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961. All this whining about HAVs.. - in General Discussions [original thread]
Better than usual, but Rails are still ridiculous for them :/ Small Missiles are good again.
- by Jason Pearson - at 2013.12.13 05:28:00
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962. Swarm Thoughts to Devs - in General Discussions [original thread]
KING CHECKMATE wrote: Jason Pearson wrote: Because Checkmate is bad? ;) So? Im the WORST player in dust, a scrub, a n00b, etcetc... now what. >:3 ? Swarms still need a buff. Nope. Fight Inactive Armor Tanks, that have been we...
- by Jason Pearson - at 2013.12.13 05:14:00
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963. Swarm Thoughts to Devs - in General Discussions [original thread]
Because Checkmate is bad? ;)
- by Jason Pearson - at 2013.12.13 05:08:00
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964. Thoughts on Re-Introducing SP Gap for Vehicles - in General Discussions [original thread]
Harpyja wrote: Rowdy Railgunner wrote: There is a gap, and a no SP invested soma is not a god. I lost plenty of them. It is called teamwork and attacks of opportunity. I think vehicles are actually balanced quite well now. Just because you a...
- by Jason Pearson - at 2013.12.13 05:06:00
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965. Swarm Thoughts to Devs - in General Discussions [original thread]
No.
- by Jason Pearson - at 2013.12.13 05:01:00
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966. Thoughts on Re-Introducing SP Gap for Vehicles - in General Discussions [original thread]
Heathen Bastard wrote: Jason Pearson wrote: Heathen Bastard wrote: Jason Pearson wrote: I quite enjoy it like this, adds to the enjoyment, a skillful newer player can beat a veteran. Still, am taking them on in their twos and threes. ...
- by Jason Pearson - at 2013.12.13 04:59:00
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967. Thoughts on Re-Introducing SP Gap for Vehicles - in General Discussions [original thread]
Heathen Bastard wrote: Jason Pearson wrote: I quite enjoy it like this, adds to the enjoyment, a skillful newer player can beat a veteran. Still, am taking them on in their twos and threes. It should be like that, but as it stands, a fres...
- by Jason Pearson - at 2013.12.13 04:45:00
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968. Thoughts on Re-Introducing SP Gap for Vehicles - in General Discussions [original thread]
I quite enjoy it like this, adds to the enjoyment, a skillful newer player can beat a veteran. Still, am taking them on in their twos and threes.
- by Jason Pearson - at 2013.12.13 04:40:00
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969. Tank vs AV: In my opinion. - in General Discussions [original thread]
Bump..
- by Jason Pearson - at 2013.12.13 04:38:00
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970. What we fail to consider: AVGëÑVehicles>infantry>AV - in General Discussions [original thread]
Sigh, another one?
- by Jason Pearson - at 2013.12.13 04:36:00
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971. Important: Nitrous Glitch - in General Discussions [original thread]
Everybody needs to see this, because CCP can't let people know -¼_-¼
- by Jason Pearson - at 2013.12.13 04:34:00
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972. ALL These Tank Threads... - in General Discussions [original thread]
That "glitch" has been fixed. Christ almighty. https://forums.dust514.com/default.aspx?g=posts&t=128228&find=unread
- by Jason Pearson - at 2013.12.13 04:33:00
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973. Why can tanks solo, but not AV? - in General Discussions [original thread]
Galvan Nized wrote: Heathen Bastard wrote: Galvan Nized wrote: The Attorney General wrote: You can solo a tank, it just takes smarts, and patience. When you develop them, tanks will fall. Until then, practice. Show us a vid of ...
- by Jason Pearson - at 2013.12.13 04:32:00
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974. Balance hardeners by making them deplete faster from absorbing damage. - in General Discussions [original thread]
Yawn.
- by Jason Pearson - at 2013.12.13 04:30:00
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975. Vehicles are fine AV needs tweaking - in General Discussions [original thread]
Sigh, hit a vehicle without its actives, it'll feel it. I mean I'm shields, I get hit by an AV grenade (explosive) and I move, because it hurts me. Problem is you can constantly cycle the actives on shields, meaning you can maintain that 60% dama...
- by Jason Pearson - at 2013.12.13 04:28:00
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976. Important: Nitrous Glitch - in General Discussions [original thread]
KING CHECKMATE wrote: Jason Pearson wrote: As you're all aware (and constantly stating) there was a glitch with the Militia Injector module had the wrong stats, 100% instead of what many believe was meant to be 10%, it was not, it was 30% an...
- by Jason Pearson - at 2013.12.13 04:23:00
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977. Why can tanks solo, but not AV? - in General Discussions [original thread]
Because, we can't balance AV and tanks on current **** in game, we need more. https://forums.dust514.com/default.aspx?g=posts&t=128228&find=unread
- by Jason Pearson - at 2013.12.13 04:18:00
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978. Vehicles are fine AV needs tweaking - in General Discussions [original thread]
Disagree, Tanks aren't "fine". See my post. And Injector is fixed, soz.
- by Jason Pearson - at 2013.12.13 04:16:00
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979. So who HASN'T been banned yet from FW? - in General Discussions [original thread]
Me and I'm rushing about in the tank.
- by Jason Pearson - at 2013.12.13 04:15:00
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980. Important: Nitrous Glitch - in General Discussions [original thread]
As you're all aware (and constantly stating) there was a glitch with the Militia Injector module had the wrong stats, 100% instead of what many believe was meant to be 10%, it was not, it was 30% and you all need to go have a look because it's bee...
- by Jason Pearson - at 2013.12.13 04:13:00
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