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941. Hacking - in General Discussions [original thread]
Jakar Umbra wrote: How many tanks did you destroy? 14, mostly railguns.
- by Jason Pearson - at 2013.12.14 12:32:00
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942. Hacking - in General Discussions [original thread]
Hi, I just want you all to know I'm a hacker, no life scum that wants to ruin DUST. Oh and something of a man lover. According to mail.
- by Jason Pearson - at 2013.12.14 12:28:00
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943. Thats it. I quit. Tank spam is unbearable. - in General Discussions [original thread]
If you guys are struggling, I offer my services as a AT Tank :) lolmadrugars don't stand a chance.
- by Jason Pearson - at 2013.12.14 12:24:00
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944. AV still too strong - in General Discussions [original thread]
Trying to hard to successfully troll. Try again later daishi ;)
- by Jason Pearson - at 2013.12.14 12:22:00
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945. History repeats itself - in General Discussions [original thread]
Repe Susi wrote: Jason Pearson wrote: It's not the same as last time, other than speed and the fact that using more than one hardener defeats the purpose of "waves of opportunity" that Wolfman spoke about, it's pretty balanced, I'm still los...
- by Jason Pearson - at 2013.12.14 12:01:00
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946. Tank vs AV: In my opinion. - in General Discussions [original thread]
Void Moose wrote: i think that new players should have to work towards having a tank skill right now the game is beyond unbalanced to the point of losing players. however if its unavoidable that this low level bad ass tank behavior is by design...
- by Jason Pearson - at 2013.12.14 11:22:00
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947. History repeats itself - in General Discussions [original thread]
It's not the same as last time, other than speed and the fact that using more than one hardener defeats the purpose of "waves of opportunity" that Wolfman spoke about, it's pretty balanced, I'm still losing tanks when I do something stupid and don...
- by Jason Pearson - at 2013.12.14 11:14:00
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948. mlt tanks are OP. - in General Discussions [original thread]
Eurydice Itzhak wrote: Jason Pearson wrote: I disagree, please take a look at my post as to balancing tanks. When you're in a tank, the biggest threat to your tank is another tank, even with your actives on. Even militia tanks can pose a t...
- by Jason Pearson - at 2013.12.14 11:01:00
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949. mlt tanks are OP. - in General Discussions [original thread]
I disagree, please take a look at my post as to balancing tanks. When you're in a tank, the biggest threat to your tank is another tank, even with your actives on. Even militia tanks can pose a threat (much like a Militia suit 'can' kill a proto...
- by Jason Pearson - at 2013.12.14 10:49:00
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950. Tank vs AV: In my opinion. - in General Discussions [original thread]
Takahiro Kashuken wrote: Skihids wrote: Takahiro Kashuken wrote: Rei Shepard wrote: Takahiro Kashuken wrote: With the current levels of tank speed i do expect webifiers to be put in next to counter act it Also 1 hardener for each ...
- by Jason Pearson - at 2013.12.13 19:00:00
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951. Tank Hardeners. - in General Discussions [original thread]
Knight Soiaire wrote: Oh man. I was going to fit this on a Sica when I got my PS3 back. Guess I'll have to biomass myself instead. You haven't done it yet, so you don't need to biomass yourself yet :)
- by Jason Pearson - at 2013.12.13 18:58:00
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952. Tank Hardeners. - in General Discussions [original thread]
Shield: 60% Armor: 40% At max skills using complex, the active duration of a shield hardener is 30 seconds. The cooldown is 45 Seconds. 45 seconds means I have to run away, take cover and survive against the AVers trying desperately hard to kill ...
- by Jason Pearson - at 2013.12.13 18:57:00
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953. Tank Hardeners. - in General Discussions [original thread]
Flix Keptick wrote: Why couldn't I use two hardeners? (Gunlogi btw) Poor form bro. If you can't survive out there with 1 hardener, you must be bad :)
- by Jason Pearson - at 2013.12.13 18:51:00
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954. Tank Hardeners. - in General Discussions [original thread]
If you're a railgun tanker using 2 Hardeners against other Railguns, is cool. If you need two hardeners to survive against Infantry, you're a **** poor pilot and should biomass (inb4police, character delete) yourself. Thanks.
- by Jason Pearson - at 2013.12.13 18:45:00
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955. Tank vs AV: In my opinion. - in General Discussions [original thread]
Atom Heart Mother wrote: My opinion, CCP you should rebuff AV as it was b4 1.7 patch, I think the game should get balanced this way. -¼_-¼ Make your own opinion thread.
- by Jason Pearson - at 2013.12.13 15:24:00
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956. When both teams have tanks... - in General Discussions [original thread]
Aye is true, honestly get a little rush from fighting other Tanks, and with Miltia being able to match us when in actives, it's even more satisfying because it's my skill going against theirs, movements, hitting the weakpoints, timings, ramming, i...
- by Jason Pearson - at 2013.12.13 13:58:00
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957. Tank vs AV: In my opinion. - in General Discussions [original thread]
Rei Shepard wrote: CCP Remnant wrote: wripple wrote: Quote: We had damage-based WP many moons ago but they were removed because of WP farming. Now, however, we have a global limiter that prevents mass-WP farming so it's definitely some...
- by Jason Pearson - at 2013.12.13 10:45:00
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958. Tank vs AV: In my opinion. - in General Discussions [original thread]
wripple wrote: Quote: We had damage-based WP many moons ago but they were removed because of WP farming. Now, however, we have a global limiter that prevents mass-WP farming so it's definitely something I'd like to add back. If it's not poss...
- by Jason Pearson - at 2013.12.13 09:43:00
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959. Tank vs AV: In my opinion. - in General Discussions [original thread]
The Robot Devil wrote: Makes for good traps and adds another role that a scout can outperform other suits. Scouts are fast tackle and I wouldn't be opposed to having a tool that drains speed or something similar. A squad of scouts could hold an...
- by Jason Pearson - at 2013.12.13 06:38:00
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960. Tank vs AV: In my opinion. - in General Discussions [original thread]
The Robot Devil wrote: I am a part time AV and you can keep the crazy speed of the HAV and all the modules the way they are as long as you provide a web version of every explosive grenade and mine. We need at least a light and heavy web grenade...
- by Jason Pearson - at 2013.12.13 06:14:00
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