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221. How can mass drivers be fixed? - in General Discussions [original thread]
I find that shooting MD users works out pretty well, I've never really had a huge problem with MDs. I've seen people spam from a supply depot before but that's only crowd control and those stupid enough to run and stand in a area of constant explo...
- by James-5955 - at 2013.01.22 17:58:00
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222. A fully fit militia suit costs 32Gé¼ - in General Discussions [original thread]
I would never spend that much on a militia BPO fit.
- by James-5955 - at 2013.01.22 17:48:00
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223. Most underrated players from the closed beta - in General Discussions [original thread]
Tryhard514 and satori are pretty beast on foot. Trying to beat satori 's 50, got 47-1 the other day in BPO gear (aside from GEK). Keep hitting 47 and won't go over lol, hopefully with the new nade fix that'll make that small time difference needed...
- by James-5955 - at 2013.01.22 05:19:00
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224. Grenade Fuse Time Nerf Thank God - in General Discussions [original thread]
Yay the crutch that's been causing half of my deaths every game is being fixed? Good. It'd be a joke if Dust went into open beta with those grenades. I don't have ANY issue with cooking grenades and I don't think anyone in their right mind would s...
- by James-5955 - at 2013.01.21 17:48:00
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225. Forge guns don't seem to be worth the trouble. - in General Discussions [original thread]
Forge Gun Proficiency + damage mods + prototype forge gun .. I would be loving it up, if only forge guns were my type. edit: ah, necro thread. Damn.
- by James-5955 - at 2013.01.21 04:14:00
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226. Anyone else not specializing yet? - in General Discussions [original thread]
Not really, just went far enough in one direction to be able to run a fit that isn't completely militia. The most I've specialized so far is 3 levels into AR operation, and one into assault suit. The rest into weaponary, shields and armor.
- by James-5955 - at 2013.01.21 03:34:00
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227. quiet scout nerf? - in General Discussions [original thread]
Grimmiers wrote: hit detection improved? Yup it would seem that way, I'm loving it. The terrible hit detection on them was about game breaking for me, I felt it made the suit fairly broken. I've got limited experience in playing scouts though.
- by James-5955 - at 2013.01.21 00:48:00
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228. Who's ready for the Open beta? - in General Discussions [original thread]
Haha, oh yes, the 22nd is going to be great.
- by James-5955 - at 2013.01.20 03:18:00
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229. So whats more important to you? War Points or K/D Ratio? (Discussion) - in General Discussions [original thread]
I don't like picking between stats because I feel it's a collective of all stats that's important. WP are rewarded for doing anything useful though, so I'll pick that as the more important one. However I still think that being able to hold a decen...
- by James-5955 - at 2013.01.19 18:31:00
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230. HMG needs a OVERHAUL ASAP - in General Discussions [original thread]
While the HMG can reach out a bit, I would expect that considering the size of these maps and how slow we move. I already get stuck in a lot of situations where I have little cover and nowhere to go because I'm too slow and surrounded by guys that...
- by James-5955 - at 2013.01.19 18:16:00
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231. so what happens when PSN is down, SP wise? - in General Discussions [original thread]
Iron Wolf Saber wrote: Passive SP continues to tick regardless. It would require destroying the eve online servers to cause them to stop. People still missed out on taking advantage of their active SP boosters though.
- by James-5955 - at 2013.01.19 06:49:00
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232. Why Are HMG's Are More Accurate Than AR's? - in General Discussions [original thread]
Tmills6 wrote: James-5955 wrote: I play both assault and heavy and yeah the HMGs have quite the range that they can reach out too but they're not very ACCURATE at long range. When I say that, I mean the grouping that I can pull off with bull...
- by James-5955 - at 2013.01.19 06:31:00
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233. Why Are HMG's Are More Accurate Than AR's? - in General Discussions [original thread]
I play both assault and heavy and yeah the HMGs have quite the range that they can reach out too but they're not very ACCURATE at long range. When I say that, I mean the grouping that I can pull off with bullets isn't very impressive. Sure, it has...
- by James-5955 - at 2013.01.19 06:09:00
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234. PSN for me is back, then played Ambush. WTH - in General Discussions [original thread]
My favorite is spawning with my back to a HMG only a few feet away. Quick and painful. Terrible spawns should be expected from ambush though, even before the PSN servers had issues I've found it to be terrible.
- by James-5955 - at 2013.01.19 06:01:00
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235. Assault rifles - in General Discussions [original thread]
It's fine. It's normal for assault rifles to be the most popular weapon because it's almost always the most versatile. A jack of all trades anti-infantry weapon. Other weapons are still plenty viable. The drawback is not specializing at any range ...
- by James-5955 - at 2013.01.19 05:43:00
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236. Orbitals on tanks #2 - in General Discussions [original thread]
In my opinion I think it's fine. I'd think of it as more of an issue if it was easily spammed but as it is now doesn't a squad need to earn 3000 WP total for an OB? I keep hearing mixed things on that but seems it's around there. I mean it's effec...
- by James-5955 - at 2013.01.17 21:17:00
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237. Radar is so unbelievably screwed up... - in General Discussions [original thread]
Eh, in my opinion it's fine the way it is. The radar is already great at picking up enemies, I seem to have a hard time flanking players who pay attention to the radar because I swear all it takes for me to pop up on one is being looked at by anot...
- by James-5955 - at 2013.01.17 16:41:00
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238. character storage annd game storage - in General Discussions [original thread]
Talneck Balder wrote: would that mean you would have to have a psplus account ? No.
- by James-5955 - at 2013.01.17 08:24:00
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239. Are heavies a problem? - in General Discussions [original thread]
Breakin Stuff wrote: Moejoe Omnipotent wrote: Realism and competitive shooters do not work well together... Actually... Real world tactics and combined arms combat theory apply themselves to DUST stupidly well. So I think the game itse...
- by James-5955 - at 2013.01.17 07:43:00
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240. Win loss or Kd? - in General Discussions [original thread]
I always try for the win but I don't really care about either stat much. I'd think more of WLR if it wasn't so influenced by the randoms that I get grouped with. & KDR is meh to me, if I said that going negative doesn't bother me I'd be lying ...
- by James-5955 - at 2013.01.17 05:54:00
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