technical Support/Bugs [original thread]
ImpureMort wrote: Joseph Ridgeson wrote: Yes, that jerk is still around. I swear I have lost more Tanks to flat out not being able to fire than because of the quirks of the RDV system... omg wait till u hit the active heat sink and it happ...
- by Joseph Ridgeson - at 2013.05.17 22:50:00
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