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221. Changes to damage mods and weapons in 1.8 - in General Discussions [original thread]
DMG mod are the issue: Try the scrambler with and without a stacked armor tanker. See how a weapon become from balanced to OP
- by Jastad - at 2014.01.24 14:21:00
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222. Catgirl needs a Corp - in General Discussions [original thread]
D.A.R.K. L.E.G.I.O.N. Always welcome talents. All dark legion members get a tattoo with " Dust is only a game, it's meant to have fun"
- by Jastad - at 2014.01.23 16:17:00
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223. you know you your good when - in General Discussions [original thread]
When you kill and Ass.dropship with two flux and an HMG
- by Jastad - at 2014.01.22 10:39:00
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224. [Request]CCP Wolfman-About Us heavy - in Feedback/Requests [original thread]
Ghermard-ol Dizeriois wrote: Since we are still missing at least 2 Heavy weapons, right now the only choice for the Heavy Amarr fighting mid-range battles is to equip something like AR/RR/CR/ScR, all Light weapons: the Forge Gun is basically an...
- by Jastad - at 2014.01.22 10:26:00
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225. Why the caldari heavy shield delay makes sense - in General Discussions [original thread]
As a Heavy My concern come from Scrubs. I'm looking at the Cal.Heavy to made an effective Forger. I think 1 sec rec is right. I fear that scrubs may start using AR on that suit, forcing CCP to nerf it later.
- by Jastad - at 2014.01.22 10:15:00
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226. [Request]CCP Wolfman-About Us heavy - in Feedback/Requests [original thread]
UP
- by Jastad - at 2014.01.22 08:47:00
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227. [Request]CCP Wolfman-About Us heavy - in Feedback/Requests [original thread]
Shadow Archeus wrote: If there were more heavy weapons I'd agree but no. right now it would seriously **** heavies over as we would get raped by medium/ long range weapons The problem is the weapon itself.....not the heavy suit Weapon are ...
- by Jastad - at 2014.01.22 01:25:00
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228. [Request]CCP Wolfman-About Us heavy - in Feedback/Requests [original thread]
Denn Maell wrote: A light weapon on a heavy suit is something CCP has pushed for with all their Sandbox RPG talkGǪ But the Rail Rifle is a real problem. Greater range and DPS than an actual heavy weapon? I'm with you sir, but the suit isn't ...
- by Jastad - at 2014.01.22 01:19:00
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229. [Request]CCP Wolfman-About Us heavy - in Feedback/Requests [original thread]
Please I'm begging you. When 1.8 hit lock the light weapon on Heavy Frame. As a Heavy, i hate Heavy+AR combo. Lock it, before a rain of QQ come and people start asking MASSIVE nerf on the suit. That will only penalize who use the suit in right...
- by Jastad - at 2014.01.21 22:51:00
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230. AV revelation - in General Discussions [original thread]
Knox Firmus wrote: CUT Sorry but the Forge is not effective. The charge time nerf on A.FG kill it. First as anti infratri, 'cause now we ground forger get melted by rail rifle BEFORE the shot load. And we aren't using an Aim-assist Hitscan...
- by Jastad - at 2014.01.21 21:37:00
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231. Whats up with all the doubble kills? - in General Discussions [original thread]
KingBabar wrote: I do mostly play on my home (EU) server. Many friends have told me lately that its less lag on the US servers, I'll test it. And whats a "Dog calc"? Dog calc is the ******* Apple autocorrect DMG calc.
- by Jastad - at 2014.01.21 11:23:00
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232. Whats up with all the doubble kills? - in General Discussions [original thread]
Problem with server side dog calc. I found it common on Euro server. i have less lag on american server. and i'm am in Europe.
- by Jastad - at 2014.01.21 11:01:00
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233. AVers are slightly ******** - in General Discussions [original thread]
Tankers call it window of opportunity. Let's get real, is a "Glory Hole" of opportunity.
- by Jastad - at 2014.01.21 01:00:00
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234. Hold off on AV buff until 1.9 - in General Discussions [original thread]
They simply need to Roll back the charge time of the Forge and probably all piece come together. Not nerf tank before that. It's ****** that a tank can recover a before the second shot is fired.
- by Jastad - at 2014.01.20 21:31:00
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235. Heavy/HMG is fine... - in General Discussions [original thread]
Arkena Wyrnspire wrote: Everything is 'fine' in pubs. Amen. BTW As a heavy i don't see much problem with my class. Maybe the ACBR is a little too strong, but nothing not too hard to balance.
- by Jastad - at 2014.01.19 20:45:00
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236. Assault rifle vs Magsec SMG - in General Discussions [original thread]
Theres a rumor saying that the G.ar ROF will change to 850
- by Jastad - at 2014.01.17 11:52:00
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237. Ladies and gentlemen, step right up and place your bets... - in General Discussions [original thread]
Il'' Go in to Cal.Heavy/ Amarr Heavy. Flux, Flux everywhere.
- by Jastad - at 2014.01.17 11:17:00
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238. The new heavys guns - in General Discussions [original thread]
Chunky Munkey wrote: What's a heavy going to do with 4 highs? I guess a mix of damage mods & rechargers . . . ? No DMG mod on Cal.Heavy for me. Extenders and Energ.
- by Jastad - at 2014.01.17 11:17:00
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239. So CCP has no way to internally test anything - in General Discussions [original thread]
Ghosts Chance wrote: Jastad wrote: Ghosts Chance wrote: CUT. There's an OLD catch in the world of Videogames, born with Ultima Ascension. "IF the the game is Huge, Huge are the Bugs" I'm not a CCP fanboy, but we must say that QA ca...
- by Jastad - at 2014.01.15 11:20:00
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240. So CCP has no way to internally test anything - in General Discussions [original thread]
Ghosts Chance wrote: CUT. There's an OLD catch in the world of Videogames, born with Ultima Ascension. "IF the the game is Huge, Huge are the Bugs" I'm not a CCP fanboy, but we must say that QA can't do all the test. Too many variant, to...
- by Jastad - at 2014.01.15 11:15:00
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