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        | 961. All this whining about HAVs.. - in General Discussions [original thread] Better than usual, but Rails are still ridiculous for them :/ Small Missiles are good again.
 - by Jason Pearson - at 2013.12.13 05:28:00
 
 
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        | 962. Swarm Thoughts to Devs - in General Discussions [original thread] KING CHECKMATE wrote:    Jason Pearson wrote:  Because Checkmate is bad? ;)    So?   Im the WORST player in dust, a scrub, a n00b, etcetc...   now what. >:3 ?   Swarms still need a buff.     Nope. Fight Inactive Armor Tanks, that have been we...
 - by Jason Pearson - at 2013.12.13 05:14:00
 
 
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        | 963. Swarm Thoughts to Devs - in General Discussions [original thread] Because Checkmate is bad? ;)
 - by Jason Pearson - at 2013.12.13 05:08:00
 
 
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        | 964. Thoughts on Re-Introducing SP Gap for Vehicles - in General Discussions [original thread] Harpyja wrote:    Rowdy Railgunner wrote:  There is a gap, and a no SP invested soma is not a god. I lost plenty of them. It is called teamwork and attacks of opportunity. I think vehicles are actually balanced quite well now. Just because you a...
 - by Jason Pearson - at 2013.12.13 05:06:00
 
 
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        | 965. Swarm Thoughts to Devs - in General Discussions [original thread] No.
 - by Jason Pearson - at 2013.12.13 05:01:00
 
 
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        | 966. Thoughts on Re-Introducing SP Gap for Vehicles - in General Discussions [original thread] Heathen Bastard wrote:    Jason Pearson wrote:    Heathen Bastard wrote:    Jason Pearson wrote:  I quite enjoy it like this, adds to the enjoyment, a skillful newer player can beat a veteran. Still, am taking them on in their twos and threes.  ...
 - by Jason Pearson - at 2013.12.13 04:59:00
 
 
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        | 967. Thoughts on Re-Introducing SP Gap for Vehicles - in General Discussions [original thread] Heathen Bastard wrote:    Jason Pearson wrote:  I quite enjoy it like this, adds to the enjoyment, a skillful newer player can beat a veteran. Still, am taking them on in their twos and threes.    It should be like that, but as it stands, a fres...
 - by Jason Pearson - at 2013.12.13 04:45:00
 
 
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        | 968. Thoughts on Re-Introducing SP Gap for Vehicles - in General Discussions [original thread] I quite enjoy it like this, adds to the enjoyment, a skillful newer player can beat a veteran. Still, am taking them on in their twos and threes.
 - by Jason Pearson - at 2013.12.13 04:40:00
 
 
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        | 969. Tank vs AV: In my opinion. - in General Discussions [original thread] Bump..
 - by Jason Pearson - at 2013.12.13 04:38:00
 
 
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        | 970. What we fail to consider: AVGëÑVehicles>infantry>AV - in General Discussions [original thread] Sigh, another one?
 - by Jason Pearson - at 2013.12.13 04:36:00
 
 
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        | 971. Important: Nitrous Glitch - in General Discussions [original thread] Everybody needs to see this, because CCP can't let people know -¼_-¼
 - by Jason Pearson - at 2013.12.13 04:34:00
 
 
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        | 972. ALL These Tank Threads... - in General Discussions [original thread] That "glitch" has been fixed. Christ almighty.   https://forums.dust514.com/default.aspx?g=posts&t=128228&find=unread
 - by Jason Pearson - at 2013.12.13 04:33:00
 
 
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        | 973. Why can tanks solo, but not AV? - in General Discussions [original thread] Galvan Nized wrote:    Heathen Bastard wrote:    Galvan Nized wrote:    The Attorney General wrote:  You can solo a tank, it just takes smarts, and patience.   When you develop them, tanks will fall.   Until then, practice.     Show us a vid of ...
 - by Jason Pearson - at 2013.12.13 04:32:00
 
 
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        | 974. Balance hardeners by making them deplete faster from absorbing damage. - in General Discussions [original thread] Yawn.
 - by Jason Pearson - at 2013.12.13 04:30:00
 
 
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        | 975. Vehicles are fine AV needs tweaking - in General Discussions [original thread] Sigh, hit a vehicle without its actives, it'll feel it. I mean I'm shields, I get hit by an AV grenade (explosive) and I move, because it hurts me.  Problem is you can constantly cycle the actives on shields, meaning you can maintain that 60% dama...
 - by Jason Pearson - at 2013.12.13 04:28:00
 
 
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        | 976. Important: Nitrous Glitch - in General Discussions [original thread] KING CHECKMATE wrote:    Jason Pearson wrote:  As you're all aware (and constantly stating) there was a glitch with the Militia Injector module had the wrong stats, 100% instead of what many believe was meant to be 10%, it was not, it was 30% an...
 - by Jason Pearson - at 2013.12.13 04:23:00
 
 
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        | 977. Why can tanks solo, but not AV? - in General Discussions [original thread] Because, we can't balance AV and tanks on current **** in game, we need more.  https://forums.dust514.com/default.aspx?g=posts&t=128228&find=unread
 - by Jason Pearson - at 2013.12.13 04:18:00
 
 
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        | 978. Vehicles are fine AV needs tweaking - in General Discussions [original thread] Disagree, Tanks aren't "fine". See my post. And Injector is fixed, soz.
 - by Jason Pearson - at 2013.12.13 04:16:00
 
 
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        | 979. So who HASN'T been banned yet from FW? - in General Discussions [original thread] Me and I'm rushing about in the tank.
 - by Jason Pearson - at 2013.12.13 04:15:00
 
 
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        | 980. Important: Nitrous Glitch - in General Discussions [original thread] As you're all aware (and constantly stating) there was a glitch with the Militia Injector module had the wrong stats, 100% instead of what many believe was meant to be 10%, it was not, it was 30% and you all need to go have a look because it's bee...
 - by Jason Pearson - at 2013.12.13 04:13:00
 
 
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