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Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.17 04:35:00 -
[61] - Quote
Moejoe Omnipotent wrote:
Realism and competitive shooters do not work well together...
Actually... Real world tactics and combined arms combat theory apply themselves to DUST stupidly well. So I think the game itself disagrees with you. |
High Commander' Rhnz
Royal Uhlans Amarr Empire
21
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Posted - 2013.01.17 04:57:00 -
[62] - Quote
Breakin Stuff wrote:Moejoe Omnipotent wrote:
Realism and competitive shooters do not work well together...
Actually... Real world tactics and combined arms combat theory apply themselves to DUST stupidly well. So I think the game itself disagrees with you.
LOL DUST is not even competitive shooter, let alone a competitive game on the open market.
FANBOI -1 |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.17 05:08:00 -
[63] - Quote
High Commander' Rhnz wrote:Pure, pointless and dumb crap
alt posts are irrelevant posts. Especially when they're altposts in support of large scale QQ.
If your best stab is calling someone a fanboi as your only logical opposition to their statement, you've already both lost the argument, and proven yourself a dumbass. |
James-5955
Pink Fluffy Bounty Hunterz RISE of LEGION
151
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Posted - 2013.01.17 07:43:00 -
[64] - Quote
Breakin Stuff wrote:Moejoe Omnipotent wrote:
Realism and competitive shooters do not work well together...
Actually... Real world tactics and combined arms combat theory apply themselves to DUST stupidly well. So I think the game itself disagrees with you.
Real life tactics, yes, but when it comes to how weapons are... no. Real life is not balanced, and for a developer wants their game to be taken seriously as a competitive shooter then it needs to be well balanced. No crutches, all skill. To competitive players that's what matters the most, or so I would expect. Having a good match by abusing the most broken mechanics of the build and spawn camping isn't nearly as gratifying as having a good match without resorting to the use of crutches. |
2-Ton Twenty-One
Imperfects Negative-Feedback
235
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Posted - 2013.01.17 07:57:00 -
[65] - Quote
Free Beers wrote:Polish Hammer wrote:HowDidThatTaste wrote:Heavies need a buff.
The reason everyone notices the heavies right now is cause we have hit our sweet spots. As the build goes longer all the other suits have a hug advantage and ours stays flat.
We have one weapon choice and the ability to use one damage mod maybe two if you can Max out your CPU. While the higher suits for everyone else gives them, many more slots to use allowing mire damage/shield or armor mods.
The heavy suit then gets out paced at the top end for the rest of the time.
True. Right now heavies will be rolling over people because they're going to be more survivable for the time being. Once the Type-B's/Proto suits start rolling through on a regular basis it'll tone down. +1 this is correct. Heavies have a higher base for suits and HMGs. Then combine that with small maps, ******* aweful spawning mechanics, and iron sights only on AR's with damage nerf and you get this. 90% of deaths are to heavies or nades. so when in Rome
+1 to this
Calm down Zitro you will get your turn at the front of the class soon enough let other people show and tell! |
ICECREAMK1NG
WARRIORS 1NC
391
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Posted - 2013.01.29 07:48:00 -
[66] - Quote
lol
zitro you're a doofus |
General Tiberius1
ZionTCD Legacy Rising
206
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Posted - 2013.01.29 07:52:00 -
[67] - Quote
GoD-NoVa wrote:lol i just think the maps are a problem they promote CQC so heavies are better in these situations CCP just needs to give us the large RUSH maps we want
SOONtm |
Don Von Hulio
UnReaL.
90
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Posted - 2013.01.29 07:59:00 -
[68] - Quote
General Tiberius1 wrote:GoD-NoVa wrote:lol i just think the maps are a problem they promote CQC so heavies are better in these situations CCP just needs to give us the large RUSH maps we want SOONtm
How do wide open Desert Planets promote CQC? Its only CQC if you make it... like trying to bunny hop your way to victory like a shotgun scrub and get put down like you should. Because they have 600+ rounds that say, "No."
Every map has at least one tall thing to get on top of, several items of cover, mountains for those who snipe...
I dont even play as a heavy. Im Assault and i know my builds strengths an weaknesses, and it doesnt entail facing off against a Heavy guns blazing. |
Exmaple Core
UnReaL.
135
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Posted - 2013.01.29 08:01:00 -
[69] - Quote
Heavys dont need a change at all. Imagine if they had the ability to give themselfs ammo when they run out, or could lay uplinks so they dident need to run/drive to close distance. Or if the gear was affordable, or if it had more slots on the dropsuit by of any kind, or even made the heavy turn or move faster than the heavy 2. It would be so unbalenced everyone would be a heavy, last build i climbed the bord with a standard heavy 2 for nearly the entire build and did very well with it. Heavy is fine were its at. It doesent need tobe berfed ethire, they have a sufficent amount of weaknesses that are very exploitable by anyone with a play style smarter than charge the heavy at point blank while he has an HMG. It seems that everyone wants to make the heavy weaker cuz they cant solo one at point blank. Does anyone really think they should be able to? If you say yess your crazy. The laughable part is most heavys suck at the class and get soloed by skilled assult players all the time. Heavys fine were it is, if you have skill at the game you shouldent have promblems with most heavys
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Toyis Winknife
Ametat Security Amarr Empire
13
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Posted - 2013.01.29 08:03:00 -
[70] - Quote
If your getting killed by one itsa problem if you kill one its not. As a logi I run from them like the plague only to toss a nad over the wall at them and work them down to a level I can deal with. smart player is smart. |
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